#----------------------------------------------------------------------------
-# Set the default string<-->unicode conversion encoding from the
-# locale. This encoding is used when string or unicode objects need
-# to be converted in order to pass them to wxWidgets. Please be aware
-# that the default encoding within the same locale may be slightly
-# different on different platforms. For example, please see
+# Set wxPython's default string<-->unicode conversion encoding from
+# the locale, but only if Python's default hasn't been changed. (We
+# assume that if the user has customized it already then that is the
+# encoding we need to use as well.)
+#
+# The encoding selected here is used when string or unicode objects
+# need to be converted in order to pass them to wxWidgets. Please be
+# aware that the default encoding within the same locale may be
+# slightly different on different platforms. For example, please see
# http://www.alanwood.net/demos/charsetdiffs.html for differences
# between the common latin/roman encodings.
-import locale
-import codecs
-try:
- default = locale.getdefaultlocale()[1]
- codecs.lookup(default)
-except (ValueError, LookupError):
- default = _sys.getdefaultencoding()
+
+default = _sys.getdefaultencoding()
+if default == 'ascii':
+ import locale
+ import codecs
+ try:
+ default = locale.getdefaultlocale()[1]
+ codecs.lookup(default)
+ except (ValueError, LookupError, TypeError):
+ default = _sys.getdefaultencoding()
+ del locale
+ del codecs
if default:
wx.SetDefaultPyEncoding(default)
del default
-del locale
-del codecs
#----------------------------------------------------------------------------