HANDLE hThread = m_internal->GetHandle();
- // Check if thread is really still running. There is a
- // race condition in WinThreadStart between the time the
- // m_internal->m_state is set to STATE_EXITED and the win32
- // thread actually exits. It can be flagged as STATE_EXITED
- // and then we don't wait for it to exit. This will cause
- // GetExitCodeThread to return STILL_ACTIVE.
- if ( !isRunning )
- {
- if ( !IsRunning() )
- {
- if ( ::GetExitCodeThread(hThread, (LPDWORD)&rc) )
- {
- if ((DWORD)rc == STILL_ACTIVE)
- isRunning = TRUE;
- }
- }
- else
- {
- isRunning = TRUE;
- }
- }
-
- // does it still run?
- if ( isRunning )
+ // does is still run?
+ if ( isRunning || IsRunning() )
{
if ( IsMain() )
{
break;
case WAIT_OBJECT_0 + 1:
+ // new message arrived, process it
+ if ( !wxTheApp->DoMessage() )
{
- MSG peekMsg;
- // Check if a new message has really arrived.
- // MsgWaitForMultipleObjects can indicate that a message
- // is ready for processing, but this message may be sucked
- // up by GetMessage and then GetMessage will hang and not
- // allow us to process the actual thread exit event.
- if (::PeekMessage(&peekMsg, (HWND) NULL, 0, 0, PM_NOREMOVE))
- {
- // new message arrived, process it
- if ( !wxTheApp->DoMessage() )
- {
- // WM_QUIT received: kill the thread
- Kill();
-
- return wxTHREAD_KILLED;
- }
- }
+ // WM_QUIT received: kill the thread
+ Kill();
+
+ return wxTHREAD_KILLED;
}
break;