const wxRect *rect = (const wxRect *) NULL );
virtual void Update();
- virtual void Clear();
-
virtual bool SetBackgroundColour( const wxColour &colour );
virtual bool SetForegroundColour( const wxColour &colour );
virtual void SetSizeHints(int minW, int minH,
int maxW = -1, int maxH = -1,
int incW = -1, int incH = -1);
+ void SetSizeHints( const wxSize& minSize,
+ const wxSize& maxSize=wxDefaultSize,
+ const wxSize& incSize=wxDefaultSize)
+ { wxWindowBase::SetSizeHints(minSize, maxSize, incSize); }
#if wxUSE_DRAG_AND_DROP
virtual void SetDropTarget( wxDropTarget *dropTarget );
#endif // wxUSE_DRAG_AND_DROP