-
- // Copy constructors
- wxAcceleratorTable(const wxAcceleratorTable& accel) { Ref(accel); }
- wxAcceleratorTable(const wxAcceleratorTable* accel) { if (accel) Ref(*accel); }
-
- ~wxAcceleratorTable();
-
- wxAcceleratorTable& operator = (const wxAcceleratorTable& accel) { if (*this == accel) return (*this); Ref(accel); return *this; }
- bool operator == (const wxAcceleratorTable& accel) { return m_refData == accel.m_refData; }
- bool operator != (const wxAcceleratorTable& accel) { return m_refData != accel.m_refData; }
-
- bool Ok() const;
-
+
+ virtual ~wxAcceleratorTable();
+
+ bool operator == (const wxAcceleratorTable& accel) const { return m_refData == accel.m_refData; }
+ bool operator != (const wxAcceleratorTable& accel) const { return m_refData != accel.m_refData; }
+
+ bool Ok() const { return IsOk(); }
+ bool IsOk() const;
+