// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "bmpbuttn.h"
#endif
#include "wx/msw/private.h"
+// ----------------------------------------------------------------------------
+// macros
+// ----------------------------------------------------------------------------
+
+#if wxUSE_EXTENDED_RTTI
+
+WX_DEFINE_FLAGS( wxBitmapButtonStyle )
+
+wxBEGIN_FLAGS( wxBitmapButtonStyle )
+ // new style border flags, we put them first to
+ // use them for streaming out
+ wxFLAGS_MEMBER(wxBORDER_SIMPLE)
+ wxFLAGS_MEMBER(wxBORDER_SUNKEN)
+ wxFLAGS_MEMBER(wxBORDER_DOUBLE)
+ wxFLAGS_MEMBER(wxBORDER_RAISED)
+ wxFLAGS_MEMBER(wxBORDER_STATIC)
+ wxFLAGS_MEMBER(wxBORDER_NONE)
+
+ // old style border flags
+ wxFLAGS_MEMBER(wxSIMPLE_BORDER)
+ wxFLAGS_MEMBER(wxSUNKEN_BORDER)
+ wxFLAGS_MEMBER(wxDOUBLE_BORDER)
+ wxFLAGS_MEMBER(wxRAISED_BORDER)
+ wxFLAGS_MEMBER(wxSTATIC_BORDER)
+ wxFLAGS_MEMBER(wxNO_BORDER)
+
+ // standard window styles
+ wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
+ wxFLAGS_MEMBER(wxCLIP_CHILDREN)
+ wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW)
+ wxFLAGS_MEMBER(wxWANTS_CHARS)
+ wxFLAGS_MEMBER(wxNO_FULL_REPAINT_ON_RESIZE)
+ wxFLAGS_MEMBER(wxALWAYS_SHOW_SB )
+ wxFLAGS_MEMBER(wxVSCROLL)
+ wxFLAGS_MEMBER(wxHSCROLL)
+
+ wxFLAGS_MEMBER(wxBU_AUTODRAW)
+ wxFLAGS_MEMBER(wxBU_LEFT)
+ wxFLAGS_MEMBER(wxBU_RIGHT)
+ wxFLAGS_MEMBER(wxBU_TOP)
+ wxFLAGS_MEMBER(wxBU_BOTTOM)
+wxEND_FLAGS( wxBitmapButtonStyle )
+
+IMPLEMENT_DYNAMIC_CLASS_XTI(wxBitmapButton, wxButton,"wx/bmpbuttn.h")
+
+wxBEGIN_PROPERTIES_TABLE(wxBitmapButton)
+ wxPROPERTY_FLAGS( WindowStyle , wxBitmapButtonStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
+wxEND_PROPERTIES_TABLE()
+
+wxBEGIN_HANDLERS_TABLE(wxBitmapButton)
+wxEND_HANDLERS_TABLE()
+
+wxCONSTRUCTOR_5( wxBitmapButton , wxWindow* , Parent , wxWindowID , Id , wxBitmap , Bitmap , wxPoint , Position , wxSize , Size )
+
+#else
IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton, wxButton)
+#endif
/*
TODO PROPERTIES :
bool wxBitmapButton::Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
const wxPoint& pos,
const wxSize& size, long style,
- const wxValidator& validator,
+ const wxValidator& wxVALIDATOR_PARAM(validator),
const wxString& name)
{
m_bmpNormal = bitmap;