// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "popupwin.h"
#endif
#include "wx/defs.h"
+#include "wx/log.h"
#if wxUSE_POPUPWIN
#include "wx/popupwin.h"
-#include "wx/frame.h"
#include "wx/app.h"
-#include "wx/cursor.h"
+#include "wx/settings.h"
#include "wx/x11/private.h"
+#include "X11/Xatom.h"
+#include "X11/Xutil.h"
//-----------------------------------------------------------------------------
// wxPopupWindow
IMPLEMENT_DYNAMIC_CLASS(wxPopupWindow, wxWindow)
-bool wxPopupWindow::Create( wxWindow *parent, int style )
+wxPopupWindow::~wxPopupWindow()
{
- m_needParent = FALSE;
+}
- if (!CreateBase( parent, -1, wxDefaultPosition, wxDefaultSize, style, wxDefaultValidator, "popup" ))
+bool wxPopupWindow::Create( wxWindow *parent, int style )
+{
+ if (!CreateBase( parent, -1, wxDefaultPosition, wxDefaultSize, style, wxDefaultValidator, wxT("popup") ))
{
wxFAIL_MSG( wxT("wxPopupWindow creation failed") );
return FALSE;
}
// All dialogs should really have this style
+ m_windowStyle = style;
m_windowStyle |= wxTAB_TRAVERSAL;
+
+ wxPoint pos( 20,20 );
+ wxSize size( 20,20 );
+ wxPoint pos2 = pos;
+ wxSize size2 = size;
+ m_parent = parent;
if (m_parent) m_parent->AddChild( this );
- // TODO: implementation
+ Display *xdisplay = wxGlobalDisplay();
+ int xscreen = DefaultScreen( xdisplay );
+ Visual *xvisual = DefaultVisual( xdisplay, xscreen );
+ Window xparent = RootWindow( xdisplay, xscreen );
+ Colormap cm = DefaultColormap( xdisplay, xscreen);
+
+#if wxUSE_TWO_WINDOWS
+ bool need_two_windows =
+ ((( wxSUNKEN_BORDER | wxRAISED_BORDER | wxSIMPLE_BORDER | wxHSCROLL | wxVSCROLL ) & m_windowStyle) != 0);
+#else
+ bool need_two_windows = FALSE;
+#endif
+#if wxUSE_NANOX
+ long xattributes_mask = 0;
+#else
+
+ XSetWindowAttributes xattributes;
+ long xattributes_mask = 0;
+
+ m_backgroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
+ m_backgroundColour.CalcPixel( (WXColormap) cm);
+
+ m_foregroundColour = *wxBLACK;
+ m_foregroundColour.CalcPixel( (WXColormap) cm);
+
+ xattributes_mask |= CWBackPixel;
+ xattributes.background_pixel = m_backgroundColour.GetPixel();
+
+ xattributes_mask |= CWBorderPixel;
+ xattributes.border_pixel = BlackPixel( xdisplay, xscreen );
+
+ xattributes_mask |= CWOverrideRedirect | CWSaveUnder;
+ xattributes.override_redirect = True;
+ xattributes.save_under = True;
+
+ xattributes_mask |= CWEventMask;
+#endif
+
+ if (need_two_windows)
+ {
+#if !wxUSE_NANOX
+ xattributes.event_mask =
+ ExposureMask | StructureNotifyMask | ColormapChangeMask;
+#endif
+
+ Window xwindow = XCreateWindow( xdisplay, xparent, pos.x, pos.y, size.x, size.y,
+ 0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );
+
+#if wxUSE_NANOX
+ XSelectInput( xdisplay, xwindow,
+ ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
+ ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
+ KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
+ PropertyChangeMask );
+#endif
+
+ // Set background to None which will prevent X11 from clearing the
+ // background comletely.
+ XSetWindowBackgroundPixmap( xdisplay, xwindow, None );
+
+ m_mainWindow = (WXWindow) xwindow;
+ wxAddWindowToTable( xwindow, (wxWindow*) this );
+
+ // XMapWindow( xdisplay, xwindow );
+#if !wxUSE_NANOX
+ xattributes.event_mask =
+ ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
+ ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
+ KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
+ PropertyChangeMask | VisibilityChangeMask ;
+#endif
+
+ if (HasFlag( wxSUNKEN_BORDER) || HasFlag( wxRAISED_BORDER))
+ {
+ pos2.x = 2;
+ pos2.y = 2;
+ size2.x -= 4;
+ size2.y -= 4;
+ } else
+ if (HasFlag( wxSIMPLE_BORDER ))
+ {
+ pos2.x = 1;
+ pos2.y = 1;
+ size2.x -= 2;
+ size2.y -= 2;
+ } else
+ {
+ pos2.x = 0;
+ pos2.y = 0;
+ }
+
+ xwindow = XCreateWindow( xdisplay, xwindow, pos2.x, pos2.y, size2.x, size2.y,
+ 0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );
+
+ // Set background to None which will prevent X11 from clearing the
+ // background comletely.
+ XSetWindowBackgroundPixmap( xdisplay, xwindow, None );
+
+#if wxUSE_NANOX
+ XSelectInput( xdisplay, xwindow,
+ ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
+ ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
+ KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
+ PropertyChangeMask );
+#endif
+
+ m_clientWindow = (WXWindow) xwindow;
+ wxAddClientWindowToTable( xwindow, (wxWindow*) this );
+
+ m_isShown = FALSE;
+ XMapWindow( xdisplay, xwindow );
+ }
+ else
+ {
+ // One window
+#if !wxUSE_NANOX
+ xattributes.event_mask =
+ ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
+ ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
+ KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
+ PropertyChangeMask | VisibilityChangeMask ;
+#endif
+
+ Window xwindow = XCreateWindow( xdisplay, xparent, pos.x, pos.y, size.x, size.y,
+ 0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );
+
+#if wxUSE_NANOX
+ XSelectInput( xdisplay, xwindow,
+ ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
+ ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
+ KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
+ PropertyChangeMask );
+#endif
+
+ // Set background to None which will prevent X11 from clearing the
+ // background comletely.
+ XSetWindowBackgroundPixmap( xdisplay, xwindow, None );
+
+ m_mainWindow = (WXWindow) xwindow;
+ m_clientWindow = (WXWindow) xwindow;
+ wxAddWindowToTable( xwindow, (wxWindow*) this );
+
+ m_isShown = FALSE;
+ // XMapWindow( xdisplay, xwindow );
+ }
+
+ XSetTransientForHint( xdisplay, (Window) m_mainWindow, xparent );
+
+#if wxUSE_NANOX
+ // Switch off WM
+ wxSetWMDecorations( (Window) m_mainWindow, 0 );
+#else
+ XWMHints wm_hints;
+ wm_hints.flags = InputHint | StateHint /* | WindowGroupHint */;
+ wm_hints.input = True;
+ wm_hints.initial_state = NormalState;
+ XSetWMHints( xdisplay, (Window) m_mainWindow, &wm_hints);
+#endif
+
return TRUE;
}
-void wxPopupWindow::DoMoveWindow(int WXUNUSED(x), int WXUNUSED(y), int WXUNUSED(width), int WXUNUSED(height) )
+void wxPopupWindow::DoMoveWindow(int x, int y, int width, int height )
{
- wxFAIL_MSG( wxT("DoMoveWindow called for wxPopupWindow") );
+ wxWindowX11::DoMoveWindow( x, y, width, height );
}
void wxPopupWindow::DoSetSize( int x, int y, int width, int height, int sizeFlags )
{
- // TODO
+ wxWindowX11::DoSetSize(x, y, width, height, sizeFlags);
}
+
bool wxPopupWindow::Show( bool show )
{
- // TODO?
- bool ret = wxWindow::Show( show );
+ bool ret = wxWindowX11::Show( show );
+ Raise();
+
return ret;
}