+#if wxUSE_WCHAR_T
+ // string encoding converter (UTF8 is the standard)
+ wxMBConvUTF8 m_conv;
+#else
+ wxMBConv m_conv;
+#endif
+
+#if wxUSE_UNICODE_WCHAR
+ // unconverted data from the last call to OnSysWrite()
+ wxMemoryBuffer m_unconv;
+#endif // wxUSE_UNICODE_WCHAR