/////////////////////////////////////////////////////////////////////////////
-// Name: gauge.h
+// Name: wx/motif/gauge.h
// Purpose: wxGauge class
// Author: Julian Smart
// Modified by:
// Created: 17/09/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_GAUGE_H_
#define _WX_GAUGE_H_
-#ifdef __GNUG__
-#pragma interface "gauge.h"
-#endif
-
-#include "wx/control.h"
-
-WXDLLEXPORT_DATA(extern const char*) wxGaugeNameStr;
-
// Group box
-class WXDLLEXPORT wxGauge: public wxControl
+class WXDLLEXPORT wxGauge : public wxGaugeBase
{
- DECLARE_DYNAMIC_CLASS(wxGauge)
- public:
- inline wxGauge() { m_rangeMax = 0; m_gaugePos = 0; }
-
- inline wxGauge(wxWindow *parent, wxWindowID id,
- int range,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxGA_HORIZONTAL,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxGaugeNameStr)
- {
- Create(parent, id, range, pos, size, style, validator, name);
- }
-
- bool Create(wxWindow *parent, wxWindowID id,
- int range,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxGA_HORIZONTAL,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxGaugeNameStr);
-
- void SetShadowWidth(int w);
- void SetBezelFace(int w);
- void SetRange(int r);
- void SetValue(int pos);
-
- int GetShadowWidth() const ;
- int GetBezelFace() const ;
- int GetRange() const ;
- int GetValue() const ;
-
- void SetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO);
-
- virtual void Command(wxCommandEvent& WXUNUSED(event)) {} ;
-
-// Implementation
- virtual void ChangeFont();
- virtual void ChangeBackgroundColour();
- virtual void ChangeForegroundColour();
-
- protected:
- int m_rangeMax;
- int m_gaugePos;
+ DECLARE_DYNAMIC_CLASS(wxGauge)
+
+public:
+ inline wxGauge() { m_rangeMax = 0; m_gaugePos = 0; }
+
+ inline wxGauge(wxWindow *parent, wxWindowID id,
+ int range,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxGA_HORIZONTAL,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxGaugeNameStr)
+ {
+ Create(parent, id, range, pos, size, style, validator, name);
+ }
+
+ bool Create(wxWindow *parent, wxWindowID id,
+ int range,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxGA_HORIZONTAL,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxGaugeNameStr);
+
+ void SetShadowWidth(int w);
+ void SetRange(int r);
+ void SetValue(int pos);
+
+ int GetShadowWidth() const ;
+ int GetRange() const ;
+ int GetValue() const ;
+
+ virtual void Command(wxCommandEvent& WXUNUSED(event)) {} ;
+
+private:
+ virtual wxSize DoGetBestSize() const;
+ virtual void DoMoveWindow(int x, int y, int width, int height);
};
#endif
- // _WX_GAUGE_H_
+// _WX_GAUGE_H_