/////////////////////////////////////////////////////////////////////////////
// Name: control.cpp
// Purpose: wxControl class
-// Author: AUTHOR
+// Author: David Webster
// Modified by:
-// Created: ??/??/98
+// Created: 09/17/99
// RCS-ID: $Id$
-// Copyright: (c) AUTHOR
-// Licence: wxWindows licence
+// Copyright: (c) Julian Smart and Markus Holzem
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation "control.h"
#endif
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
+
+#ifndef WX_PRECOMP
+#include "wx/event.h"
+#include "wx/app.h"
+#include "wx/dcclient.h"
+#endif
+#include "wx/os2/private.h"
#include "wx/control.h"
-#if !USE_SHARED_LIBRARY
IMPLEMENT_ABSTRACT_CLASS(wxControl, wxWindow)
BEGIN_EVENT_TABLE(wxControl, wxWindow)
+ EVT_ERASE_BACKGROUND(wxControl::OnEraseBackground)
END_EVENT_TABLE()
-#endif
// Item members
wxControl::wxControl()
{
- m_backgroundColour = *wxWHITE;
- m_foregroundColour = *wxBLACK;
- m_callback = 0;
+ m_backgroundColour = *wxWHITE;
+ m_foregroundColour = *wxBLACK;
+
+#if WXWIN_COMPATIBILITY
+ m_callback = 0;
+#endif // WXWIN_COMPATIBILITY
}
-wxControl::~wxControl()
+bool wxControl::Create(wxWindow *parent, wxWindowID id,
+ const wxPoint& pos,
+ const wxSize& size, long style,
+#if wxUSE_VALIDATORS
+ const wxValidator& validator,
+#endif
+ const wxString& name)
{
- // If we delete an item, we should initialize the parent panel,
- // because it could now be invalid.
- wxWindow *parent = (wxWindow *)GetParent();
- if (parent)
- {
- if (parent->GetDefaultItem() == (wxButton*) this)
- parent->SetDefaultItem(NULL);
+ bool rval = wxWindow::Create(parent, id, pos, size, style, name);
+ if (rval) {
+#if wxUSE_VALIDATORS
+ SetValidator(validator);
+#endif
}
+ return rval;
+}
+
+wxControl::~wxControl()
+{
+ m_isBeingDeleted = TRUE;
}
-void wxControl::SetLabel(const wxString& label)
+bool wxControl::OS2CreateControl(const wxChar *classname,
+ WXDWORD style,
+ const wxPoint& pos,
+ const wxSize& size,
+ const wxString& label,
+ WXDWORD exstyle)
{
- // TODO
+ // VZ: if someone could put a comment here explaining what exactly this is
+ // needed for, it would be nice...
+ bool want3D;
+
+ // if no extended style given, determine it ourselves
+ if ( exstyle == (WXDWORD)-1 )
+ {
+ exstyle = GetExStyle(style);
+ }
+
+// TODO:
+/*
+ // all controls have these childs (wxWindows creates all controls visible
+ // by default)
+ style |= WS_CHILD | WS_VISIBLE;
+
+ m_hWnd = (WXHWND)::CreateWindowEx
+ (
+ exstyle, // extended style
+ classname, // the kind of control to create
+ label, // the window name
+ style, // the window style
+ pos.x, pos.y, // the window position
+ size.x, size.y, // and size
+ GetHwndOf(GetParent()), // parent
+ (HMENU)GetId(), // child id
+ wxGetInstance(), // app instance
+ NULL // creation parameters
+ );
+
+ if ( !m_hWnd )
+ {
+#ifdef __WXDEBUG__
+ wxLogError(wxT("Failed to create a control of class '%s'"), classname);
+#endif // DEBUG
+
+ return FALSE;
+ }
+
+#if wxUSE_CTL3D
+ if ( want3D )
+ {
+ Ctl3dSubclassCtl(GetHwnd());
+ m_useCtl3D = TRUE;
+ }
+#endif // wxUSE_CTL3D
+
+ // subclass again for purposes of dialog editing mode
+ SubclassWin(m_hWnd);
+
+ // controls use the same font and colours as their parent dialog by default
+ InheritAttributes();
+*/
+ return TRUE;
}
-wxString wxControl::GetLabel() const
+wxSize wxControl::DoGetBestSize() const
{
- // TODO
- return wxString("");
+ return wxSize(DEFAULT_ITEM_WIDTH, DEFAULT_ITEM_HEIGHT);
}
-void wxControl::ProcessCommand (wxCommandEvent & event)
+bool wxControl::ProcessCommand(wxCommandEvent& event)
{
- // Tries:
- // 1) A callback function (to become obsolete)
- // 2) OnCommand, starting at this window and working up parent hierarchy
- // 3) OnCommand then calls ProcessEvent to search the event tables.
- if (m_callback)
+#if WXWIN_COMPATIBILITY
+ if ( m_callback )
{
- (void) (*(m_callback)) (*this, event);
+ (void)(*m_callback)(this, event);
+
+ return TRUE;
}
else
+#endif // WXWIN_COMPATIBILITY
+
+ return GetEventHandler()->ProcessEvent(event);
+}
+
+bool wxControl::OS2OnNotify(int idCtrl,
+ WXLPARAM lParam,
+ WXLPARAM* result)
+{
+ wxCommandEvent event(wxEVT_NULL, m_windowId);
+ wxEventType eventType = wxEVT_NULL;
+/* TODO:
+ NMHDR *hdr1 = (NMHDR*) lParam;
+ switch ( hdr1->code )
{
- GetEventHandler()->OnCommand(*this, event);
+ case NM_CLICK:
+ eventType = wxEVT_COMMAND_LEFT_CLICK;
+ break;
+
+ case NM_DBLCLK:
+ eventType = wxEVT_COMMAND_LEFT_DCLICK;
+ break;
+
+ case NM_RCLICK:
+ eventType = wxEVT_COMMAND_RIGHT_CLICK;
+ break;
+
+ case NM_RDBLCLK:
+ eventType = wxEVT_COMMAND_RIGHT_DCLICK;
+ break;
+
+ case NM_SETFOCUS:
+ eventType = wxEVT_COMMAND_SET_FOCUS;
+ break;
+
+ case NM_KILLFOCUS:
+ eventType = wxEVT_COMMAND_KILL_FOCUS;
+ break;
+
+ case NM_RETURN:
+ eventType = wxEVT_COMMAND_ENTER;
+ break;
+
+ default:
+ return wxWindow::OS2OnNotify(idCtrl, lParam, result);
}
+*/
+ event.SetEventType(eventType);
+ event.SetEventObject(this);
+
+ return GetEventHandler()->ProcessEvent(event);
+}
+
+void wxControl::OnEraseBackground(wxEraseEvent& event)
+{
+ // In general, you don't want to erase the background of a control,
+ // or you'll get a flicker.
+ // TODO: move this 'null' function into each control that
+ // might flicker.
+
+ RECT rect;
+/*
+* below is msw code.
+* TODO: convert to PM Code
+* ::GetClientRect((HWND) GetHWND(), &rect);
+*
+* HBRUSH hBrush = ::CreateSolidBrush(PALETTERGB(GetBackgroundColour().Red(),
+* GetBackgroundColour().Green(),
+* GetBackgroundColour().Blue()));
+* int mode = ::SetMapMode((HDC) event.GetDC()->GetHDC(), MM_TEXT);
+*
+* ::FillRect ((HDC) event.GetDC()->GetHDC(), &rect, hBrush);
+* ::DeleteObject(hBrush);
+* ::SetMapMode((HDC) event.GetDC()->GetHDC(), mode);
+*/
+}
+
+WXDWORD wxControl::GetExStyle(WXDWORD& style) const
+{
+ bool want3D;
+ WXDWORD exStyle = Determine3DEffects(WS_EX_CLIENTEDGE, &want3D) ;
+
+ // Even with extended styles, need to combine with FS_BORDER
+ // for them to look right. Check it out later, base window style does
+ // not designate BORDERS. Down in Frame and And controls.
+
+ if ( want3D || wxStyleHasBorder(m_windowStyle) )
+ style |= FS_BORDER;
+
+ return exStyle;
}
-void wxControl::Centre (int direction)
+// ---------------------------------------------------------------------------
+// global functions
+// ---------------------------------------------------------------------------
+
+// Call this repeatedly for several wnds to find the overall size
+// of the widget.
+// Call it initially with -1 for all values in rect.
+// Keep calling for other widgets, and rect will be modified
+// to calculate largest bounding rectangle.
+void wxFindMaxSize(WXHWND wnd, RECT *rect)
{
- int x, y, width, height, panel_width, panel_height, new_x, new_y;
+ int left = rect->xLeft;
+ int right = rect->xRight;
+ int top = rect->yTop;
+ int bottom = rect->yBottom;
- wxWindow *parent = (wxWindow *) GetParent ();
- if (!parent)
- return;
+ ::WinQueryWindowRect((HWND) wnd, rect);
- parent->GetClientSize (&panel_width, &panel_height);
- GetSize (&width, &height);
- GetPosition (&x, &y);
+ if (left < 0)
+ return;
- new_x = x;
- new_y = y;
+ if (left < rect->xLeft)
+ rect->xLeft = left;
- if (direction & wxHORIZONTAL)
- new_x = (int) ((panel_width - width) / 2);
+ if (right > rect->xRight)
+ rect->xRight = right;
- if (direction & wxVERTICAL)
- new_y = (int) ((panel_height - height) / 2);
+ if (top < rect->yTop)
+ rect->yTop = top;
- SetSize (new_x, new_y, width, height);
+ if (bottom > rect->yBottom)
+ rect->yBottom = bottom;
}