]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/stdpaths.h
check for wxUSE_TIMER in headers, not the files including them
[wxWidgets.git] / include / wx / stdpaths.h
index ed75f6e2316ab81431c74693d1f9c5501d84c723..9f6c619f6367c3f3c0048ff1a26ac1474eb92933 100644 (file)
 
 #include "wx/defs.h"
 
-#if wxUSE_STDPATHS
-
 #include "wx/string.h"
+#include "wx/filefn.h"
 
 // ----------------------------------------------------------------------------
 // wxStandardPaths returns the standard locations in the file system
 // ----------------------------------------------------------------------------
 
+// NB: This is always compiled in, wxUSE_STDPATHS=0 only disables native
+//     wxStandardPaths class, but a minimal version is always available
 class WXDLLIMPEXP_BASE wxStandardPathsBase
 {
 public:
+    // possible resources categorires
+    enum ResourceCat
+    {
+        // no special category
+        ResourceCat_None,
+
+        // message catalog resources
+        ResourceCat_Messages,
+
+        // end of enum marker
+        ResourceCat_Max
+    };
+
+
     // return the global standard paths object
     static wxStandardPathsBase& Get();
 
+    // return the path (directory+filename) of the running executable or
+    // wxEmptyString if it couldn't be determined.
+    // The path is returned as an absolute path whenever possible.
+    // Default implementation only try to use wxApp->argv[0].
+    virtual wxString GetExecutablePath() const;
 
     // return the directory with system config files:
     // /etc under Unix, c:\Documents and Settings\All Users\Application Data
@@ -74,6 +94,37 @@ public:
     // Contents/Plugins app bundle subdirectory under Mac
     virtual wxString GetPluginsDir() const = 0;
 
+    // get resources directory: resources are auxiliary files used by the
+    // application and include things like image and sound files
+    //
+    // same as GetDataDir() for all platforms except Mac where it returns
+    // Contents/Resources subdirectory of the app bundle
+    virtual wxString GetResourcesDir() const { return GetDataDir(); }
+
+    // get localized resources directory containing the resource files of the
+    // specified category for the given language
+    //
+    // in general this is just GetResourcesDir()/lang under Windows and Unix
+    // and GetResourcesDir()/lang.lproj under Mac but is something quite
+    // different under Unix for message catalog category (namely the standard
+    // prefix/share/locale/lang/LC_MESSAGES)
+    virtual wxString
+    GetLocalizedResourcesDir(const wxString& lang,
+                             ResourceCat WXUNUSED(category)
+                                = ResourceCat_None) const
+    {
+        return GetResourcesDir() + wxFILE_SEP_PATH + lang;
+    }
+
+    // return the "Documents" directory for the current user
+    //
+    // C:\Documents and Settings\username\Documents under Windows,
+    // $HOME under Unix and ~/Documents under Mac
+    virtual wxString GetDocumentsDir() const;
+
+    // return the temporary directory for the current user
+    virtual wxString GetTempDir() const;
+
 
     // virtual dtor for the base class
     virtual ~wxStandardPathsBase();
@@ -84,20 +135,53 @@ protected:
     static wxString AppendAppName(const wxString& dir);
 };
 
-#if defined(__WXMSW__)
-    #include "wx/msw/stdpaths.h"
-// We want CoreFoundation paths on both CarbonLib and Darwin (for all ports)
-#elif defined(__WXMAC__) || defined(__DARWIN__)
-    #include "wx/mac/corefoundation/stdpaths.h"
-#elif defined(__OS2__)
-    #include "wx/os2/stdpaths.h"
-#elif defined(__UNIX__)
-    #include "wx/unix/stdpaths.h"
-#elif defined(__PALMOS__)
-    #include "wx/palmos/stdpaths.h"
+#if wxUSE_STDPATHS
+    #if defined(__WXMSW__)
+        #include "wx/msw/stdpaths.h"
+        #define wxHAS_NATIVE_STDPATHS
+    // We want CoreFoundation paths on both CarbonLib and Darwin (for all ports)
+    #elif defined(__WXMAC__) || defined(__DARWIN__)
+        #include "wx/mac/corefoundation/stdpaths.h"
+        #define wxHAS_NATIVE_STDPATHS
+    #elif defined(__OS2__)
+        #include "wx/os2/stdpaths.h"
+        #define wxHAS_NATIVE_STDPATHS
+    #elif defined(__UNIX__)
+        #include "wx/unix/stdpaths.h"
+        #define wxHAS_NATIVE_STDPATHS
+    #elif defined(__PALMOS__)
+        #include "wx/palmos/stdpaths.h"
+        #define wxHAS_NATIVE_STDPATHS
+    #endif
 #endif
 
-#endif // wxUSE_STDPATHS
+// ----------------------------------------------------------------------------
+// Minimal generic implementation
+// ----------------------------------------------------------------------------
+
+// NB: Note that this minimal implementation is compiled in even if
+//     wxUSE_STDPATHS=0, so that our code can still use wxStandardPaths.
+
+#ifndef wxHAS_NATIVE_STDPATHS
+class WXDLLIMPEXP_BASE wxStandardPaths : public wxStandardPathsBase
+{
+public:
+    void SetInstallPrefix(const wxString& prefix) { m_prefix = prefix; }
+    wxString GetInstallPrefix() const { return m_prefix; }
+
+    virtual wxString GetExecutablePath() const { return m_prefix; }
+    virtual wxString GetConfigDir() const { return m_prefix; }
+    virtual wxString GetUserConfigDir() const { return m_prefix; }
+    virtual wxString GetDataDir() const { return m_prefix; }
+    virtual wxString GetLocalDataDir() const { return m_prefix; }
+    virtual wxString GetUserDataDir() const { return m_prefix; }
+    virtual wxString GetPluginsDir() const { return m_prefix; }
+    virtual wxString GetDocumentsDir() const { return m_prefix; }
+
+private:
+    wxString m_prefix;
+};
+#endif // !wxHAS_NATIVE_STDPATHS
 
 #endif // _WX_STDPATHS_H_