// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifndef __TBARBASEH__
-#define __TBARBASEH__
+#ifndef _WX_TBARBASE_H_
+#define _WX_TBARBASE_H_
#ifdef __GNUG__
#pragma interface "tbarbase.h"
#endif
+#include "wx/setup.h"
#include "wx/defs.h"
-#if USE_TOOLBAR
-
#include "wx/bitmap.h"
#include "wx/list.h"
#include "wx/control.h"
-WXDLLEXPORT_DATA(extern const char*) wxToolBarNameStr;
+WXDLLEXPORT_DATA(extern const wxChar*) wxToolBarNameStr;
WXDLLEXPORT_DATA(extern const wxSize) wxDefaultSize;
WXDLLEXPORT_DATA(extern const wxPoint) wxDefaultPosition;
#define wxTOOL_STYLE_BUTTON 1
#define wxTOOL_STYLE_SEPARATOR 2
+#ifdef __WXGTK__
+class WXDLLEXPORT wxToolBar;
+#endif
+
class WXDLLEXPORT wxToolBarTool: public wxObject
{
DECLARE_DYNAMIC_CLASS(wxToolBarTool)
public:
- wxToolBarTool(const int theIndex = 0, const wxBitmap& bitmap1 = wxNullBitmap, const wxBitmap& bitmap2 = wxNullBitmap,
- const bool toggle = FALSE, const long xPos = -1, const long yPos = -1,
- const wxString& shortHelpString = "", const wxString& longHelpString = "");
+ wxToolBarTool() {}
+#ifdef __WXGTK__
+ wxToolBarTool(wxToolBar *owner,
+ int theIndex = 0, const wxBitmap& bitmap1 = wxNullBitmap, const wxBitmap& bitmap2 = wxNullBitmap,
+ bool toggle = FALSE, wxObject *clientData = (wxObject *) NULL,
+ const wxString& shortHelpString = "", const wxString& longHelpString = "",
+ GtkWidget *pixmap = (GtkWidget *) NULL );
+#else
+ wxToolBarTool(int theIndex, const wxBitmap& bitmap1 = wxNullBitmap, const wxBitmap& bitmap2 = wxNullBitmap,
+ bool toggle = FALSE, long xPos = -1, long yPos = -1,
+ const wxString& shortHelpString = wxEmptyString, const wxString& longHelpString = wxEmptyString);
+#endif
~wxToolBarTool ();
- inline void SetSize( const long w, const long h ) { m_width = w; m_height = h; }
+ inline void SetSize( long w, long h ) { m_width = w; m_height = h; }
inline long GetWidth () const { return m_width; }
inline long GetHeight () const { return m_height; }
int m_toolStyle;
wxObject * m_clientData;
int m_index;
- long m_x;
- long m_y;
- long m_width;
- long m_height;
+ long m_x;
+ long m_y;
+ long m_width;
+ long m_height;
bool m_toggleState;
bool m_isToggle;
bool m_deleteSecondBitmap;
bool m_isMenuCommand;
wxString m_shortHelpString;
wxString m_longHelpString;
+#ifdef __WXGTK__
+ wxToolBar *m_owner;
+ GtkWidget *m_item;
+ GtkWidget *m_pixmap;
+#endif
};
class WXDLLEXPORT wxToolBarBase : public wxControl
{
- DECLARE_DYNAMIC_CLASS(wxToolBarBase)
+ DECLARE_ABSTRACT_CLASS(wxToolBarBase)
public:
wxToolBarBase(void);
// If pushedBitmap is NULL, a reversed version of bitmap is
// created and used as the pushed/toggled image.
// If toggle is TRUE, the button toggles between the two states.
- virtual wxToolBarTool *AddTool(const int toolIndex, const wxBitmap& bitmap, const wxBitmap& pushedBitmap = wxNullBitmap,
- const bool toggle = FALSE, const long xPos = -1, const long yPos = -1, wxObject *clientData = NULL,
- const wxString& helpString1 = "", const wxString& helpString2 = "");
+ virtual wxToolBarTool *AddTool(int toolIndex, const wxBitmap& bitmap, const wxBitmap& pushedBitmap = wxNullBitmap,
+ bool toggle = FALSE, long xPos = -1, long yPos = -1, wxObject *clientData = NULL,
+ const wxString& helpString1 = wxEmptyString, const wxString& helpString2 = wxEmptyString);
virtual void AddSeparator(void);
virtual void ClearTools(void);
- virtual void EnableTool(const int toolIndex, const bool enable);
- virtual void ToggleTool(const int toolIndex, const bool toggle); // toggle is TRUE if toggled on
- virtual void SetToggle(const int toolIndex, const bool toggle); // Set this to be togglable (or not)
- virtual wxObject *GetToolClientData(const int index) const;
+ virtual void EnableTool(int toolIndex, bool enable);
+ virtual void ToggleTool(int toolIndex, bool toggle); // toggle is TRUE if toggled on
+ virtual void SetToggle(int toolIndex, bool toggle); // Set this to be togglable (or not)
+ virtual wxObject *GetToolClientData(int index) const;
inline wxList& GetTools(void) const { return (wxList&) m_tools; }
// After the toolbar has initialized, this is the size the tools take up
#endif
virtual wxSize GetMaxSize ( void ) const;
- virtual bool GetToolState(const int toolIndex) const;
- virtual bool GetToolEnabled(const int toolIndex) const;
- virtual wxToolBarTool *FindToolForPosition(const long x, const long y) const;
+ virtual bool GetToolState(int toolIndex) const;
+ virtual bool GetToolEnabled(int toolIndex) const;
+ virtual wxToolBarTool *FindToolForPosition(long x, long y) const;
- virtual void SetToolShortHelp(const int toolIndex, const wxString& helpString);
- virtual wxString GetToolShortHelp(const int toolIndex) const;
- virtual void SetToolLongHelp(const int toolIndex, const wxString& helpString);
- virtual wxString GetToolLongHelp(const int toolIndex) const;
+ virtual void SetToolShortHelp(int toolIndex, const wxString& helpString);
+ virtual wxString GetToolShortHelp(int toolIndex) const;
+ virtual void SetToolLongHelp(int toolIndex, const wxString& helpString);
+ virtual wxString GetToolLongHelp(int toolIndex) const;
- virtual void SetMargins(const int x, const int y);
- inline void SetMargins(const wxSize& size) { SetMargins(size.x, size.y); }
- virtual void SetToolPacking(const int packing);
- virtual void SetToolSeparation(const int separation);
+ virtual void SetMargins(int x, int y);
+ inline void SetMargins(const wxSize& size) { SetMargins((int) size.x, (int) size.y); }
+ virtual void SetToolPacking(int packing);
+ virtual void SetToolSeparation(int separation);
inline virtual wxSize GetToolMargins(void) { return wxSize(m_xMargin, m_yMargin); }
inline virtual int GetToolPacking(void) { return m_toolPacking; }
inline virtual int GetToolSeparation(void) { return m_toolSeparation; }
- virtual void SetDefaultSize(const wxSize& size) { m_defaultWidth = size.x; m_defaultHeight = size.y; };
- virtual wxSize GetDefaultSize(void) const { return wxSize(m_defaultWidth, m_defaultHeight); }
+ virtual void SetToolBitmapSize(const wxSize& size) { m_defaultWidth = size.x; m_defaultHeight = size.y; };
+ virtual wxSize GetToolBitmapSize(void) const { return wxSize(m_defaultWidth, m_defaultHeight); }
// The button size (in some implementations) is bigger than the bitmap size: this returns
// the total button size.
- virtual wxSize GetDefaultButtonSize(void) const { return wxSize(m_defaultWidth, m_defaultHeight); } ;
+ virtual wxSize GetToolSize(void) const { return wxSize(m_defaultWidth, m_defaultHeight); } ;
// Compatibility
#if WXWIN_COMPATIBILITY
- inline void SetDefaultSize(const int w, const int h) { SetDefaultSize(wxSize(w, h)); }
+ inline void SetDefaultSize(int w, int h) { SetDefaultSize(wxSize(w, h)); }
inline long GetDefaultWidth(void) const { return m_defaultWidth; }
inline long GetDefaultHeight(void) const { return m_defaultHeight; }
- inline int GetDefaultButtonWidth(void) const { return GetDefaultButtonSize().x; };
- inline int GetDefaultButtonHeight(void) const { return GetDefaultButtonSize().y; };
+ inline int GetDefaultButtonWidth(void) const { return (int) GetDefaultButtonSize().x; };
+ inline int GetDefaultButtonHeight(void) const { return (int) GetDefaultButtonSize().y; };
+ virtual void SetDefaultSize(const wxSize& size) { SetToolBitmapSize(size); }
+ virtual wxSize GetDefaultSize(void) const { return GetToolBitmapSize(); }
+ virtual wxSize GetDefaultButtonSize(void) const { return GetToolSize(); }
#endif
// Lay the tools out
- virtual void Layout(void);
+ virtual void LayoutTools();
// Add all the buttons: required for Win95.
- // TODO: unify API so there's no ambiguity
virtual bool CreateTools(void) { return TRUE; }
+ // Calls the appropriate function after tools have been created.
+ // E.g. Layout, or CreateTools.
+ virtual bool Realize() = 0;
+
void Command(wxCommandEvent& event);
// SCROLLING: this has to be copied from wxScrolledWindow since wxToolBarBase
// Number of pixels per user unit (0 or -1 for no scrollbar)
// Length of virtual canvas in user units
- virtual void SetScrollbars(const int horizontal, const int vertical,
- const int x_length, const int y_length,
- const int x_pos = 0, const int y_pos = 0);
+ virtual void SetScrollbars(int horizontal, int vertical,
+ int x_length, int y_length,
+ int x_pos = 0, int y_pos = 0);
// Physically scroll the window
- virtual void Scroll(const int x_pos, const int y_pos);
+ virtual void Scroll(int x_pos, int y_pos);
virtual void GetScrollPixelsPerUnit(int *x_unit, int *y_unit) const;
- virtual void EnableScrolling(const bool x_scrolling, const bool y_scrolling);
+ virtual void EnableScrolling(bool x_scrolling, bool y_scrolling);
virtual void AdjustScrollbars(void);
// Prepare the DC by translating it according to the current scroll position
// Do the toolbar button updates (check for EVT_UPDATE_UI handlers)
virtual void DoToolbarUpdates(void);
-/*
- virtual void CalcScrolledPosition(const int x, const int y, int *xx, int *yy) const ;
- virtual void CalcUnscrolledPosition(const int x, const int y, long *xx, long *yy) const ;
-*/
+ inline void SetMaxRowsCols(int rows, int cols) { m_maxRows = rows; m_maxCols = cols; }
+ inline int GetMaxRows() const { return m_maxRows; }
+ inline int GetMaxCols() const { return m_maxCols; }
void OnScroll(wxScrollEvent& event);
void OnSize(wxSizeEvent& event);
void OnIdle(wxIdleEvent& event);
- // Required to force normal cursor-setting behaviour in Windows
-#ifdef __WINDOWS__
- virtual void MSWOnMouseMove(const int x, const int y, const WXUINT flags);
-#endif
-
protected:
wxList m_tools;
- int m_tilingDirection;
- int m_rowsOrColumns;
- int m_currentRowsOrColumns;
- long m_lastX, m_lastY;
+// int m_tilingDirection;
+// int m_rowsOrColumns;
+ int m_maxRows;
+ int m_maxCols;
long m_maxWidth, m_maxHeight;
int m_currentTool; // Tool where mouse currently is
int m_pressedTool; // Tool where mouse pressed
DECLARE_EVENT_TABLE()
};
-#endif // USE_TOOLBAR
#endif
- // __TBARBASEH__
+ // _WX_TBARBASE_H_