]> git.saurik.com Git - wxWidgets.git/blobdiff - src/aui/dockart.cpp
implement wxCairoContext::GetPartialTextExtents for wxGTK
[wxWidgets.git] / src / aui / dockart.cpp
index 34393e5315a4fc43babcc7733b318a1b433c6c0b..48b2336d93f87d1cabf3c7f3b4e74d45af00ee9e 100644 (file)
 #endif
 
 #ifdef __WXMAC__
 #endif
 
 #ifdef __WXMAC__
-#include "wx/mac/private.h"
+#include "wx/osx/private.h"
 #include "wx/graphics.h"
 #include "wx/graphics.h"
+#include "wx/dcgraph.h"
 #endif
 
 #ifdef __WXGTK__
 #include <gtk/gtk.h>
 #include "wx/renderer.h"
 #endif
 
 #ifdef __WXGTK__
 #include <gtk/gtk.h>
 #include "wx/renderer.h"
+#if GTK_CHECK_VERSION(2,0,0)
+   #include "wx/gtk/private/gtk2-compat.h"
+#else
+   #define gtk_widget_is_drawable GTK_WIDGET_DRAWABLE
+#endif
 #endif
 
 
 #endif
 
 
 // with custom dock art (probably by writing a new stand-alone class derived
 // from the wxAuiDockArt base class). The active dock art class can be set via
 // wxAuiManager::SetDockArt()
 // with custom dock art (probably by writing a new stand-alone class derived
 // from the wxAuiDockArt base class). The active dock art class can be set via
 // wxAuiManager::SetDockArt()
-
-
-// wxAuiBlendColour is used by wxAuiStepColour
-double wxAuiBlendColour(double fg, double bg, double alpha)
-{
-    double result = bg + (alpha * (fg - bg));
-    if (result < 0.0)
-        result = 0.0;
-    if (result > 255)
-        result = 255;
-    return result;
-}
-
-// wxAuiStepColour() it a utility function that simply darkens
-// or lightens a color, based on the specified percentage
-// ialpha of 0 would be completely black, 100 completely white
-// an ialpha of 100 returns the same colour
-wxColor wxAuiStepColour(const wxColor& c, int ialpha)
-{
-    if (ialpha == 100)
-        return c;
-
-    double r = c.Red(), g = c.Green(), b = c.Blue();
-    double bg;
-
-    // ialpha is 0..200 where 0 is completely black
-    // and 200 is completely white and 100 is the same
-    // convert that to normal alpha 0.0 - 1.0
-    ialpha = wxMin(ialpha, 200);
-    ialpha = wxMax(ialpha, 0);
-    double alpha = ((double)(ialpha - 100.0))/100.0;
-
-    if (ialpha > 100)
-    {
-        // blend with white
-        bg = 255.0;
-        alpha = 1.0 - alpha;  // 0 = transparent fg; 1 = opaque fg
-    }
-    else
-    {
-        // blend with black
-        bg = 0.0;
-        alpha = 1.0 + alpha;  // 0 = transparent fg; 1 = opaque fg
-    }
-
-    r = wxAuiBlendColour(r, bg, alpha);
-    g = wxAuiBlendColour(g, bg, alpha);
-    b = wxAuiBlendColour(b, bg, alpha);
-
-    return wxColour((unsigned char)r, (unsigned char)g, (unsigned char)b);
-}
-
-
 wxColor wxAuiLightContrastColour(const wxColour& c)
 {
     int amount = 120;
 wxColor wxAuiLightContrastColour(const wxColour& c)
 {
     int amount = 120;
@@ -115,7 +68,7 @@ wxColor wxAuiLightContrastColour(const wxColour& c)
     if (c.Red() < 128 && c.Green() < 128 && c.Blue() < 128)
         amount = 160;
 
     if (c.Red() < 128 && c.Green() < 128 && c.Blue() < 128)
         amount = 160;
 
-    return wxAuiStepColour(c, amount);
+    return c.ChangeLightness(amount);
 }
 
 // wxAuiBitmapFromBits() is a utility function that creates a
 }
 
 // wxAuiBitmapFromBits() is a utility function that creates a
@@ -198,144 +151,150 @@ wxString wxAuiChopText(wxDC& dc, const wxString& text, int max_size)
 
 wxAuiDefaultDockArt::wxAuiDefaultDockArt()
 {
 
 wxAuiDefaultDockArt::wxAuiDefaultDockArt()
 {
-#ifdef __WXMAC__
-    wxBrush toolbarbrush;
-    toolbarbrush.MacSetTheme( kThemeBrushToolbarBackground );
-    wxColor base_colour = toolbarbrush.GetColour();
+#if defined( __WXMAC__ ) && wxOSX_USE_COCOA_OR_CARBON
+    wxColor baseColour = wxColour( wxMacCreateCGColorFromHITheme(kThemeBrushToolbarBackground));
 #else
 #else
-    wxColor base_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
+    wxColor baseColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
 #endif
 
 #endif
 
-    // the base_colour is too pale to use as our base colour,
+    // the baseColour is too pale to use as our base colour,
     // so darken it a bit --
     // so darken it a bit --
-    if ((255-base_colour.Red()) +
-        (255-base_colour.Green()) +
-        (255-base_colour.Blue()) < 60)
+    if ((255-baseColour.Red()) +
+        (255-baseColour.Green()) +
+        (255-baseColour.Blue()) < 60)
     {
     {
-        base_colour = wxAuiStepColour(base_colour, 92);
+        baseColour = baseColour.ChangeLightness(92);
     }
 
     }
 
-    m_base_colour = base_colour;
-    wxColor darker1_colour = wxAuiStepColour(base_colour, 85);
-    wxColor darker2_colour = wxAuiStepColour(base_colour, 75);
-    wxColor darker3_colour = wxAuiStepColour(base_colour, 60);
-    //wxColor darker4_colour = wxAuiStepColour(base_colour, 50);
-    wxColor darker5_colour = wxAuiStepColour(base_colour, 40);
-
-    m_active_caption_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT);
-    m_active_caption_gradient_colour = wxAuiLightContrastColour(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT));
-    m_active_caption_text_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHTTEXT);
-    m_inactive_caption_colour = darker1_colour;
-    m_inactive_caption_gradient_colour = wxAuiStepColour(base_colour, 97);
-    m_inactive_caption_text_colour = *wxBLACK;
+    m_baseColour = baseColour;
+    wxColor darker1Colour = baseColour.ChangeLightness(85);
+    wxColor darker2Colour = baseColour.ChangeLightness(75);
+    wxColor darker3Colour = baseColour.ChangeLightness(60);
+    //wxColor darker4Colour = baseColour.ChangeLightness(50);
+    wxColor darker5Colour = baseColour.ChangeLightness(40);
+
+    m_activeCaptionColour = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT);
+    m_activeCaptionGradientColour = wxAuiLightContrastColour(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT));
+    m_activeCaptionTextColour = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHTTEXT);
+    m_inactiveCaptionColour = darker1Colour;
+    m_inactiveCaptionGradientColour = baseColour.ChangeLightness(97);
+    m_inactiveCaptionTextColour = *wxBLACK;
+
+    m_sashBrush = wxBrush(baseColour);
+    m_backgroundBrush = wxBrush(baseColour);
+    m_gripperBrush = wxBrush(baseColour);
+
+    m_borderPen = wxPen(darker2Colour);
+    m_gripperPen1 = wxPen(darker5Colour);
+    m_gripperPen2 = wxPen(darker3Colour);
+    m_gripperPen3 = *wxWHITE_PEN;
 
 #ifdef __WXMAC__
 
 #ifdef __WXMAC__
-    m_sash_brush = toolbarbrush;
-    m_background_brush = toolbarbrush;
-    m_gripper_brush = toolbarbrush;
+    m_captionFont = *wxSMALL_FONT;
 #else
 #else
-    m_sash_brush = wxBrush(base_colour);
-    m_background_brush = wxBrush(base_colour);
-    m_gripper_brush = wxBrush(base_colour);
+    m_captionFont = wxFont(8, wxDEFAULT, wxNORMAL, wxNORMAL, FALSE);
 #endif
 #endif
-    m_border_pen = wxPen(darker2_colour);
-    m_gripper_pen1 = wxPen(darker5_colour);
-    m_gripper_pen2 = wxPen(darker3_colour);
-    m_gripper_pen3 = *wxWHITE_PEN;
 
 
-#ifdef __WXMAC__
-    m_caption_font = *wxSMALL_FONT;
+    // default metric values
+#if defined( __WXMAC__ ) && wxOSX_USE_COCOA_OR_CARBON
+    SInt32 height;
+    GetThemeMetric( kThemeMetricSmallPaneSplitterHeight , &height );
+    m_sashSize = height;
+#elif defined(__WXGTK__)
+    m_sashSize = wxRendererNative::Get().GetSplitterParams(NULL).widthSash;
 #else
 #else
-    m_caption_font = wxFont(8, wxDEFAULT, wxNORMAL, wxNORMAL, FALSE);
+    m_sashSize = 4;
 #endif
 #endif
+    m_captionSize = 17;
+    m_borderSize = 1;
+    m_buttonSize = 14;
+    m_gripperSize = 9;
+    m_gradientType = wxAUI_GRADIENT_VERTICAL;
+
+    InitBitmaps();
+}
 
 
+void
+wxAuiDefaultDockArt::InitBitmaps ()
+{
     // some built in bitmaps
 #if defined( __WXMAC__ )
     // some built in bitmaps
 #if defined( __WXMAC__ )
-     static unsigned char close_bits[]={
+     static const unsigned char close_bits[]={
          0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0xFE, 0x03, 0xF8, 0x01, 0xF0, 0x19, 0xF3,
          0xB8, 0xE3, 0xF0, 0xE1, 0xE0, 0xE0, 0xF0, 0xE1, 0xB8, 0xE3, 0x19, 0xF3,
          0x01, 0xF0, 0x03, 0xF8, 0x0F, 0xFE, 0xFF, 0xFF };
 #elif defined(__WXGTK__)
          0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0xFE, 0x03, 0xF8, 0x01, 0xF0, 0x19, 0xF3,
          0xB8, 0xE3, 0xF0, 0xE1, 0xE0, 0xE0, 0xF0, 0xE1, 0xB8, 0xE3, 0x19, 0xF3,
          0x01, 0xF0, 0x03, 0xF8, 0x0F, 0xFE, 0xFF, 0xFF };
 #elif defined(__WXGTK__)
-     static unsigned char close_bits[]={
+     static const unsigned char close_bits[]={
          0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xfb, 0xef, 0xdb, 0xed, 0x8b, 0xe8,
          0x1b, 0xec, 0x3b, 0xee, 0x1b, 0xec, 0x8b, 0xe8, 0xdb, 0xed, 0xfb, 0xef,
          0x07, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
 #else
          0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xfb, 0xef, 0xdb, 0xed, 0x8b, 0xe8,
          0x1b, 0xec, 0x3b, 0xee, 0x1b, 0xec, 0x8b, 0xe8, 0xdb, 0xed, 0xfb, 0xef,
          0x07, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
 #else
-    static unsigned char close_bits[]={
-         0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe7, 0xf3, 0xcf, 0xf9,
-         0x9f, 0xfc, 0x3f, 0xfe, 0x3f, 0xfe, 0x9f, 0xfc, 0xcf, 0xf9, 0xe7, 0xf3,
-         0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
+    static const unsigned char close_bits[]={
+         // reduced height, symmetric
+         0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xcf, 0xf3, 0x9f, 0xf9,
+         0x3f, 0xfc, 0x7f, 0xfe, 0x3f, 0xfc, 0x9f, 0xf9, 0xcf, 0xf3, 0xff, 0xff,
+         0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
+      /*
+         // same height as maximize/restore
+         0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe7, 0xe7, 0xcf, 0xf3, 0x9f, 0xf9,
+         0x3f, 0xfc, 0x7f, 0xfe, 0x3f, 0xfc, 0x9f, 0xf9, 0xcf, 0xf3, 0xe7, 0xe7,
+         0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
+      */
 #endif
 
 #endif
 
-    static unsigned char maximize_bits[] = {
+    static const unsigned char maximize_bits[] = {
         0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xf7, 0xf7, 0x07, 0xf0,
         0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0x07, 0xf0,
         0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
 
         0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xf7, 0xf7, 0x07, 0xf0,
         0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0x07, 0xf0,
         0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
 
-    static unsigned char restore_bits[]={
+    static const unsigned char restore_bits[]={
         0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0xf0, 0x1f, 0xf0, 0xdf, 0xf7,
         0x07, 0xf4, 0x07, 0xf4, 0xf7, 0xf5, 0xf7, 0xf1, 0xf7, 0xfd, 0xf7, 0xfd,
         0x07, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
 
         0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0xf0, 0x1f, 0xf0, 0xdf, 0xf7,
         0x07, 0xf4, 0x07, 0xf4, 0xf7, 0xf5, 0xf7, 0xf1, 0xf7, 0xfd, 0xf7, 0xfd,
         0x07, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
 
-    static unsigned char pin_bits[]={
+    static const unsigned char pin_bits[]={
         0xff,0xff,0xff,0xff,0xff,0xff,0x1f,0xfc,0xdf,0xfc,0xdf,0xfc,
         0xdf,0xfc,0xdf,0xfc,0xdf,0xfc,0x0f,0xf8,0x7f,0xff,0x7f,0xff,
         0x7f,0xff,0xff,0xff,0xff,0xff,0xff,0xff};
 
 #ifdef __WXMAC__
         0xff,0xff,0xff,0xff,0xff,0xff,0x1f,0xfc,0xdf,0xfc,0xdf,0xfc,
         0xdf,0xfc,0xdf,0xfc,0xdf,0xfc,0x0f,0xf8,0x7f,0xff,0x7f,0xff,
         0x7f,0xff,0xff,0xff,0xff,0xff,0xff,0xff};
 
 #ifdef __WXMAC__
-    m_inactive_close_bitmap = wxAuiBitmapFromBits(close_bits, 16, 16, *wxWHITE);
-    m_active_close_bitmap = wxAuiBitmapFromBits(close_bits, 16, 16, *wxWHITE );
+    m_inactiveCloseBitmap = wxAuiBitmapFromBits(close_bits, 16, 16, *wxWHITE);
+    m_activeCloseBitmap = wxAuiBitmapFromBits(close_bits, 16, 16, *wxWHITE );
 #else
 #else
-    m_inactive_close_bitmap = wxAuiBitmapFromBits(close_bits, 16, 16, m_inactive_caption_text_colour);
-    m_active_close_bitmap = wxAuiBitmapFromBits(close_bits, 16, 16, m_active_caption_text_colour);
+    m_inactiveCloseBitmap = wxAuiBitmapFromBits(close_bits, 16, 16, m_inactiveCaptionTextColour);
+    m_activeCloseBitmap = wxAuiBitmapFromBits(close_bits, 16, 16, m_activeCaptionTextColour);
 #endif
 
 #ifdef __WXMAC__
 #endif
 
 #ifdef __WXMAC__
-    m_inactive_maximize_bitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, *wxWHITE);
-    m_active_maximize_bitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, *wxWHITE );
+    m_inactiveMaximizeBitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, *wxWHITE);
+    m_activeMaximizeBitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, *wxWHITE );
 #else
 #else
-    m_inactive_maximize_bitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, m_inactive_caption_text_colour);
-    m_active_maximize_bitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, m_active_caption_text_colour);
+    m_inactiveMaximizeBitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, m_inactiveCaptionTextColour);
+    m_activeMaximizeBitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, m_activeCaptionTextColour);
 #endif
 
 #ifdef __WXMAC__
 #endif
 
 #ifdef __WXMAC__
-    m_inactive_restore_bitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, *wxWHITE);
-    m_active_restore_bitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, *wxWHITE );
+    m_inactiveRestoreBitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, *wxWHITE);
+    m_activeRestoreBitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, *wxWHITE );
 #else
 #else
-    m_inactive_restore_bitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, m_inactive_caption_text_colour);
-    m_active_restore_bitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, m_active_caption_text_colour);
+    m_inactiveRestoreBitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, m_inactiveCaptionTextColour);
+    m_activeRestoreBitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, m_activeCaptionTextColour);
 #endif
 
 #endif
 
-    m_inactive_pin_bitmap = wxAuiBitmapFromBits(pin_bits, 16, 16, m_inactive_caption_text_colour);
-    m_active_pin_bitmap = wxAuiBitmapFromBits(pin_bits, 16, 16, m_active_caption_text_colour);
-
-    // default metric values
-#if defined(__WXMAC__)
-    SInt32 height;
-    GetThemeMetric( kThemeMetricSmallPaneSplitterHeight , &height );
-    m_sash_size = height;
-#elif defined(__WXGTK__)
-    m_sash_size = wxRendererNative::Get().GetSplitterParams(NULL).widthSash;
-#else
-    m_sash_size = 4;
-#endif
-    m_caption_size = 17;
-    m_border_size = 1;
-    m_button_size = 14;
-    m_gripper_size = 9;
-    m_gradient_type = wxAUI_GRADIENT_VERTICAL;
+    m_inactivePinBitmap = wxAuiBitmapFromBits(pin_bits, 16, 16, m_inactiveCaptionTextColour);
+    m_activePinBitmap = wxAuiBitmapFromBits(pin_bits, 16, 16, m_activeCaptionTextColour);
 }
 
 int wxAuiDefaultDockArt::GetMetric(int id)
 {
     switch (id)
     {
 }
 
 int wxAuiDefaultDockArt::GetMetric(int id)
 {
     switch (id)
     {
-        case wxAUI_DOCKART_SASH_SIZE:          return m_sash_size;
-        case wxAUI_DOCKART_CAPTION_SIZE:       return m_caption_size;
-        case wxAUI_DOCKART_GRIPPER_SIZE:       return m_gripper_size;
-        case wxAUI_DOCKART_PANE_BORDER_SIZE:   return m_border_size;
-        case wxAUI_DOCKART_PANE_BUTTON_SIZE:   return m_button_size;
-        case wxAUI_DOCKART_GRADIENT_TYPE:      return m_gradient_type;
+        case wxAUI_DOCKART_SASH_SIZE:          return m_sashSize;
+        case wxAUI_DOCKART_CAPTION_SIZE:       return m_captionSize;
+        case wxAUI_DOCKART_GRIPPER_SIZE:       return m_gripperSize;
+        case wxAUI_DOCKART_PANE_BORDER_SIZE:   return m_borderSize;
+        case wxAUI_DOCKART_PANE_BUTTON_SIZE:   return m_buttonSize;
+        case wxAUI_DOCKART_GRADIENT_TYPE:      return m_gradientType;
         default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
     }
 
         default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
     }
 
@@ -346,12 +305,12 @@ void wxAuiDefaultDockArt::SetMetric(int id, int new_val)
 {
     switch (id)
     {
 {
     switch (id)
     {
-        case wxAUI_DOCKART_SASH_SIZE:          m_sash_size = new_val; break;
-        case wxAUI_DOCKART_CAPTION_SIZE:       m_caption_size = new_val; break;
-        case wxAUI_DOCKART_GRIPPER_SIZE:       m_gripper_size = new_val; break;
-        case wxAUI_DOCKART_PANE_BORDER_SIZE:   m_border_size = new_val; break;
-        case wxAUI_DOCKART_PANE_BUTTON_SIZE:   m_button_size = new_val; break;
-        case wxAUI_DOCKART_GRADIENT_TYPE:      m_gradient_type = new_val; break;
+        case wxAUI_DOCKART_SASH_SIZE:          m_sashSize = new_val; break;
+        case wxAUI_DOCKART_CAPTION_SIZE:       m_captionSize = new_val; break;
+        case wxAUI_DOCKART_GRIPPER_SIZE:       m_gripperSize = new_val; break;
+        case wxAUI_DOCKART_PANE_BORDER_SIZE:   m_borderSize = new_val; break;
+        case wxAUI_DOCKART_PANE_BUTTON_SIZE:   m_buttonSize = new_val; break;
+        case wxAUI_DOCKART_GRADIENT_TYPE:      m_gradientType = new_val; break;
         default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
     }
 }
         default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
     }
 }
@@ -360,16 +319,16 @@ wxColour wxAuiDefaultDockArt::GetColour(int id)
 {
     switch (id)
     {
 {
     switch (id)
     {
-        case wxAUI_DOCKART_BACKGROUND_COLOUR:                return m_background_brush.GetColour();
-        case wxAUI_DOCKART_SASH_COLOUR:                      return m_sash_brush.GetColour();
-        case wxAUI_DOCKART_INACTIVE_CAPTION_COLOUR:          return m_inactive_caption_colour;
-        case wxAUI_DOCKART_INACTIVE_CAPTION_GRADIENT_COLOUR: return m_inactive_caption_gradient_colour;
-        case wxAUI_DOCKART_INACTIVE_CAPTION_TEXT_COLOUR:     return m_inactive_caption_text_colour;
-        case wxAUI_DOCKART_ACTIVE_CAPTION_COLOUR:            return m_active_caption_colour;
-        case wxAUI_DOCKART_ACTIVE_CAPTION_GRADIENT_COLOUR:   return m_active_caption_gradient_colour;
-        case wxAUI_DOCKART_ACTIVE_CAPTION_TEXT_COLOUR:       return m_active_caption_text_colour;
-        case wxAUI_DOCKART_BORDER_COLOUR:                    return m_border_pen.GetColour();
-        case wxAUI_DOCKART_GRIPPER_COLOUR:                   return m_gripper_brush.GetColour();
+        case wxAUI_DOCKART_BACKGROUND_COLOUR:                return m_backgroundBrush.GetColour();
+        case wxAUI_DOCKART_SASH_COLOUR:                      return m_sashBrush.GetColour();
+        case wxAUI_DOCKART_INACTIVE_CAPTION_COLOUR:          return m_inactiveCaptionColour;
+        case wxAUI_DOCKART_INACTIVE_CAPTION_GRADIENT_COLOUR: return m_inactiveCaptionGradientColour;
+        case wxAUI_DOCKART_INACTIVE_CAPTION_TEXT_COLOUR:     return m_inactiveCaptionTextColour;
+        case wxAUI_DOCKART_ACTIVE_CAPTION_COLOUR:            return m_activeCaptionColour;
+        case wxAUI_DOCKART_ACTIVE_CAPTION_GRADIENT_COLOUR:   return m_activeCaptionGradientColour;
+        case wxAUI_DOCKART_ACTIVE_CAPTION_TEXT_COLOUR:       return m_activeCaptionTextColour;
+        case wxAUI_DOCKART_BORDER_COLOUR:                    return m_borderPen.GetColour();
+        case wxAUI_DOCKART_GRIPPER_COLOUR:                   return m_gripperBrush.GetColour();
         default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
     }
 
         default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
     }
 
@@ -380,54 +339,49 @@ void wxAuiDefaultDockArt::SetColour(int id, const wxColor& colour)
 {
     switch (id)
     {
 {
     switch (id)
     {
-        case wxAUI_DOCKART_BACKGROUND_COLOUR:                m_background_brush.SetColour(colour); break;
-        case wxAUI_DOCKART_SASH_COLOUR:                      m_sash_brush.SetColour(colour); break;
-        case wxAUI_DOCKART_INACTIVE_CAPTION_COLOUR:          m_inactive_caption_colour = colour; break;
-        case wxAUI_DOCKART_INACTIVE_CAPTION_GRADIENT_COLOUR: m_inactive_caption_gradient_colour = colour; break;
-        case wxAUI_DOCKART_INACTIVE_CAPTION_TEXT_COLOUR:     m_inactive_caption_text_colour = colour; break;
-        case wxAUI_DOCKART_ACTIVE_CAPTION_COLOUR:            m_active_caption_colour = colour; break;
-        case wxAUI_DOCKART_ACTIVE_CAPTION_GRADIENT_COLOUR:   m_active_caption_gradient_colour = colour; break;
-        case wxAUI_DOCKART_ACTIVE_CAPTION_TEXT_COLOUR:       m_active_caption_text_colour = colour; break;
-        case wxAUI_DOCKART_BORDER_COLOUR:                    m_border_pen.SetColour(colour); break;
+        case wxAUI_DOCKART_BACKGROUND_COLOUR:                m_backgroundBrush.SetColour(colour); break;
+        case wxAUI_DOCKART_SASH_COLOUR:                      m_sashBrush.SetColour(colour); break;
+        case wxAUI_DOCKART_INACTIVE_CAPTION_COLOUR:          m_inactiveCaptionColour = colour; break;
+        case wxAUI_DOCKART_INACTIVE_CAPTION_GRADIENT_COLOUR: m_inactiveCaptionGradientColour = colour; break;
+        case wxAUI_DOCKART_INACTIVE_CAPTION_TEXT_COLOUR:     m_inactiveCaptionTextColour = colour; break;
+        case wxAUI_DOCKART_ACTIVE_CAPTION_COLOUR:            m_activeCaptionColour = colour; break;
+        case wxAUI_DOCKART_ACTIVE_CAPTION_GRADIENT_COLOUR:   m_activeCaptionGradientColour = colour; break;
+        case wxAUI_DOCKART_ACTIVE_CAPTION_TEXT_COLOUR:       m_activeCaptionTextColour = colour; break;
+        case wxAUI_DOCKART_BORDER_COLOUR:                    m_borderPen.SetColour(colour); break;
         case wxAUI_DOCKART_GRIPPER_COLOUR:
         case wxAUI_DOCKART_GRIPPER_COLOUR:
-            m_gripper_brush.SetColour(colour);
-            m_gripper_pen1.SetColour(wxAuiStepColour(colour, 40));
-            m_gripper_pen2.SetColour(wxAuiStepColour(colour, 60));
+            m_gripperBrush.SetColour(colour);
+            m_gripperPen1.SetColour(colour.ChangeLightness(40));
+            m_gripperPen2.SetColour(colour.ChangeLightness(60));
             break;
         default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
     }
             break;
         default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
     }
+
+    InitBitmaps();
 }
 
 void wxAuiDefaultDockArt::SetFont(int id, const wxFont& font)
 {
     if (id == wxAUI_DOCKART_CAPTION_FONT)
 }
 
 void wxAuiDefaultDockArt::SetFont(int id, const wxFont& font)
 {
     if (id == wxAUI_DOCKART_CAPTION_FONT)
-        m_caption_font = font;
+        m_captionFont = font;
 }
 
 wxFont wxAuiDefaultDockArt::GetFont(int id)
 {
     if (id == wxAUI_DOCKART_CAPTION_FONT)
 }
 
 wxFont wxAuiDefaultDockArt::GetFont(int id)
 {
     if (id == wxAUI_DOCKART_CAPTION_FONT)
-        return m_caption_font;
+        return m_captionFont;
     return wxNullFont;
 }
 
 void wxAuiDefaultDockArt::DrawSash(wxDC& dc, wxWindow *window, int orientation, const wxRect& rect)
 {
     return wxNullFont;
 }
 
 void wxAuiDefaultDockArt::DrawSash(wxDC& dc, wxWindow *window, int orientation, const wxRect& rect)
 {
-#if defined(__WXMAC__)
+#if defined( __WXMAC__ ) && wxOSX_USE_COCOA_OR_CARBON
     wxUnusedVar(window);
     wxUnusedVar(orientation);
 
     HIRect splitterRect = CGRectMake( rect.x , rect.y , rect.width , rect.height );
     CGContextRef cgContext ;
     wxUnusedVar(window);
     wxUnusedVar(orientation);
 
     HIRect splitterRect = CGRectMake( rect.x , rect.y , rect.width , rect.height );
     CGContextRef cgContext ;
-#if wxMAC_USE_CORE_GRAPHICS
-    cgContext = (CGContextRef) dc.GetGraphicsContext()->GetNativeContext() ;
-#else
-    Rect bounds ;
-    GetPortBounds( (CGrafPtr) dc.m_macPort , &bounds ) ;
-    QDBeginCGContext( (CGrafPtr) dc.m_macPort , &cgContext ) ;
-    CGContextTranslateCTM( cgContext , 0 , bounds.bottom - bounds.top ) ;
-    CGContextScaleCTM( cgContext , 1 , -1 ) ;
-#endif
+    wxGCDCImpl *impl = (wxGCDCImpl*) dc.GetImpl();
+    cgContext = (CGContextRef) impl->GetGraphicsContext()->GetNativeContext() ;
 
     HIThemeSplitterDrawInfo drawInfo ;
     drawInfo.version = 0 ;
 
     HIThemeSplitterDrawInfo drawInfo ;
     drawInfo.version = 0 ;
@@ -435,15 +389,10 @@ void wxAuiDefaultDockArt::DrawSash(wxDC& dc, wxWindow *window, int orientation,
     drawInfo.adornment = kHIThemeSplitterAdornmentNone ;
     HIThemeDrawPaneSplitter( &splitterRect , &drawInfo , cgContext , kHIThemeOrientationNormal ) ;
 
     drawInfo.adornment = kHIThemeSplitterAdornmentNone ;
     HIThemeDrawPaneSplitter( &splitterRect , &drawInfo , cgContext , kHIThemeOrientationNormal ) ;
 
-#if wxMAC_USE_CORE_GRAPHICS
-#else
-    QDEndCGContext( (CGrafPtr) dc.m_macPort , &cgContext ) ;
-#endif
-
 #elif defined(__WXGTK__)
     // clear out the rectangle first
     dc.SetPen(*wxTRANSPARENT_PEN);
 #elif defined(__WXGTK__)
     // clear out the rectangle first
     dc.SetPen(*wxTRANSPARENT_PEN);
-    dc.SetBrush(m_sash_brush);
+    dc.SetBrush(m_sashBrush);
     dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
 
 #if 0
     dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
 
 #if 0
@@ -452,7 +401,7 @@ void wxAuiDefaultDockArt::DrawSash(wxDC& dc, wxWindow *window, int orientation,
     {
         gdk_rect.x = rect.x;
         gdk_rect.y = rect.y;
     {
         gdk_rect.x = rect.x;
         gdk_rect.y = rect.y;
-        gdk_rect.width = m_sash_size;
+        gdk_rect.width = m_sashSize;
         gdk_rect.height = rect.height;
     }
     else
         gdk_rect.height = rect.height;
     }
     else
@@ -460,17 +409,17 @@ void wxAuiDefaultDockArt::DrawSash(wxDC& dc, wxWindow *window, int orientation,
         gdk_rect.x = rect.x;
         gdk_rect.y = rect.y;
         gdk_rect.width = rect.width;
         gdk_rect.x = rect.x;
         gdk_rect.y = rect.y;
         gdk_rect.width = rect.width;
-        gdk_rect.height = m_sash_size;
+        gdk_rect.height = m_sashSize;
     }
 #endif
 
     if (!window) return;
     if (!window->m_wxwindow) return;
     }
 #endif
 
     if (!window) return;
     if (!window->m_wxwindow) return;
-    if (!GTK_WIDGET_DRAWABLE(window->m_wxwindow)) return;
+    if (!gtk_widget_is_drawable(window->m_wxwindow)) return;
 
     gtk_paint_handle
     (
 
     gtk_paint_handle
     (
-        window->m_wxwindow->style,
+        gtk_widget_get_style(window->m_wxwindow),
         window->GTKGetDrawingWindow(),
         // flags & wxCONTROL_CURRENT ? GTK_STATE_PRELIGHT : GTK_STATE_NORMAL,
         GTK_STATE_NORMAL,
         window->GTKGetDrawingWindow(),
         // flags & wxCONTROL_CURRENT ? GTK_STATE_PRELIGHT : GTK_STATE_NORMAL,
         GTK_STATE_NORMAL,
@@ -489,7 +438,7 @@ void wxAuiDefaultDockArt::DrawSash(wxDC& dc, wxWindow *window, int orientation,
     wxUnusedVar(window);
     wxUnusedVar(orientation);
     dc.SetPen(*wxTRANSPARENT_PEN);
     wxUnusedVar(window);
     wxUnusedVar(orientation);
     dc.SetPen(*wxTRANSPARENT_PEN);
-    dc.SetBrush(m_sash_brush);
+    dc.SetBrush(m_sashBrush);
     dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
 #endif
 }
     dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
 #endif
 }
@@ -504,14 +453,14 @@ void wxAuiDefaultDockArt::DrawBackground(wxDC& dc, wxWindow *WXUNUSED(window), i
     dc.SetBrush(*wxWHITE_BRUSH) ;
     dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
 #endif
     dc.SetBrush(*wxWHITE_BRUSH) ;
     dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
 #endif
-    dc.SetBrush(m_background_brush);
+    dc.SetBrush(m_backgroundBrush);
     dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
 }
 
 void wxAuiDefaultDockArt::DrawBorder(wxDC& dc, wxWindow *WXUNUSED(window), const wxRect& _rect,
                                   wxAuiPaneInfo& pane)
 {
     dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
 }
 
 void wxAuiDefaultDockArt::DrawBorder(wxDC& dc, wxWindow *WXUNUSED(window), const wxRect& _rect,
                                   wxAuiPaneInfo& pane)
 {
-    dc.SetPen(m_border_pen);
+    dc.SetPen(m_borderPen);
     dc.SetBrush(*wxTRANSPARENT_BRUSH);
 
     wxRect rect = _rect;
     dc.SetBrush(*wxTRANSPARENT_BRUSH);
 
     wxRect rect = _rect;
@@ -524,7 +473,7 @@ void wxAuiDefaultDockArt::DrawBorder(wxDC& dc, wxWindow *WXUNUSED(window), const
             dc.SetPen(*wxWHITE_PEN);
             dc.DrawLine(rect.x, rect.y, rect.x+rect.width, rect.y);
             dc.DrawLine(rect.x, rect.y, rect.x, rect.y+rect.height);
             dc.SetPen(*wxWHITE_PEN);
             dc.DrawLine(rect.x, rect.y, rect.x+rect.width, rect.y);
             dc.DrawLine(rect.x, rect.y, rect.x, rect.y+rect.height);
-            dc.SetPen(m_border_pen);
+            dc.SetPen(m_borderPen);
             dc.DrawLine(rect.x, rect.y+rect.height-1,
                         rect.x+rect.width, rect.y+rect.height-1);
             dc.DrawLine(rect.x+rect.width-1, rect.y,
             dc.DrawLine(rect.x, rect.y+rect.height-1,
                         rect.x+rect.width, rect.y+rect.height-1);
             dc.DrawLine(rect.x+rect.width-1, rect.y,
@@ -545,12 +494,12 @@ void wxAuiDefaultDockArt::DrawBorder(wxDC& dc, wxWindow *WXUNUSED(window), const
 
 void wxAuiDefaultDockArt::DrawCaptionBackground(wxDC& dc, const wxRect& rect, bool active)
 {
 
 void wxAuiDefaultDockArt::DrawCaptionBackground(wxDC& dc, const wxRect& rect, bool active)
 {
-    if (m_gradient_type == wxAUI_GRADIENT_NONE)
+    if (m_gradientType == wxAUI_GRADIENT_NONE)
     {
         if (active)
     {
         if (active)
-            dc.SetBrush(wxBrush(m_active_caption_colour));
+            dc.SetBrush(wxBrush(m_activeCaptionColour));
         else
         else
-            dc.SetBrush(wxBrush(m_inactive_caption_colour));
+            dc.SetBrush(wxBrush(m_inactiveCaptionColour));
 
         dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
     }
 
         dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
     }
@@ -561,15 +510,15 @@ void wxAuiDefaultDockArt::DrawCaptionBackground(wxDC& dc, const wxRect& rect, bo
             // on mac the gradients are expected to become darker from the top
 #ifdef __WXMAC__
             DrawGradientRectangle(dc, rect,
             // on mac the gradients are expected to become darker from the top
 #ifdef __WXMAC__
             DrawGradientRectangle(dc, rect,
-                                 m_active_caption_colour,
-                                 m_active_caption_gradient_colour,
-                                 m_gradient_type);
+                                 m_activeCaptionColour,
+                                 m_activeCaptionGradientColour,
+                                 m_gradientType);
 #else
             // on other platforms, active gradients become lighter at the top
             DrawGradientRectangle(dc, rect,
 #else
             // on other platforms, active gradients become lighter at the top
             DrawGradientRectangle(dc, rect,
-                                 m_active_caption_gradient_colour,
-                                 m_active_caption_colour,
-                                 m_gradient_type);
+                                 m_activeCaptionGradientColour,
+                                 m_activeCaptionColour,
+                                 m_gradientType);
 #endif
         }
         else
 #endif
         }
         else
@@ -577,15 +526,15 @@ void wxAuiDefaultDockArt::DrawCaptionBackground(wxDC& dc, const wxRect& rect, bo
 #ifdef __WXMAC__
             // on mac the gradients are expected to become darker from the top
             DrawGradientRectangle(dc, rect,
 #ifdef __WXMAC__
             // on mac the gradients are expected to become darker from the top
             DrawGradientRectangle(dc, rect,
-                                 m_inactive_caption_gradient_colour,
-                                 m_inactive_caption_colour,
-                                 m_gradient_type);
+                                 m_inactiveCaptionGradientColour,
+                                 m_inactiveCaptionColour,
+                                 m_gradientType);
 #else
             // on other platforms, inactive gradients become lighter at the bottom
             DrawGradientRectangle(dc, rect,
 #else
             // on other platforms, inactive gradients become lighter at the bottom
             DrawGradientRectangle(dc, rect,
-                                 m_inactive_caption_colour,
-                                 m_inactive_caption_gradient_colour,
-                                 m_gradient_type);
+                                 m_inactiveCaptionColour,
+                                 m_inactiveCaptionGradientColour,
+                                 m_gradientType);
 #endif
         }
     }
 #endif
         }
     }
@@ -598,15 +547,23 @@ void wxAuiDefaultDockArt::DrawCaption(wxDC& dc, wxWindow *WXUNUSED(window),
                                    wxAuiPaneInfo& pane)
 {
     dc.SetPen(*wxTRANSPARENT_PEN);
                                    wxAuiPaneInfo& pane)
 {
     dc.SetPen(*wxTRANSPARENT_PEN);
-    dc.SetFont(m_caption_font);
+    dc.SetFont(m_captionFont);
 
     DrawCaptionBackground(dc, rect,
                           (pane.state & wxAuiPaneInfo::optionActive)?true:false);
 
 
     DrawCaptionBackground(dc, rect,
                           (pane.state & wxAuiPaneInfo::optionActive)?true:false);
 
+    int caption_offset = 0;
+    if ( pane.icon.IsOk() )
+    {
+        DrawIcon(dc, rect, pane);
+
+        caption_offset += pane.icon.GetWidth() + 3;
+    }
+
     if (pane.state & wxAuiPaneInfo::optionActive)
     if (pane.state & wxAuiPaneInfo::optionActive)
-        dc.SetTextForeground(m_active_caption_text_colour);
+        dc.SetTextForeground(m_activeCaptionTextColour);
     else
     else
-        dc.SetTextForeground(m_inactive_caption_text_colour);
+        dc.SetTextForeground(m_inactiveCaptionTextColour);
 
 
     wxCoord w,h;
 
 
     wxCoord w,h;
@@ -616,25 +573,34 @@ void wxAuiDefaultDockArt::DrawCaption(wxDC& dc, wxWindow *WXUNUSED(window),
     clip_rect.width -= 3; // text offset
     clip_rect.width -= 2; // button padding
     if (pane.HasCloseButton())
     clip_rect.width -= 3; // text offset
     clip_rect.width -= 2; // button padding
     if (pane.HasCloseButton())
-        clip_rect.width -= m_button_size;
+        clip_rect.width -= m_buttonSize;
     if (pane.HasPinButton())
     if (pane.HasPinButton())
-        clip_rect.width -= m_button_size;
+        clip_rect.width -= m_buttonSize;
     if (pane.HasMaximizeButton())
     if (pane.HasMaximizeButton())
-        clip_rect.width -= m_button_size;
+        clip_rect.width -= m_buttonSize;
 
     wxString draw_text = wxAuiChopText(dc, text, clip_rect.width);
 
     dc.SetClippingRegion(clip_rect);
 
     wxString draw_text = wxAuiChopText(dc, text, clip_rect.width);
 
     dc.SetClippingRegion(clip_rect);
-    dc.DrawText(draw_text, rect.x+3, rect.y+(rect.height/2)-(h/2)-1);
+    dc.DrawText(draw_text, rect.x+3 + caption_offset, rect.y+(rect.height/2)-(h/2)-1);
     dc.DestroyClippingRegion();
 }
 
     dc.DestroyClippingRegion();
 }
 
+void
+wxAuiDefaultDockArt::DrawIcon(wxDC& dc, const wxRect& rect, wxAuiPaneInfo& pane)
+{
+   // Draw the icon centered vertically
+   dc.DrawBitmap(pane.icon,
+                 rect.x+2, rect.y+(rect.height-pane.icon.GetHeight())/2,
+                 true);
+}
+
 void wxAuiDefaultDockArt::DrawGripper(wxDC& dc, wxWindow *WXUNUSED(window),
                                    const wxRect& rect,
                                    wxAuiPaneInfo& pane)
 {
     dc.SetPen(*wxTRANSPARENT_PEN);
 void wxAuiDefaultDockArt::DrawGripper(wxDC& dc, wxWindow *WXUNUSED(window),
                                    const wxRect& rect,
                                    wxAuiPaneInfo& pane)
 {
     dc.SetPen(*wxTRANSPARENT_PEN);
-    dc.SetBrush(m_gripper_brush);
+    dc.SetBrush(m_gripperBrush);
 
     dc.DrawRectangle(rect.x, rect.y, rect.width,rect.height);
 
 
     dc.DrawRectangle(rect.x, rect.y, rect.width,rect.height);
 
@@ -643,12 +609,12 @@ void wxAuiDefaultDockArt::DrawGripper(wxDC& dc, wxWindow *WXUNUSED(window),
         int y = 5;
         while (1)
         {
         int y = 5;
         while (1)
         {
-            dc.SetPen(m_gripper_pen1);
+            dc.SetPen(m_gripperPen1);
             dc.DrawPoint(rect.x+3, rect.y+y);
             dc.DrawPoint(rect.x+3, rect.y+y);
-            dc.SetPen(m_gripper_pen2);
+            dc.SetPen(m_gripperPen2);
             dc.DrawPoint(rect.x+3, rect.y+y+1);
             dc.DrawPoint(rect.x+4, rect.y+y);
             dc.DrawPoint(rect.x+3, rect.y+y+1);
             dc.DrawPoint(rect.x+4, rect.y+y);
-            dc.SetPen(m_gripper_pen3);
+            dc.SetPen(m_gripperPen3);
             dc.DrawPoint(rect.x+5, rect.y+y+1);
             dc.DrawPoint(rect.x+5, rect.y+y+2);
             dc.DrawPoint(rect.x+4, rect.y+y+2);
             dc.DrawPoint(rect.x+5, rect.y+y+1);
             dc.DrawPoint(rect.x+5, rect.y+y+2);
             dc.DrawPoint(rect.x+4, rect.y+y+2);
@@ -663,12 +629,12 @@ void wxAuiDefaultDockArt::DrawGripper(wxDC& dc, wxWindow *WXUNUSED(window),
         int x = 5;
         while (1)
         {
         int x = 5;
         while (1)
         {
-            dc.SetPen(m_gripper_pen1);
+            dc.SetPen(m_gripperPen1);
             dc.DrawPoint(rect.x+x, rect.y+3);
             dc.DrawPoint(rect.x+x, rect.y+3);
-            dc.SetPen(m_gripper_pen2);
+            dc.SetPen(m_gripperPen2);
             dc.DrawPoint(rect.x+x+1, rect.y+3);
             dc.DrawPoint(rect.x+x, rect.y+4);
             dc.DrawPoint(rect.x+x+1, rect.y+3);
             dc.DrawPoint(rect.x+x, rect.y+4);
-            dc.SetPen(m_gripper_pen3);
+            dc.SetPen(m_gripperPen3);
             dc.DrawPoint(rect.x+x+1, rect.y+5);
             dc.DrawPoint(rect.x+x+2, rect.y+5);
             dc.DrawPoint(rect.x+x+2, rect.y+4);
             dc.DrawPoint(rect.x+x+1, rect.y+5);
             dc.DrawPoint(rect.x+x+2, rect.y+5);
             dc.DrawPoint(rect.x+x+2, rect.y+4);
@@ -694,30 +660,30 @@ void wxAuiDefaultDockArt::DrawPaneButton(wxDC& dc, wxWindow *WXUNUSED(window),
         default:
         case wxAUI_BUTTON_CLOSE:
             if (pane.state & wxAuiPaneInfo::optionActive)
         default:
         case wxAUI_BUTTON_CLOSE:
             if (pane.state & wxAuiPaneInfo::optionActive)
-                bmp = m_active_close_bitmap;
+                bmp = m_activeCloseBitmap;
             else
             else
-                bmp = m_inactive_close_bitmap;
+                bmp = m_inactiveCloseBitmap;
             break;
         case wxAUI_BUTTON_PIN:
             if (pane.state & wxAuiPaneInfo::optionActive)
             break;
         case wxAUI_BUTTON_PIN:
             if (pane.state & wxAuiPaneInfo::optionActive)
-                bmp = m_active_pin_bitmap;
+                bmp = m_activePinBitmap;
             else
             else
-                bmp = m_inactive_pin_bitmap;
+                bmp = m_inactivePinBitmap;
             break;
         case wxAUI_BUTTON_MAXIMIZE_RESTORE:
             if (pane.IsMaximized())
             {
                 if (pane.state & wxAuiPaneInfo::optionActive)
             break;
         case wxAUI_BUTTON_MAXIMIZE_RESTORE:
             if (pane.IsMaximized())
             {
                 if (pane.state & wxAuiPaneInfo::optionActive)
-                    bmp = m_active_restore_bitmap;
+                    bmp = m_activeRestoreBitmap;
                 else
                 else
-                    bmp = m_inactive_restore_bitmap;
+                    bmp = m_inactiveRestoreBitmap;
             }
             else
             {
                 if (pane.state & wxAuiPaneInfo::optionActive)
             }
             else
             {
                 if (pane.state & wxAuiPaneInfo::optionActive)
-                    bmp = m_active_maximize_bitmap;
+                    bmp = m_activeMaximizeBitmap;
                 else
                 else
-                    bmp = m_inactive_maximize_bitmap;
+                    bmp = m_inactiveMaximizeBitmap;
             }
             break;
     }
             }
             break;
     }
@@ -741,13 +707,13 @@ void wxAuiDefaultDockArt::DrawPaneButton(wxDC& dc, wxWindow *WXUNUSED(window),
     {
         if (pane.state & wxAuiPaneInfo::optionActive)
         {
     {
         if (pane.state & wxAuiPaneInfo::optionActive)
         {
-            dc.SetBrush(wxBrush(wxAuiStepColour(m_active_caption_colour, 120)));
-            dc.SetPen(wxPen(wxAuiStepColour(m_active_caption_colour, 70)));
+            dc.SetBrush(wxBrush(m_activeCaptionColour.ChangeLightness(120)));
+            dc.SetPen(wxPen(m_activeCaptionColour.ChangeLightness(70)));
         }
         else
         {
         }
         else
         {
-            dc.SetBrush(wxBrush(wxAuiStepColour(m_inactive_caption_colour, 120)));
-            dc.SetPen(wxPen(wxAuiStepColour(m_inactive_caption_colour, 70)));
+            dc.SetBrush(wxBrush(m_inactiveCaptionColour.ChangeLightness(120)));
+            dc.SetPen(wxPen(m_inactiveCaptionColour.ChangeLightness(70)));
         }
 
         // draw the background behind the button
         }
 
         // draw the background behind the button