// Author: Vaclav Slavik
// RCS-ID: $Id$
// Copyright: (c) 2001 Vaclav Slavik
-// Licence: wxWindows Licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-
#ifndef _WX_HTMLPREP_H_
#define _WX_HTMLPREP_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma interface "htmlproc.h"
-// (implementation is in htmlwin.cpp, there's no htmlprep.cpp!)
-#endif
-
#include "wx/defs.h"
#if wxUSE_HTML
wxHTML_PRIORITY_SYSTEM = 256 // >=256 is only for wxHTML's internals
};
-// Classes derived from this class serve as simple text processors for
+// Classes derived from this class serve as simple text processors for
// wxHtmlWindow. wxHtmlWindow runs HTML markup through all registered
// processors before displaying it, thus allowing for on-the-fly
// modifications of the markup.
DECLARE_ABSTRACT_CLASS(wxHtmlProcessor)
public:
- wxHtmlProcessor() : wxObject(), m_enabled(TRUE) {}
+ wxHtmlProcessor() : wxObject(), m_enabled(true) {}
virtual ~wxHtmlProcessor() {}
// Process input text and return processed result
// Return priority value of this processor. The higher, the sooner
// is the processor applied to the text.
virtual int GetPriority() const { return wxHTML_PRIORITY_DONTCARE; }
-
- // Enable/disable the processor. wxHtmlWindow won't use a disabled
+
+ // Enable/disable the processor. wxHtmlWindow won't use a disabled
// processor even if it is in its processors queue.
- virtual void Enable(bool enable = TRUE) { m_enabled = enable; }
+ virtual void Enable(bool enable = true) { m_enabled = enable; }
bool IsEnabled() const { return m_enabled; }
-
+
protected:
bool m_enabled;
};