// headers
// ----------------------------------------------------------------------------
#ifdef __GNUG__
- #pragma implementation "confbase.h"
+ #pragma implementation "confbase.h"
#endif
-#include "wx/wxprec.h"
+#include "wx/wxprec.h"
#ifndef WX_PRECOMP
-#include "wx/wx.h"
+ #include "wx/wx.h"
#endif
-#include <wx/confbase.h>
-
-#ifdef wxUSE_CONFIG
+#if wxUSE_CONFIG
#ifdef __BORLANDC__
#pragma hdrstop
#endif //__BORLANDC__
-#include <wx/app.h>
-#include <wx/file.h>
-#include <wx/log.h>
-#include <wx/textfile.h>
-#include <wx/utils.h>
-
-// we must include (one of) these files for wxConfigBase::Create
-#if defined(__WXMSW__) && defined(wxCONFIG_WIN32_NATIVE)
- #ifdef __WIN32__
- #include <wx/msw/regconf.h>
- #else //WIN16
- #include <wx/msw/iniconf.h>
- #endif
-#else // either we're under Unix or wish to use files even under Windows
- #include <wx/fileconf.h>
-#endif
+#include "wx/app.h"
+#include "wx/file.h"
+#include "wx/log.h"
+#include "wx/textfile.h"
+#include "wx/utils.h"
+
+#include "wx/config.h"
-#include <stdlib.h>
-#include <math.h>
-#include <ctype.h> // for isalnum()
+#include <stdlib.h>
+#include <math.h>
+#include <ctype.h> // for isalnum()
// ----------------------------------------------------------------------------
// global and class static variables
wxString str;
if (Read(key, & str))
{
- *val = atof(str);
+ *val = wxAtof(str);
return TRUE;
}
else
bool wxConfigBase::Write(const wxString& key, double val)
{
wxString str;
- str.Printf("%f", val);
+ str.Printf(_T("%f"), val);
return Write(key, str);
}
wxString strVarName(str.c_str() + n + 1, m - n - 1);
- const char *pszValue = getenv(strVarName);
+ const wxChar *pszValue = wxGetenv(strVarName);
if ( pszValue != NULL ) {
strResult += pszValue;
}
if ( bracket != Bracket_None ) {
if ( m == str.Len() || str[m] != (char)bracket ) {
wxLogWarning(_("Environment variables expansion failed: "
- "missing '%c' at position %d in '%s'."),
+ "missing '%c' at position %d in '%s'."),
(char)bracket, m + 1, str.c_str());
}
else {
}
// this function is used to properly interpret '..' in path
-void wxSplitPath(wxArrayString& aParts, const char *sz)
+void wxSplitPath(wxArrayString& aParts, const wxChar *sz)
{
aParts.Empty();
wxString strCurrent;
- const char *pc = sz;
+ const wxChar *pc = sz;
for ( ;; ) {
- if ( *pc == '\0' || *pc == wxCONFIG_PATH_SEPARATOR ) {
- if ( strCurrent == "." ) {
+ if ( *pc == _T('\0') || *pc == wxCONFIG_PATH_SEPARATOR ) {
+ if ( strCurrent == _T(".") ) {
// ignore
}
- else if ( strCurrent == ".." ) {
+ else if ( strCurrent == _T("..") ) {
// go up one level
if ( aParts.IsEmpty() )
wxLogWarning(_("'%s' has extra '..', ignored."), sz);
//else:
// could log an error here, but we prefer to ignore extra '/'
- if ( *pc == '\0' )
+ if ( *pc == _T('\0') )
return;
}
else
}
}
-#endif
-
- // wxUSE_CONFIG
+#endif // wxUSE_CONFIG