{
public:
// default ctor
- wxAcceleratorTable();
+ wxAcceleratorTable() : wxObject() { }
// copy ctor
- wxAcceleratorTable(const wxAcceleratorTable& accel) { Ref(accel); }
+ wxAcceleratorTable(const wxAcceleratorTable& accel) : wxObject(accel) { Ref(accel); }
// load from .rc resource (Windows specific)
wxAcceleratorTable(const wxString& resource);
// initialize from array
wxAcceleratorTable(int n, const wxAcceleratorEntry entries[]);
- virtual ~wxAcceleratorTable();
+ wxAcceleratorTable& operator=(const wxAcceleratorTable& accel)
+ {
+ if ( *this != accel )
+ Ref(accel);
+ return *this;
+ }
- wxAcceleratorTable& operator = (const wxAcceleratorTable& accel) { if ( *this != accel ) Ref(accel); return *this; }
- bool operator==(const wxAcceleratorTable& accel) const
- { return m_refData == accel.m_refData; } // FIXME: this is wrong (VZ)
+ bool operator==(const wxAcceleratorTable& accel) const;
bool operator!=(const wxAcceleratorTable& accel) const
{ return !(*this == accel); }
void SetHACCEL(WXHACCEL hAccel);
WXHACCEL GetHACCEL() const;
- // translate the accelerator, return TRUE if done
+ // translate the accelerator, return true if done
bool Translate(wxWindow *window, WXMSG *msg) const;
private: