#pragma interface "imagpng.h"
#endif
-#include "wx/image.h"
+#include "wx/defs.h"
//-----------------------------------------------------------------------------
// wxPNGHandler
//-----------------------------------------------------------------------------
#if wxUSE_LIBPNG
+
+#include "wx/image.h"
+
+#define wxIMAGE_OPTION_PNG_FORMAT wxT("PngFormat")
+#define wxIMAGE_OPTION_PNG_BITDEPTH wxT("PngBitDepth")
+
+enum
+{
+ wxPNG_TYPE_COLOUR = 0,
+ wxPNG_TYPE_GREY = 2,
+ wxPNG_TYPE_GREY_RED = 3
+};
+
class WXDLLEXPORT wxPNGHandler: public wxImageHandler
{
public:
}
#if wxUSE_STREAMS
- virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=TRUE, int index=-1 );
- virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=TRUE );
+ virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=true, int index=-1 );
+ virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=true );
virtual bool DoCanRead( wxInputStream& stream );
#endif
private:
DECLARE_DYNAMIC_CLASS(wxPNGHandler)
};
-#endif
+#endif
+ // wxUSE_LIBPNG
#endif
// _WX_IMAGPNG_H_