/////////////////////////////////////////////////////////////////////////////
-// Name: accel.cpp
+// Name: msw/accel.cpp
// Purpose: wxAcceleratorTable
// Author: Julian Smart
// Modified by:
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "accel.h"
+// ============================================================================
+// declarations
+// ============================================================================
+
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
+ #pragma implementation "accel.h"
#endif
+// ----------------------------------------------------------------------------
+// headers
+// ----------------------------------------------------------------------------
+
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
-#pragma hdrstop
+ #pragma hdrstop
#endif
+#if wxUSE_ACCEL
+
#ifndef WX_PRECOMP
-#include <stdio.h>
-#include "wx/setup.h"
+ #include "wx/window.h"
#endif
+#include "wx/accel.h"
+
#include "wx/msw/private.h"
-#include "wx/msw/accel.h"
-#ifdef LoadAccelerators
-#undef LoadAccelerators
-#endif
+extern WXWORD wxCharCodeWXToMSW(int id, bool *isVirtual);
-#if !USE_SHARED_LIBRARIES
IMPLEMENT_DYNAMIC_CLASS(wxAcceleratorTable, wxObject)
-#endif
+
+// ----------------------------------------------------------------------------
+// data defining wxAcceleratorTable
+// ----------------------------------------------------------------------------
class WXDLLEXPORT wxAcceleratorRefData: public wxObjectRefData
{
friend class WXDLLEXPORT wxAcceleratorTable;
public:
- wxAcceleratorRefData(void);
- ~wxAcceleratorRefData(void);
+ wxAcceleratorRefData();
+ ~wxAcceleratorRefData();
inline HACCEL GetHACCEL() const { return m_hAccel; }
protected:
HACCEL m_hAccel;
bool m_ok;
+
+ DECLARE_NO_COPY_CLASS(wxAcceleratorRefData)
};
+// ============================================================================
+// implementation
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// wxAcceleratorRefData
+// ----------------------------------------------------------------------------
+
#define M_ACCELDATA ((wxAcceleratorRefData *)m_refData)
wxAcceleratorRefData::wxAcceleratorRefData()
{
- m_ok = FALSE;
- m_hAccel = 0;
+ m_ok = false;
+ m_hAccel = 0;
}
wxAcceleratorRefData::~wxAcceleratorRefData()
{
- if (m_hAccel)
- {
- DestroyAcceleratorTable((HACCEL) m_hAccel);
- }
- m_hAccel = 0 ;
+ if (m_hAccel)
+ {
+ DestroyAcceleratorTable((HACCEL) m_hAccel);
+ }
}
-wxAcceleratorTable::wxAcceleratorTable()
-{
- m_refData = NULL;
-}
-
-wxAcceleratorTable::~wxAcceleratorTable()
-{
-}
+// ----------------------------------------------------------------------------
+// wxAcceleratorTable
+// ----------------------------------------------------------------------------
// Load from .rc resource
wxAcceleratorTable::wxAcceleratorTable(const wxString& resource)
{
m_refData = new wxAcceleratorRefData;
- HACCEL hAccel =
-#ifdef __WIN32__
-#ifdef UNICODE
- ::LoadAcceleratorsW(wxGetInstance(), (const char *)resource);
-#else
- ::LoadAcceleratorsA(wxGetInstance(), (const char *)resource);
-#endif
-#else
- ::LoadAccelerators(wxGetInstance(), (const char *)resource);
-#endif
+ HACCEL hAccel = ::LoadAccelerators(wxGetInstance(), resource);
M_ACCELDATA->m_hAccel = hAccel;
- M_ACCELDATA->m_ok = (hAccel != 0);
+ M_ACCELDATA->m_ok = hAccel != 0;
}
-extern int wxCharCodeWXToMSW(int id, bool *isVirtual);
-
// Create from an array
-wxAcceleratorTable::wxAcceleratorTable(int n, wxAcceleratorEntry entries[])
+wxAcceleratorTable::wxAcceleratorTable(int n, const wxAcceleratorEntry entries[])
{
m_refData = new wxAcceleratorRefData;
ACCEL* arr = new ACCEL[n];
- int i;
- for (i = 0; i < n; i++)
+ for ( int i = 0; i < n; i++ )
{
+ int flags = entries[i].GetFlags();
+
BYTE fVirt = 0;
- if (entries[i].m_flags & wxACCEL_ALT)
- fVirt |= FALT;
- if (entries[i].m_flags & wxACCEL_SHIFT)
- fVirt |= FSHIFT;
- if (entries[i].m_flags & wxACCEL_CTRL)
- fVirt |= FCONTROL;
+ if ( flags & wxACCEL_ALT )
+ fVirt |= FALT | FVIRTKEY;
+ if ( flags & wxACCEL_SHIFT )
+ fVirt |= FSHIFT | FVIRTKEY;
+ if ( flags & wxACCEL_CTRL )
+ fVirt |= FCONTROL | FVIRTKEY;
bool isVirtual;
- WORD key = wxCharCodeWXToMSW(entries[i].m_keyCode, & isVirtual);
- fVirt |= FVIRTKEY;
- WORD cmd = entries[i].m_command;
+ WORD key = wxCharCodeWXToMSW(entries[i].GetKeyCode(), &isVirtual);
+ if (isVirtual)
+ fVirt |= FVIRTKEY;
arr[i].fVirt = fVirt;
arr[i].key = key;
- arr[i].cmd = cmd;
+ arr[i].cmd = (WORD)entries[i].GetCommand();
}
M_ACCELDATA->m_hAccel = ::CreateAcceleratorTable(arr, n);
M_ACCELDATA->m_ok = (M_ACCELDATA->m_hAccel != 0);
}
-bool wxAcceleratorTable::Ok(void) const
+bool wxAcceleratorTable::operator==(const wxAcceleratorTable& accel) const
+{
+ const wxAcceleratorRefData *
+ accelData = (wxAcceleratorRefData *)accel.m_refData;
+
+ return m_refData ? (accelData &&
+ M_ACCELDATA->m_hAccel == accelData->m_hAccel)
+ : !accelData;
+}
+
+bool wxAcceleratorTable::Ok() const
{
return (M_ACCELDATA && (M_ACCELDATA->m_ok));
}
return (WXHACCEL) M_ACCELDATA->m_hAccel;
}
+bool wxAcceleratorTable::Translate(wxWindow *window, WXMSG *wxmsg) const
+{
+ MSG *msg = (MSG *)wxmsg;
+ return Ok() && ::TranslateAccelerator(GetHwndOf(window), GetHaccel(), msg);
+}
+
+#endif // wxUSE_ACCEL
+