#if wxUSE_IMAGE_LOADING_IN_MSW
wxPalette *palette = NULL;
bool success = wxLoadIntoBitmap(WXSTRINGCAST name, bitmap, &palette) != 0;
+
+#if wxUSE_PALETTE
if ( success && palette )
{
bitmap->SetPalette(*palette);
// it was copied by the bitmap if it was loaded successfully
delete palette;
+#endif // wxUSE_PALETTE
return success;
#else
const wxPalette *pal)
{
#if wxUSE_IMAGE_LOADING_IN_MSW
+
+#if wxUSE_PALETTE
wxPalette *actualPalette = (wxPalette *)pal;
if ( !actualPalette )
actualPalette = bitmap->GetPalette();
+#else
+ wxPalette *actualPalette = NULL;
+#endif // wxUSE_PALETTE
+
return wxSaveBitmap(WXSTRINGCAST name, bitmap, actualPalette) != 0;
#else
return FALSE;
#ifdef __WIN32__
HICON hicon = NULL;
+ // Parse the filename: it may be of the form "filename;n" in order to
+ // specify the nth icon in the file.
+ //
+ // For the moment, ignore the issue of possible semicolons in the
+ // filename.
+ int iconIndex = 0;
+ wxString nameReal(name);
+ wxString strIconIndex = name.AfterLast(wxT(';'));
+ if (strIconIndex != name)
+ {
+ iconIndex = wxAtoi(strIconIndex);
+ nameReal = name.BeforeLast(wxT(';'));
+ }
+
// were we asked for a large icon?
if ( desiredWidth == ::GetSystemMetrics(SM_CXICON) &&
desiredHeight == ::GetSystemMetrics(SM_CYICON) )
{
- // get the first large icon from file
- if ( !::ExtractIconEx(name, 0, &hicon, NULL, 1) )
+ // get the specified large icon from file
+ if ( !::ExtractIconEx(nameReal, iconIndex, &hicon, NULL, 1) )
{
// it is not an error, but it might still be useful to be informed
// about it optionally
else if ( desiredWidth == ::GetSystemMetrics(SM_CXSMICON) &&
desiredHeight == ::GetSystemMetrics(SM_CYSMICON) )
{
- // get the first small icon from file
- if ( !::ExtractIconEx(name, 0, NULL, &hicon, 1) )
+ // get the specified small icon from file
+ if ( !::ExtractIconEx(nameReal, iconIndex, NULL, &hicon, 1) )
{
wxLogTrace(_T("iconload"),
_T("No small icons found in the file '%s'."),
if ( !hicon )
{
// take any (the first one) icon from the file by default
- hicon = ::ExtractIcon(wxGetInstance(), name, 0 /* first */);
+ hicon = ::ExtractIcon(wxGetInstance(), nameReal, 0 /* first */);
}
if ( !hicon )
{
HICON hicon;
+ // do we need the icon of the specific size or would any icon do?
+ bool hasSize = desiredWidth != -1 || desiredHeight != -1;
+
+ wxASSERT_MSG( !hasSize || (desiredWidth != -1 && desiredHeight != -1),
+ _T("width and height should be either both -1 or not") );
+
+ // try to load the icon from this program first to allow overriding the
+ // standard icons (although why one would want to do it considering that
+ // we already have wxApp::GetStdIcon() is unclear)
#if defined(__WIN32__) && !defined(__SC__)
- if ( desiredWidth != -1 && desiredHeight != -1 )
+ if ( hasSize )
{
hicon = (HICON)::LoadImage(wxGetInstance(), name, IMAGE_ICON,
desiredWidth, desiredHeight,
hicon = ::LoadIcon(wxGetInstance(), name);
}
+ // next check if it's not a standard icon
+ if ( !hicon && !hasSize )
+ {
+ static const struct
+ {
+ const wxChar *name;
+ LPTSTR id;
+ } stdIcons[] =
+ {
+ { wxT("wxICON_QUESTION"), IDI_QUESTION },
+ { wxT("wxICON_WARNING"), IDI_EXCLAMATION },
+ { wxT("wxICON_ERROR"), IDI_HAND },
+ { wxT("wxICON_INFO"), IDI_ASTERISK },
+ };
+
+ for ( size_t nIcon = 0; !hicon && nIcon < WXSIZEOF(stdIcons); nIcon++ )
+ {
+ if ( name == stdIcons[nIcon].name )
+ {
+ hicon = ::LoadIcon((HINSTANCE)NULL, stdIcons[nIcon].id);
+ }
+ }
+ }
+
wxSize size = GetHiconSize(hicon);
icon->SetSize(size.x, size.y);