#include "wx/icon.h"
#include "wx/bitmap.h"
-WXDLLEXPORT_DATA(extern const wxChar*) wxStaticBitmapNameStr;
+extern WXDLLEXPORT_DATA(const wxChar*) wxStaticBitmapNameStr;
// a control showing an icon or a bitmap
class WXDLLEXPORT wxStaticBitmap : public wxStaticBitmapBase
// -------------------------------
// implement base class virtuals
-#ifdef __WIN16__
- virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item);
-#endif // __WIN16__
- virtual long MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
+ virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
protected:
virtual wxBorder GetDefaultBorder() const;
virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const;
// ctor/dtor helpers
- void Init() { m_isIcon = TRUE; m_image = NULL; }
+ void Init() { m_isIcon = true; m_image = NULL; }
void Free();
- // TRUE if icon/bitmap is valid
+ // true if icon/bitmap is valid
bool ImageIsOk() const;
void SetImage(const wxGDIImage* image);