- void Append( const wxString &item );
- void Append( const wxString &item, void* clientData );
- void Append( const wxString &item, wxClientData* clientData );
-
- void InsertItems(int nItems, const wxString items[], int pos);
-
- void SetClientData( int n, void* clientData );
- void* GetClientData( int n );
- void SetClientObject( int n, wxClientData* clientData );
- wxClientData* GetClientObject( int n );
-
- void SetClientObject( wxClientData *data ) { wxControl::SetClientObject( data ); }
- wxClientData *GetClientObject() const { return wxControl::GetClientObject(); }
- void SetClientData( void *data ) { wxControl::SetClientData( data ); }
- void *GetClientData() const { return wxControl::GetClientData(); }
-
- void Clear();
- void Delete( int n );
-
- void Deselect( int n );
- int FindString( const wxString &item ) const;
- int GetSelection(void) const;
- int GetSelections( class wxArrayInt &) const;
- wxString GetString( int n ) const;
- wxString GetStringSelection(void) const;
- int Number();
- bool Selected( int n );
- void Set( int n, const wxString *choices );
- void SetFirstItem( int n );
- void SetFirstItem( const wxString &item );
- void SetSelection( int n, bool select = TRUE );
- void SetString( int n, const wxString &string );
- void SetStringSelection( const wxString &string, bool select = TRUE );
-
-#if wxUSE_DRAG_AND_DROP
- void SetDropTarget( wxDropTarget *dropTarget );
-#endif
+ // implement base class pure virtuals
+ virtual void Clear();
+ virtual void Delete(int n);
+
+ virtual int GetCount() const;
+ virtual wxString GetString(int n) const;
+ virtual void SetString(int n, const wxString& s);
+ virtual int FindString(const wxString& s) const;
+
+ virtual bool IsSelected(int n) const;
+ virtual void SetSelection(int n, bool select = TRUE);
+ virtual int GetSelection() const;
+ virtual int GetSelections(wxArrayInt& aSelections) const;
+
+ virtual int DoAppend(const wxString& item);
+ virtual void DoInsertItems(const wxArrayString& items, int pos);
+ virtual void DoSetItems(const wxArrayString& items, void **clientData);
+
+ virtual void DoSetFirstItem(int n);