+
+ // note that we don't use wxSpinCtrl::GetValue() here because it would
+ // adjust the value to fit into the control range and this means that we
+ // would never be able to enter an "invalid" value in the control, even
+ // temporarily - and trying to enter 10 into the control which accepts the
+ // values in range 5..50 is then, ummm, quite challenging (hint: you can't
+ // enter 1!) (VZ)
+ event.SetInt( (int)ceil(win->m_adjust->value) );