+// This method is overloaded from ScintillaBase in order to prevent the
+// AutoComplete window from being destroyed when it gets the focus. There is
+// a side effect that the AutoComp will also not be destroyed when switching
+// to another window, but I think that is okay.
+void ScintillaWX::CancelModes() {
+ if (! focusEvent)
+ AutoCompleteCancel();
+ ct.CallTipCancel();
+ Editor::CancelModes();
+}
+
+