// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma implementation "thread.h"
-#endif
-
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#pragma hdrstop
#endif
+#if wxUSE_THREADS
+
+#include "wx/thread.h"
+
#ifndef WX_PRECOMP
+ #include "wx/msw/missing.h"
#include "wx/intl.h"
#include "wx/app.h"
+ #include "wx/module.h"
#endif
-#if wxUSE_THREADS
-
#include "wx/apptrait.h"
+#include "wx/scopeguard.h"
#include "wx/msw/private.h"
-#include "wx/msw/missing.h"
+#include "wx/msw/seh.h"
-#include "wx/module.h"
-#include "wx/thread.h"
+#include "wx/except.h"
// must have this symbol defined to get _beginthread/_endthread declarations
#ifndef _MT
{
#if !defined(_WIN32_WCE) || (_WIN32_WCE >= 300)
if ( !::ReleaseSemaphore(m_semaphore, 1, NULL /* ptr to previous count */) )
-#endif
{
- wxLogLastError(_T("ReleaseSemaphore"));
-
- return wxSEMA_MISC_ERROR;
+ if ( GetLastError() == ERROR_TOO_MANY_POSTS )
+ {
+ return wxSEMA_OVERFLOW;
+ }
+ else
+ {
+ wxLogLastError(_T("ReleaseSemaphore"));
+ return wxSEMA_MISC_ERROR;
+ }
}
return wxSEMA_NO_ERROR;
+#else
+ return wxSEMA_MISC_ERROR;
+#endif
}
// ----------------------------------------------------------------------------
HANDLE GetHandle() const { return m_hThread; }
DWORD GetId() const { return m_tid; }
- // thread function
+ // the thread function forwarding to DoThreadStart
static THREAD_RETVAL THREAD_CALLCONV WinThreadStart(void *thread);
+ // really start the thread (if it's not already dead)
+ static THREAD_RETVAL DoThreadStart(wxThread *thread);
+
+ // call OnExit() on the thread
+ static void DoThreadOnExit(wxThread *thread);
+
+
void KeepAlive()
{
if ( m_thread->IsDetached() )
wxThreadInternal& m_thrImpl;
};
-
-THREAD_RETVAL THREAD_CALLCONV wxThreadInternal::WinThreadStart(void *param)
+/* static */
+void wxThreadInternal::DoThreadOnExit(wxThread *thread)
{
- THREAD_RETVAL rc;
+ wxTRY
+ {
+ thread->OnExit();
+ }
+ wxCATCH_ALL( wxTheApp->OnUnhandledException(); )
+}
- wxThread * const thread = (wxThread *)param;
+/* static */
+THREAD_RETVAL wxThreadInternal::DoThreadStart(wxThread *thread)
+{
+ wxON_BLOCK_EXIT1(DoThreadOnExit, thread);
- // first of all, check whether we hadn't been cancelled already and don't
- // start the user code at all then
- const bool hasExited = thread->m_internal->GetState() == STATE_EXITED;
+ THREAD_RETVAL rc = (THREAD_RETVAL)-1;
- if ( hasExited )
- {
- rc = (THREAD_RETVAL)-1;
- }
- else // do run thread
+ wxTRY
{
// store the thread object in the TLS
if ( !::TlsSetValue(gs_tlsThisThread, thread) )
{
wxLogSysError(_("Can not start thread: error writing TLS."));
- return (DWORD)-1;
+ return (THREAD_RETVAL)-1;
}
rc = (THREAD_RETVAL)thread->Entry();
}
+ wxCATCH_ALL( wxTheApp->OnUnhandledException(); )
+
+ return rc;
+}
+
+/* static */
+THREAD_RETVAL THREAD_CALLCONV wxThreadInternal::WinThreadStart(void *param)
+{
+ THREAD_RETVAL rc = (THREAD_RETVAL)-1;
+
+ wxThread * const thread = (wxThread *)param;
+
+ // each thread has its own SEH translator so install our own a.s.a.p.
+ DisableAutomaticSETranslator();
+
+ // first of all, check whether we hadn't been cancelled already and don't
+ // start the user code at all then
+ const bool hasExited = thread->m_internal->GetState() == STATE_EXITED;
+
+ // run the thread function itself inside a SEH try/except block
+ wxSEH_TRY
+ {
+ if ( hasExited )
+ DoThreadOnExit(thread);
+ else
+ rc = DoThreadStart(thread);
+ }
+ wxSEH_HANDLE((THREAD_RETVAL)-1)
- thread->OnExit();
// save IsDetached because thread object can be deleted by joinable
// threads after state is changed to STATE_EXITED.
- bool isDetached = thread->IsDetached();
-
+ const bool isDetached = thread->IsDetached();
if ( !hasExited )
{
// enter m_critsect before changing the thread state
- wxCriticalSectionLocker lock(thread->m_critsect);
+ //
+ // NB: can't use wxCriticalSectionLocker here as we use SEH and it's
+ // incompatible with C++ object dtors
+ thread->m_critsect.Enter();
thread->m_internal->SetState(STATE_EXITED);
+ thread->m_critsect.Leave();
}
// the thread may delete itself now if it wants, we don't need it any more
}
}
+#if !defined(QS_ALLPOSTMESSAGE)
+#define QS_ALLPOSTMESSAGE 0
+#endif
+
result = ::MsgWaitForMultipleObjects
(
1, // number of objects to wait for
&m_hThread, // the objects
false, // don't wait for all objects
INFINITE, // no timeout
- QS_ALLINPUT | // return as soon as there are any events
- QS_ALLPOSTMESSAGE
+ QS_ALLINPUT|QS_ALLPOSTMESSAGE // return as soon as there are any events
);
switch ( result )
// the system might dead lock then
if ( wxThread::IsMain() )
{
- // it looks that sometimes WAIT_OBJECT_0 + 1 is
- // returned but there are no messages in the thread
- // queue -- prevent DoMessageFromThreadWait() from
- // blocking inside ::GetMessage() forever in this case
- ::PostMessage(NULL, WM_NULL, 0, 0);
-
wxAppTraits *traits = wxTheApp ? wxTheApp->GetTraits()
: NULL;
return (unsigned long)::GetCurrentThreadId();
}
-bool wxThread::SetConcurrency(size_t level)
+bool wxThread::SetConcurrency(size_t WXUNUSED_IN_WINCE(level))
{
#ifdef __WXWINCE__
- wxUnusedVar(level);
return false;
#else
wxASSERT_MSG( IsMain(), _T("should only be called from the main thread") );
dwProcMask |= bit;
// another process added
- if ( !--level )
+ if ( --level == 0 )
{
// and that's enough
break;
#include "wx/thrimpl.cpp"
#endif // wxUSE_THREADS
-