-
-#include "wx/object.h"
-
-class WXDLLEXPORT wxTimer: public wxObject
-{
-public:
- wxTimer();
- ~wxTimer();
-
- virtual bool Start(int milliseconds = -1,
- bool one_shot = FALSE); // Start timer
- virtual void Stop(); // Stop timer
-
- virtual void Notify() = 0; // Override this member
-
- // Returns the current interval time (0 if stop)
- int Interval() const { return m_milli; };
- bool OneShot() const { return m_oneShot; }
-
-protected:
- bool m_oneShot ;
- int m_milli ;
- int m_lastMilli ;
-
- long m_id;
-
-private:
- DECLARE_ABSTRACT_CLASS(wxTimer)
-};
-
-/* Note: these are implemented in common/timercmn.cpp, so need to implement them separately.
- * But you may need to modify timercmn.cpp.
- */
-
-// Timer functions (milliseconds)
-void WXDLLEXPORT wxStartTimer();
-// Gets time since last wxStartTimer or wxGetElapsedTime
-long WXDLLEXPORT wxGetElapsedTime(bool resetTimer = TRUE);
-
-// EXPERIMENTAL: comment this out if it doesn't compile.
-bool WXDLLEXPORT wxGetLocalTime(long *timeZone, int *dstObserved);
-
-// Get number of seconds since 00:00:00 GMT, Jan 1st 1970.
-long WXDLLEXPORT wxGetCurrentTime();
-
-#endif
- // _WX_TIMER_H_