\param{const bool}{ underline = FALSE}, \param{const wxString\& }{faceName = ""},
\param{wxFontEncoding }{encoding = wxFONTENCODING\_DEFAULT}}
-Creates a font object.
+Creates a font object (see \helpref{font encoding
+overview}{wxfontencodingoverview} for the meaning of the last parameter).
\wxheading{Parameters}
\twocolitem{{\bf wxFONTENCODING\_SYSTEM}}{Default system encoding.}
\twocolitem{{\bf wxFONTENCODING\_DEFAULT}}{Default application encoding: this
is the encoding set by calls to
-\helpref{SetDefaultEncoding}{wxfontsetdefaultencoding} and which may beset to,
+\helpref{SetDefaultEncoding}{wxfontsetdefaultencoding} and which may be set to,
say, KOI8 to create all fonts by default with KOI8 encoding. Initially, the
default application encoding is the same as default system encoding.}
\twocolitem{{\bf wxFONTENCODING\_ISO8859\_1...15}}{ISO8859 encodings.}
\wxheading{Remarks}
The destructor may not delete the underlying font object of the native windowing
-system, since wxBrush uses a reference counting system for efficiency.
+system, since wxFont uses a reference counting system for efficiency.
Although all remaining fonts are deleted when the application exits,
the application should try to clean up all fonts itself. This is because
wxWindows cannot know if a pointer to the font object is stored in an
application data structure, and there is a risk of double deletion.
+\membersection{wxFont::GetDefaultEncoding}\label{wxfontgetdefaultencoding}
+
+\func{static wxFontEncoding}{GetDefaultEncoding}{\void}
+
+Returns the current applications default encoding.
+
+\wxheading{See also}
+
+\helpref{Font encoding overview}{wxfontencodingoverview},
+\helpref{SetDefaultEncoding}{wxfontsetdefaultencoding}
+
\membersection{wxFont::GetFaceName}\label{wxfontgetfacename}
\constfunc{wxString}{GetFaceName}{\void}
\helpref{wxFont::SetWeight}{wxfontsetweight}
+\membersection{wxFont::SetDefaultEncoding}\label{wxfontsetdefaultencoding}
+
+\func{static void}{SetDefaultEncoding}{\param{wxFontEncoding }{encoding}}
+
+Sets the default font encoding.
+
+\wxheading{See also}
+
+\helpref{Font encoding overview}{wxfontencodingoverview},
+\helpref{GetDefaultEncoding}{wxfontgetdefaultencoding}
+
\membersection{wxFont::SetFaceName}\label{wxfontsetfacename}
\func{void}{SetFaceName}{\param{const wxString\& }{faceName}}