#include "wx/msw/winundef.h"
class WXDLLEXPORT wxFont;
+class WXDLLEXPORT wxWindow;
// ---------------------------------------------------------------------------
// private constants
// this defines a CASTWNDPROC macro which casts a pointer to the type of a
// window proc
// ---------------------------------------------------------------------------
-#if defined(__GNUWIN32__) && !defined(__MINGW32__)
+
+#if defined(__GNUWIN32__) && !defined(wxUSE_NORLANDER_HEADERS)
# define CASTWNDPROC (long unsigned)
#else
# ifdef __BORLANDC__
# endif
# else
-# if defined (__WIN32__) && defined(STRICT)
+# if defined (__WIN32__) && defined(STRICT)
typedef long (_stdcall * WndProcCast) (HWND, unsigned int, unsigned int, long);
# define CASTWNDPROC (WndProcCast)
# elif defined(__WIN16__)
typedef int (pascal * WndProcCast) ();
# define CASTWNDPROC (WndProcCast)
# else
- typedef int (PASCAL * WndProcCast) ();
-# define CASTWNDPROC (WndProcCast)
+# if defined(__VISUALC__) && defined(STRICT)
+# define CASTWNDPROC (WNDPROC)
+# else
+ typedef int (PASCAL * WndProcCast) ();
+# define CASTWNDPROC (WndProcCast)
+# endif
# endif
# else
# define CASTWNDPROC
#endif
#if !defined(__WIN32__) // 3.x uses FARPROC for dialogs
+#ifndef STRICT
#define DLGPROC FARPROC
#endif
+#endif
#if wxUSE_PENWIN
WXDLLEXPORT void wxRegisterPenWin();
* for this combination of CTl3D/FAFA settings
*/
-#define STATIC_CLASS "STATIC"
+#define STATIC_CLASS wxT("STATIC")
#define STATIC_FLAGS (SS_LEFT|WS_CHILD|WS_VISIBLE)
-#define CHECK_CLASS "BUTTON"
+#define CHECK_CLASS wxT("BUTTON")
#define CHECK_FLAGS (BS_AUTOCHECKBOX|WS_TABSTOP|WS_CHILD)
#define CHECK_IS_FAFA FALSE
-#define RADIO_CLASS "BUTTON"
+#define RADIO_CLASS wxT("BUTTON")
#define RADIO_FLAGS (BS_AUTORADIOBUTTON|WS_CHILD|WS_VISIBLE)
#define RADIO_SIZE 20
#define RADIO_IS_FAFA FALSE
#define PURE_WINDOWS
-#define GROUP_CLASS "BUTTON"
+#define GROUP_CLASS wxT("BUTTON")
#define GROUP_FLAGS (BS_GROUPBOX|WS_CHILD|WS_VISIBLE)
/*
// ---------------------------------------------------------------------------
// macros to make casting between WXFOO and FOO a bit easier: the GetFoo()
-// returns Foo cast to the Windows type for oruselves, while GetFoosFoo() takes
-// an argument which should be a pointer to wxFoo (is this really clear?)
+// returns Foo cast to the Windows type for oruselves, while GetFooOf() takes
+// an argument which should be a pointer or reference to the object of the
+// corresponding class (this depends on the macro)
// ---------------------------------------------------------------------------
#define GetHwnd() ((HWND)GetHWND())
-#define GetWinHwnd(win) ((HWND)((win)->GetHWND()))
+#define GetHwndOf(win) ((HWND)((win)->GetHWND()))
+// old name
+#define GetWinHwnd GetHwndOf
#define GetHdc() ((HDC)GetHDC())
+#define GetHdcOf(dc) ((HDC)(dc).GetHDC())
#define GetHicon() ((HICON)GetHICON())
-#define GetIconHicon(icon) ((HICON)(icon).GetHICON())
+#define GetHiconOf(icon) ((HICON)(icon).GetHICON())
#define GetHaccel() ((HACCEL)GetHACCEL())
-#define GetTableHaccel(table) ((HACCEL)((table).GetHACCEL()))
+#define GetHaccelOf(table) ((HACCEL)((table).GetHACCEL()))
+
+#define GetHmenu() ((HMENU)GetHMenu())
+#define GetHmenuOf(menu) ((HMENU)menu->GetHMenu())
// ---------------------------------------------------------------------------
// global data
// global functions
// ---------------------------------------------------------------------------
+extern "C"
+{
WXDLLEXPORT HINSTANCE wxGetInstance();
+}
+
WXDLLEXPORT void wxSetInstance(HINSTANCE hInst);
WXDLLEXPORT wxWindow* wxFindWinFromHandle(WXHWND hWnd);