/////////////////////////////////////////////////////////////////////////////
-// Name: cursor.h
+// Name: wx/motif/cursor.h
// Purpose: wxCursor class
// Author: Julian Smart
// Modified by:
// Created: 17/09/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_CURSOR_H_
#define _WX_CURSOR_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma interface "cursor.h"
-#endif
-
#include "wx/object.h"
#include "wx/gdicmn.h"
-class WXDLLEXPORT wxImage;
+class WXDLLIMPEXP_FWD_CORE wxImage;
// Cursor
class WXDLLEXPORT wxCursor: public wxObject
{
DECLARE_DYNAMIC_CLASS(wxCursor)
-
+
public:
wxCursor();
-
- // Copy constructors
- wxCursor(const wxCursor& cursor) { Ref(cursor); }
-
+
wxCursor(const char bits[], int width, int height,
int hotSpotX = -1, int hotSpotY = -1,
const char maskBits[] = NULL);
-
+
wxCursor(const wxString& name, long flags = wxBITMAP_TYPE_XBM,
int hotSpotX = 0, int hotSpotY = 0);
-#if wxUSE_IMAGE
+#if wxUSE_IMAGE
wxCursor(const wxImage& image);
#endif
-
+
wxCursor(wxStockCursor id);
- ~wxCursor();
-
- virtual bool Ok() const;
-
- wxCursor& operator = (const wxCursor& cursor)
- { if (*this == cursor) return (*this); Ref(cursor); return *this; }
- bool operator == (const wxCursor& cursor) const
- { return m_refData == cursor.m_refData; }
- bool operator != (const wxCursor& cursor) const
- { return m_refData != cursor.m_refData; }
+ virtual ~wxCursor();
+
+ virtual bool Ok() const { return IsOk(); }
+ virtual bool IsOk() const;
// Motif-specific.
// Create/get a cursor for the current display
- WXCursor GetXCursor(WXDisplay* display) ;
+ WXCursor GetXCursor(WXDisplay* display) const;
private:
void Create(const char bits[], int width, int height,
int hotSpotX = -1, int hotSpotY = -1,
void Create(WXPixmap cursor, WXPixmap mask, int hotSpotX, int hotSpotY);
// Make a cursor from standard id
- WXCursor MakeCursor(WXDisplay* display, wxStockCursor id);
+ WXCursor MakeCursor(WXDisplay* display, wxStockCursor id) const;
};
extern WXDLLEXPORT void wxSetCursor(const wxCursor& cursor);