/////////////////////////////////////////////////////////////////////////////
// Name: statbmp.h
// Purpose: wxStaticBitmap class
-// Author: AUTHOR
+// Author: Stefan Csomor
// Modified by:
-// Created: ??/??/98
+// Created: 1998-01-01
// RCS-ID: $Id$
-// Copyright: (c) AUTHOR
-// Licence: wxWindows licence
+// Copyright: (c) Stefan Csomor
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_STATBMP_H_
#define _WX_STATBMP_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "statbmp.h"
#endif
-#include "wx/control.h"
+#include "wx/icon.h"
-WXDLLEXPORT_DATA(extern const char*) wxStaticBitmapNameStr;
-
-class WXDLLEXPORT wxStaticBitmap: public wxControl
+class WXDLLEXPORT wxStaticBitmap: public wxStaticBitmapBase
{
DECLARE_DYNAMIC_CLASS(wxStaticBitmap)
public:
virtual void Command(wxCommandEvent& WXUNUSED(event)) {};
virtual void ProcessCommand(wxCommandEvent& WXUNUSED(event)) {};
+ void OnPaint( wxPaintEvent &event ) ;
- void SetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO);
-
- inline wxBitmap& GetBitmap() const { return (wxBitmap&) m_messageBitmap; }
+ wxBitmap GetBitmap() const { return m_bitmap; }
+ wxIcon GetIcon() const
+ {
+ // icons and bitmaps are really the same thing in wxMac
+ return (const wxIcon &)m_bitmap;
+ }
+ void SetIcon(const wxIcon& icon) { SetBitmap( (const wxBitmap &)icon ) ; }
// overriden base class virtuals
virtual bool AcceptsFocus() const { return FALSE; }
+ virtual wxSize DoGetBestSize() const ;
protected:
- wxBitmap m_messageBitmap;
-
+ wxBitmap m_bitmap;
+ DECLARE_EVENT_TABLE()
};
#endif