iterator operator-(ptrdiff_t n) const
{ return iterator(str(), wxStringOperations::AddToIter(m_cur, -n)); }
+ // Normal iterators need to be comparable with the const_iterators so
+ // declare the comparison operators and implement them below after the
+ // full const_iterator declaration.
+ bool operator==(const const_iterator& i) const;
+ bool operator!=(const const_iterator& i) const;
+ bool operator<(const const_iterator& i) const;
+ bool operator>(const const_iterator& i) const;
+ bool operator<=(const const_iterator& i) const;
+ bool operator>=(const const_iterator& i) const;
+
private:
iterator(wxString *wxstr, underlying_iterator ptr)
: m_cur(ptr), m_node(wxstr, &m_cur) {}
const_iterator operator-(ptrdiff_t n) const
{ return const_iterator(str(), wxStringOperations::AddToIter(m_cur, -n)); }
+ // Notice that comparison operators taking non-const iterator are not
+ // needed here because of the implicit conversion from non-const iterator
+ // to const ones ensure that the versions for const_iterator declared
+ // inside WX_STR_ITERATOR_IMPL can be used.
+
private:
// for internal wxString use only:
const_iterator(const wxString *wxstr, underlying_iterator ptr)
iterator operator-(ptrdiff_t n) const
{ return iterator(wxStringOperations::AddToIter(m_cur, -n)); }
+ // As in UTF-8 case above, define comparison operators taking
+ // const_iterator too.
+ bool operator==(const const_iterator& i) const;
+ bool operator!=(const const_iterator& i) const;
+ bool operator<(const const_iterator& i) const;
+ bool operator>(const const_iterator& i) const;
+ bool operator<=(const const_iterator& i) const;
+ bool operator>=(const const_iterator& i) const;
+
private:
// for internal wxString use only:
iterator(underlying_iterator ptr) : m_cur(ptr) {}
const_iterator operator-(ptrdiff_t n) const
{ return const_iterator(wxStringOperations::AddToIter(m_cur, -n)); }
+ // As in UTF-8 case above, we don't need comparison operators taking
+ // iterator because we have an implicit conversion from iterator to
+ // const_iterator so the operators declared by WX_STR_ITERATOR_IMPL will
+ // be used.
+
private:
// for internal wxString use only:
const_iterator(underlying_iterator ptr) : m_cur(ptr) {}
}
#endif // wxUSE_STRING_POS_CACHE
- // even if we're not built with wxUSE_STL == 1 it is very convenient to allow
- // implicit conversions from std::string to wxString and vice verse as this
- // allows to use the same strings in non-GUI and GUI code, however we don't
- // want to unconditionally add this ctor as it would make wx lib dependent on
- // libstdc++ on some Linux versions which is bad, so instead we ask the
- // client code to define this wxUSE_STD_STRING symbol if they need it
+ // even if we're not built with wxUSE_STD_STRING_CONV_IN_WXSTRING == 1 it is
+ // very convenient to allow implicit conversions from std::string to wxString
+ // and vice verse as this allows to use the same strings in non-GUI and GUI
+ // code, however we don't want to unconditionally add this ctor as it would
+ // make wx lib dependent on libstdc++ on some Linux versions which is bad, so
+ // instead we ask the client code to define this wxUSE_STD_STRING symbol if
+ // they need it
#if wxUSE_STD_STRING
#if wxUSE_UNICODE_WCHAR
wxString(const wxStdWideString& str) : m_impl(str) {}
#endif
#endif // wxUSE_STD_STRING
- // Unlike ctor from std::string, we provide conversion to std::string only
- // if wxUSE_STL and not merely wxUSE_STD_STRING (which is on by default),
- // because it conflicts with operator const char/wchar_t*:
-#if wxUSE_STL
+ // Also always provide explicit conversions to std::[w]string in any case,
+ // see below for the implicit ones.
+#if wxUSE_STD_STRING
+ // We can avoid a copy if we already use this string type internally,
+ // otherwise we create a copy on the fly:
#if wxUSE_UNICODE_WCHAR && wxUSE_STL_BASED_WXSTRING
- // wxStringImpl is std::string in the encoding we want
- operator const wxStdWideString&() const { return m_impl; }
+ #define wxStringToStdWstringRetType const wxStdWideString&
+ const wxStdWideString& ToStdWstring() const { return m_impl; }
#else
// wxStringImpl is either not std::string or needs conversion
- operator wxStdWideString() const
+ #define wxStringToStdWstringRetType wxStdWideString
+ wxStdWideString ToStdWstring() const
{
+#if wxUSE_UNICODE_WCHAR
+ wxScopedWCharBuffer buf =
+ wxScopedWCharBuffer::CreateNonOwned(m_impl.c_str(), m_impl.length());
+#else // !wxUSE_UNICODE_WCHAR
wxScopedWCharBuffer buf(wc_str());
+#endif
+
return wxStdWideString(buf.data(), buf.length());
}
#endif
#if (!wxUSE_UNICODE || wxUSE_UTF8_LOCALE_ONLY) && wxUSE_STL_BASED_WXSTRING
// wxStringImpl is std::string in the encoding we want
- operator const std::string&() const { return m_impl; }
+ #define wxStringToStdStringRetType const std::string&
+ const std::string& ToStdString() const { return m_impl; }
#else
// wxStringImpl is either not std::string or needs conversion
- operator std::string() const
+ #define wxStringToStdStringRetType std::string
+ std::string ToStdString() const
{
wxScopedCharBuffer buf(mb_str());
return std::string(buf.data(), buf.length());
}
#endif
-#endif // wxUSE_STL
+
+#if wxUSE_STD_STRING_CONV_IN_WXSTRING
+ // Implicit conversions to std::[w]string are not provided by default as
+ // they conflict with the implicit conversions to "const char/wchar_t *"
+ // which we use for backwards compatibility but do provide them if
+ // explicitly requested.
+ operator wxStringToStdStringRetType() const { return ToStdString(); }
+ operator wxStringToStdWstringRetType() const { return ToStdWstring(); }
+#endif // wxUSE_STD_STRING_CONV_IN_WXSTRING
+
+#undef wxStringToStdStringRetType
+#undef wxStringToStdWstringRetType
+
+#endif // wxUSE_STD_STRING
wxString Clone() const
{
operator wxCStrData() const { return c_str(); }
// the first two operators conflict with operators for conversion to
- // std::string and they must be disabled in STL build; the next one only
- // makes sense if conversions to char* are also defined and not defining it
- // in STL build also helps us to get more clear error messages for the code
- // which relies on implicit conversion to char* in STL build
-#if !wxUSE_STL
+ // std::string and they must be disabled if those conversions are enabled;
+ // the next one only makes sense if conversions to char* are also defined
+ // and not defining it in STL build also helps us to get more clear error
+ // messages for the code which relies on implicit conversion to char* in
+ // STL build
+#if !wxUSE_STD_STRING_CONV_IN_WXSTRING
operator const char*() const { return c_str(); }
operator const wchar_t*() const { return c_str(); }
// wxWidgets versions: this is the same as conversion to const char * so it
// may fail!
operator const void*() const { return c_str(); }
-#endif // wxUSE_STL
+#endif // !wxUSE_STD_STRING_CONV_IN_WXSTRING
// identical to c_str(), for MFC compatibility
const wxCStrData GetData() const { return c_str(); }
// version for NUL-terminated data:
static wxString From8BitData(const char *data)
{ return wxString(data); }
- const char *To8BitData() const { return c_str(); }
+ const wxScopedCharBuffer To8BitData() const
+ { return wxScopedCharBuffer::CreateNonOwned(wx_str(), length()); }
#endif // Unicode/ANSI
// conversions with (possible) format conversions: have to return a
// insert an unsigned long into string
wxString& operator<<(unsigned long ul)
{ return (*this) << Format(wxT("%lu"), ul); }
-#if defined wxLongLong_t && !defined wxLongLongIsLong
+#ifdef wxHAS_LONG_LONG_T_DIFFERENT_FROM_LONG
// insert a long long if they exist and aren't longs
wxString& operator<<(wxLongLong_t ll)
{
{
return (*this) << Format("%" wxLongLongFmtSpec "u" , ull);
}
-#endif // wxLongLong_t && !wxLongLongIsLong
+#endif // wxHAS_LONG_LONG_T_DIFFERENT_FROM_LONG
// insert a float into string
wxString& operator<<(float f)
{ return (*this) << Format(wxT("%f"), f); }
// get last nCount characters
wxString Right(size_t nCount) const;
// get all characters before the first occurrence of ch
- // (returns the whole string if ch not found)
- wxString BeforeFirst(wxUniChar ch) const;
+ // (returns the whole string if ch not found) and also put everything
+ // following the first occurrence of ch into rest if it's non-NULL
+ wxString BeforeFirst(wxUniChar ch, wxString *rest = NULL) const;
// get all characters before the last occurrence of ch
- // (returns empty string if ch not found)
- wxString BeforeLast(wxUniChar ch) const;
+ // (returns empty string if ch not found) and also put everything
+ // following the last occurrence of ch into rest if it's non-NULL
+ wxString BeforeLast(wxUniChar ch, wxString *rest = NULL) const;
// get all characters after the first occurrence of ch
// (returns empty string if ch not found)
wxString AfterFirst(wxUniChar ch) const;
// convert to a double
bool ToDouble(double *val) const;
-#if wxUSE_XLOCALE
// conversions to numbers using C locale
// convert to a signed integer
bool ToCLong(long *val, int base = 10) const;
bool ToCULong(unsigned long *val, int base = 10) const;
// convert to a double
bool ToCDouble(double *val) const;
-#endif
+
+ // create a string representing the given floating point number with the
+ // default (like %g) or fixed (if precision >=0) precision
+ // in the current locale
+ static wxString FromDouble(double val, int precision = -1);
+ // in C locale
+ static wxString FromCDouble(double val, int precision = -1);
#ifndef wxNEEDS_WXSTRING_PRINTF_MIXIN
// formatted input/output
inline bool operator!=(const wxString& s, char c) { return !s.IsSameAs(c); }
inline bool operator!=(const wxString& s, wchar_t c) { return !s.IsSameAs(c); }
+
+// wxString iterators comparisons
+inline bool wxString::iterator::operator==(const const_iterator& i) const
+ { return i == *this; }
+inline bool wxString::iterator::operator!=(const const_iterator& i) const
+ { return i != *this; }
+inline bool wxString::iterator::operator<(const const_iterator& i) const
+ { return i > *this; }
+inline bool wxString::iterator::operator>(const const_iterator& i) const
+ { return i < *this; }
+inline bool wxString::iterator::operator<=(const const_iterator& i) const
+ { return i >= *this; }
+inline bool wxString::iterator::operator>=(const const_iterator& i) const
+ { return i <= *this; }
+
// comparison with C string in Unicode build
#if wxUSE_UNICODE