// Name: wx/dcbuffer.h
// Purpose: wxBufferedDC class
// Author: Ron Lee <ron@debian.org>
-// Modified by:
+// Modified by: Vadim Zeitlin (refactored, added bg preservation)
// Created: 16/03/02
// RCS-ID: $Id$
// Copyright: (c) Ron Lee
#ifndef _WX_DCBUFFER_H_
#define _WX_DCBUFFER_H_
-#if defined(__GNUG__) && !defined(__APPLE__)
-#pragma interface "dcbuffer.h"
-#endif
-
#include "wx/dcmemory.h"
#include "wx/dcclient.h"
+#include "wx/window.h"
+// ----------------------------------------------------------------------------
+// Double buffering helper.
+// ----------------------------------------------------------------------------
-// ==============================================================
-// Double buffering helper.
-// --------------------------------------------------------------
-
-class WXDLLIMPEXP_ADV wxBufferedDC : public wxMemoryDC
-{
-private:
+// Assumes the buffer bitmap covers the entire scrolled window,
+// and prepares the window DC accordingly
+#define wxBUFFER_VIRTUAL_AREA 0x01
- // Without the existence of a wxNullDC, this must be
- // a pointer, else it could probably be a reference.
-
- wxDC *m_dc;
- wxBitmap m_buffer;
+// Assumes the buffer bitmap only covers the client area;
+// does not prepare the window DC
+#define wxBUFFER_CLIENT_AREA 0x02
+class wxBufferedDC : public wxMemoryDC
+{
public:
-
- // Default ctor, must subsequently call Init for
- // two stage construction.
-
- wxBufferedDC()
- : m_dc( 0 )
- {}
-
- // Construct a wxBufferedDC using a user supplied buffer.
-
- wxBufferedDC( wxDC *dc, const wxBitmap &buffer );
-
- // Construct a wxBufferedDC with an internal buffer of 'area'
- // (where area is usually something like the size of the window
- // being buffered)
-
- wxBufferedDC( wxDC *dc, const wxSize &area );
+ // Default ctor, must subsequently call Init for two stage construction.
+ wxBufferedDC() : m_dc( 0 ), m_style(0)
+ {
+ }
+
+ // Construct a wxBufferedDC using a user supplied buffer.
+ wxBufferedDC(wxDC *dc,
+ const wxBitmap &buffer = wxNullBitmap,
+ int style = wxBUFFER_CLIENT_AREA)
+ : m_dc( dc ),
+ m_buffer( buffer ),
+ m_style(style)
+ {
+ UseBuffer();
+ }
+
+ // Construct a wxBufferedDC with an internal buffer of 'area'
+ // (where area is usually something like the size of the window
+ // being buffered)
+ wxBufferedDC(wxDC *dc, const wxSize &area, int style = wxBUFFER_CLIENT_AREA)
+ : m_dc( dc ),
+ m_buffer( area.GetWidth(), area.GetHeight() ),
+ m_style(style)
+
+ {
+ UseBuffer();
+ }
// default copy ctor ok.
- // The usually desired action in the dtor is to blit the buffer.
-
- ~wxBufferedDC();
+ // The usually desired action in the dtor is to blit the buffer.
+ virtual ~wxBufferedDC()
+ {
+ if ( m_dc ) UnMask();
+ }
+
+ // These reimplement the actions of the ctors for two stage creation, but
+ // are not used by the ctors themselves to save a few cpu cycles.
+ void Init(wxDC *dc,
+ const wxBitmap &buffer=wxNullBitmap,
+ int style = wxBUFFER_CLIENT_AREA)
+ {
+ wxASSERT_MSG( m_dc == 0 && m_buffer == wxNullBitmap,
+ _T("wxBufferedDC already initialised") );
+ m_dc = dc;
+ m_buffer = buffer;
+ m_style = style;
+ UseBuffer();
+ }
+
+ void Init(wxDC *dc, const wxSize &area, int style = wxBUFFER_CLIENT_AREA)
+ {
+ Init(dc, wxBitmap(area.GetWidth(), area.GetHeight()), style);
+ }
+
+ // Blits the buffer to the dc, and detaches the dc from the buffer (so it
+ // can be effectively used once only).
+ //
+ // Usually called in the dtor or by the dtor of derived classes if the
+ // BufferedDC must blit before the derived class (which may own the dc it's
+ // blitting to) is destroyed.
+ void UnMask()
+ {
+ wxASSERT_MSG( m_dc != 0,
+ _T("No underlying DC associated with wxBufferedDC (anymore)") );
+
+ wxCoord x=0, y=0;
+
+ if (m_style & wxBUFFER_CLIENT_AREA)
+ GetDeviceOrigin(& x, & y);
+
+ m_dc->Blit( 0, 0,
+ m_buffer.GetWidth(), m_buffer.GetHeight(), this,
+ -x, -y );
+ m_dc = NULL;
+ }
+
+ // Set and get the style
+ void SetStyle(int style) { m_style = style; }
+ int GetStyle() const { return m_style; }
- // These reimplement the actions of the ctors for
- // two stage creation, but are not used by the ctors
- // themselves to save a few cpu cycles.
-
- void Init( wxDC *dc, const wxBitmap &bitmap );
- void Init( wxDC *dc, const wxSize &area );
-
- // Blits the buffer to the dc, and detaches the dc from
- // the buffer. Usually called in the dtor or by the dtor
- // of derived classes if the BufferedDC must blit before
- // the derived class (which may own the dc it's blitting
- // to) is destroyed.
-
- void UnMask();
+private:
+ // check that the bitmap is valid and use it
+ void UseBuffer()
+ {
+ if (!m_buffer.Ok())
+ {
+ wxCoord w, h;
+ m_dc->GetSize(&w, &h);
+ m_buffer = wxBitmap(w, h);
+ }
+
+ SelectObject(m_buffer);
+ }
+
+ // the underlying DC to which we copy everything drawn on this one in
+ // UnMask()
+ //
+ // NB: Without the existence of a wxNullDC, this must be a pointer, else it
+ // could probably be a reference.
+ wxDC *m_dc;
+
+ // the buffer (selected in this DC)
+ wxBitmap m_buffer;
+
+ // the buffering style
+ int m_style;
DECLARE_NO_COPY_CLASS(wxBufferedDC)
};
-// ==============================================================
-// Double buffered PaintDC.
-// --------------------------------------------------------------
+// ----------------------------------------------------------------------------
+// Double buffered PaintDC.
+// ----------------------------------------------------------------------------
// Creates a double buffered wxPaintDC, optionally allowing the
// user to specify their own buffer to use.
-
-class WXDLLIMPEXP_ADV wxBufferedPaintDC : public wxBufferedDC
+class wxBufferedPaintDC : public wxBufferedDC
{
-private:
-
- wxPaintDC m_paintdc;
-
public:
-
- wxBufferedPaintDC( wxWindow *window, const wxBitmap &buffer = wxNullBitmap );
+ // If no bitmap is supplied by the user, a temporary one will be created.
+ wxBufferedPaintDC(wxWindow *window, const wxBitmap& buffer, int style = wxBUFFER_CLIENT_AREA)
+ : m_paintdc(window)
+ {
+ // If we're buffering the virtual window, scale the paint DC as well
+ if (style & wxBUFFER_VIRTUAL_AREA)
+ window->PrepareDC( m_paintdc );
+
+ if( buffer != wxNullBitmap )
+ Init(&m_paintdc, buffer, style);
+ else
+ Init(&m_paintdc, window->GetClientSize(), style);
+ }
+
+ // If no bitmap is supplied by the user, a temporary one will be created.
+ wxBufferedPaintDC(wxWindow *window, int style = wxBUFFER_CLIENT_AREA)
+ : m_paintdc(window)
+ {
+ // If we're using the virtual window, scale the paint DC as well
+ if (style & wxBUFFER_VIRTUAL_AREA)
+ window->PrepareDC( m_paintdc );
+
+ Init(&m_paintdc, window->GetClientSize(), style);
+ }
// default copy ctor ok.
- ~wxBufferedPaintDC();
+ virtual ~wxBufferedPaintDC()
+ {
+ // We must UnMask here, else by the time the base class
+ // does it, the PaintDC will have already been destroyed.
+ UnMask();
+ }
+
+private:
+ wxPaintDC m_paintdc;
DECLARE_NO_COPY_CLASS(wxBufferedPaintDC)
};
-
#endif // _WX_DCBUFFER_H_