-
-#include "wx/bitmap.h"
-
-// Icon
-class WXDLLEXPORT wxIcon: public wxBitmap
-{
-public:
- wxIcon();
-
- // Copy constructors
- wxIcon(const wxIcon& icon)
- : wxBitmap()
- { Ref(icon); }
-
- wxIcon(const char **data);
- wxIcon(char **data);
- wxIcon(const char bits[], int width , int height );
- wxIcon(const wxString& name, int flags = wxBITMAP_TYPE_ICON_RESOURCE,
- int desiredWidth = -1, int desiredHeight = -1);
- wxIcon(const wxIconLocation& loc)
- {
- LoadFile(loc.GetFileName(), wxBITMAP_TYPE_ICON);
- }
- ~wxIcon();
-
- bool LoadFile(const wxString& name, wxBitmapType flags /* = wxBITMAP_TYPE_ICON_RESOURCE */ ,
- int desiredWidth /* = -1 */ , int desiredHeight = -1);
- bool LoadFile(const wxString& name ,wxBitmapType flags = wxBITMAP_TYPE_ICON_RESOURCE )
- { return LoadFile( name , flags , -1 , -1 ) ; }
-
- wxIcon& operator=(const wxIcon& icon)
- { if (this != &icon) Ref(icon); return *this; }
- bool operator==(const wxIcon& icon) const { return m_refData == icon.m_refData; }
- bool operator!=(const wxIcon& icon) const { return !(*this == icon); }
-
- // create from bitmap (which should have a mask unless it's monochrome):
- // there shouldn't be any implicit bitmap -> icon conversion (i.e. no
- // ctors, assignment operators...), but it's ok to have such function
- void CopyFromBitmap(const wxBitmap& bmp);
-
- DECLARE_DYNAMIC_CLASS(wxIcon)
-};
-
-/*
-class WXDLLEXPORT wxICONFileHandler: public wxBitmapHandler
-{
- DECLARE_DYNAMIC_CLASS(wxICONFileHandler)
-public:
- inline wxICONFileHandler()
- {
- m_name = "ICO icon file";
- m_extension = "ico";
- m_type = wxBITMAP_TYPE_ICO;
- };
-
- virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
- int desiredWidth = -1, int desiredHeight = -1);
-};
-*/
-
-class WXDLLEXPORT wxICONResourceHandler: public wxBitmapHandler
-{
- DECLARE_DYNAMIC_CLASS(wxICONResourceHandler)
-public:
- inline wxICONResourceHandler()
- {
- m_name = wxT("ICON resource");
- m_extension = wxEmptyString;
- m_type = wxBITMAP_TYPE_ICON_RESOURCE;
- };
-
- virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
- int desiredWidth = -1, int desiredHeight = -1);
-
-};
-
-#endif
- // _WX_ICON_H_