/////////////////////////////////////////////////////////////////////////////
// Name: wx/display.h
// Purpose: wxDisplay class
-// Author: Royce Mitchell III
-// Modified by: Vadim Zeitlin (resolution changes, display modes, ...)
+// Author: Royce Mitchell III, Vadim Zeitlin
// Created: 06/21/02
// RCS-ID: $Id$
-// Copyright: (c) 2002-2003 wxWindows team
+// Copyright: (c) 2002-2006 wxWidgets team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_DISPLAY_H_BASE_
#define _WX_DISPLAY_H_BASE_
-#if wxUSE_DISPLAY
-
-#if defined(__GNUG__) && !defined(__APPLE__)
- #pragma interface "displaybase.h"
-#endif
+// NB: no #if wxUSE_DISPLAY here, the display geometry part of this class (but
+// not the video mode stuff) is always available but if wxUSE_DISPLAY == 0
+// it becomes just a trivial wrapper around the old wxDisplayXXX() functions
-#include "wx/dynarray.h"
+#if wxUSE_DISPLAY
+ #include "wx/dynarray.h"
+ #include "wx/vidmode.h"
-// ----------------------------------------------------------------------------
-// wxVideoMode: contains video mode parameters for a display
-// ----------------------------------------------------------------------------
+ WX_DECLARE_EXPORTED_OBJARRAY(wxVideoMode, wxArrayVideoModes);
-struct WXDLLEXPORT wxVideoMode
-{
- wxVideoMode(int width = 0, int height = 0, int depth = 0, int freq = 0)
- {
- w = width;
- h = height;
-
- bpp = depth;
-
- refresh = freq;
- }
-
- // default copy ctor and assignment operator are ok
-
- bool operator==(const wxVideoMode& m) const
- {
- return w == m.w && h == m.h && bpp == m.bpp && refresh == m.refresh;
- }
- bool operator!=(const wxVideoMode& mode) const
- {
- return !operator==(mode);
- }
-
- // returns true if this mode matches the other one in the sense that all
- // non zero fields of the other mode have the same value in this one
- // (except for refresh which is allowed to have a greater value)
- bool Matches(const wxVideoMode& other) const
- {
- return (!other.w || w == other.w) &&
- (!other.h || h == other.h) &&
- (!other.bpp || bpp == other.bpp) &&
- (!other.refresh || refresh >= other.refresh);
- }
-
- // the screen size in pixels (e.g. 640*480), 0 means unspecified
- int w, h;
-
- // bits per pixel (e.g. 32), 1 is monochrome and 0 means unspecified/known
- int bpp;
-
- // refresh frequency in Hz, 0 means unspecified/unknown
- int refresh;
-};
+ // default, uninitialized, video mode object
+ extern WXDLLEXPORT_DATA(const wxVideoMode) wxDefaultVideoMode;
+#endif // wxUSE_DISPLAY
-WX_DECLARE_EXPORTED_OBJARRAY(wxVideoMode, wxArrayVideoModes);
+class WXDLLEXPORT wxWindow;
+class WXDLLEXPORT wxPoint;
+class WXDLLEXPORT wxRect;
+class WXDLLIMPEXP_BASE wxString;
-// default, uninitialized, video mode object
-WXDLLEXPORT_DATA(extern const wxVideoMode) wxDefaultVideoMode;
+class WXDLLEXPORT wxDisplayFactory;
+class WXDLLEXPORT wxDisplayImpl;
// ----------------------------------------------------------------------------
-// wxDisplayBase: represents a display/monitor attached to the system
+// wxDisplay: represents a display/monitor attached to the system
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxDisplayBase
+class WXDLLEXPORT wxDisplay
{
public:
// initialize the object containing all information about the given
//
// the displays are numbered from 0 to GetCount() - 1, 0 is always the
// primary display and the only one which is always supported
- wxDisplayBase(size_t index = 0);
+ wxDisplay(size_t n = 0);
+
+ // dtor is not virtual as this is a concrete class not meant to be derived
+ // from
+ ~wxDisplay();
+
// return the number of available displays, valid parameters to
// wxDisplay ctor are from 0 up to this number
// return true if the object was initialized successfully
- virtual bool IsOk() const { return true; }
+ bool IsOk() const { return m_impl != NULL; }
+
+ // get the full display size
+ wxRect GetGeometry() const;
- // get the display size
- virtual wxRect GetGeometry() const = 0;
+ // get the client area of the display, i.e. without taskbars and such
+ wxRect GetClientArea() const;
// name may be empty
- virtual wxString GetName() const = 0;
+ wxString GetName() const;
- // display 0 is always the primary display
- bool IsPrimary() const { return m_index == 0; }
+ // display 0 is usually the primary display
+ bool IsPrimary() const;
+#if wxUSE_DISPLAY
// enumerate all video modes supported by this display matching the given
// one (in the sense of wxVideoMode::Match())
//
// always at least one video mode supported by display, the returned array
// is only empty for the default value of the argument if this function is
// not supported at all on this platform
- virtual wxArrayVideoModes
- GetModes(const wxVideoMode& mode = wxDefaultVideoMode) const = 0;
+ wxArrayVideoModes
+ GetModes(const wxVideoMode& mode = wxDefaultVideoMode) const;
// get current video mode
- virtual wxVideoMode GetCurrentMode() const = 0;
+ wxVideoMode GetCurrentMode() const;
// change current mode, return true if succeeded, false otherwise
//
// for the default value of the argument restores the video mode to default
- virtual bool ChangeMode(const wxVideoMode& mode = wxDefaultVideoMode) = 0;
+ bool ChangeMode(const wxVideoMode& mode = wxDefaultVideoMode);
// restore the default video mode (just a more readable synonym)
void ResetMode() { (void)ChangeMode(); }
+#endif // wxUSE_DISPLAY
- // virtual dtor as for any base class
- virtual ~wxDisplayBase() { }
+private:
+ // returns the factory used to implement our static methods and create new
+ // displays
+ static wxDisplayFactory& Factory();
-protected:
- // the index of this display (0 is always the primary one)
- size_t m_index;
+ // creates the factory object, called by Factory() when it is called for
+ // the first time and should return a pointer allocated with new (the
+ // caller will delete it)
+ //
+ // this method must be implemented in platform-specific code if
+ // wxUSE_DISPLAY == 1 (if it is 0 we provide the stub in common code)
+ static wxDisplayFactory *CreateFactory();
- DECLARE_NO_COPY_CLASS(wxDisplayBase);
-};
+ // the real implementation
+ wxDisplayImpl *m_impl;
-#if defined(__WXMSW__)
- #include "wx/msw/display.h"
-#elif defined(__WXMOTIF__)
- #include "wx/motif/display.h"
-#elif defined(__WXGTK__)
- #include "wx/gtk/display.h"
-#elif defined(__WXMAC__)
- #include "wx/mac/display.h"
-#elif defined(__WXPM__)
- #include "wx/os2/display.h"
-#endif
-#endif // wxUSE_DISPLAY
+ DECLARE_NO_COPY_CLASS(wxDisplay)
+};
#endif // _WX_DISPLAY_H_BASE_