#include "wx/toplevel.h" // the base class
// the default names for various classs
-extern WXDLLEXPORT_DATA(const wxChar) wxStatusLineNameStr[];
-extern WXDLLEXPORT_DATA(const wxChar) wxToolBarNameStr[];
+extern WXDLLIMPEXP_DATA_CORE(const char) wxStatusLineNameStr[];
+extern WXDLLIMPEXP_DATA_CORE(const char) wxToolBarNameStr[];
-class WXDLLEXPORT wxFrame;
-class WXDLLEXPORT wxMenuBar;
-class WXDLLEXPORT wxStatusBar;
-class WXDLLEXPORT wxToolBar;
+class WXDLLIMPEXP_FWD_CORE wxFrame;
+class WXDLLIMPEXP_FWD_CORE wxMenuBar;
+class WXDLLIMPEXP_FWD_CORE wxMenuItem;
+class WXDLLIMPEXP_FWD_CORE wxStatusBar;
+class WXDLLIMPEXP_FWD_CORE wxToolBar;
// ----------------------------------------------------------------------------
// constants
// CreateXXXBar() is called.
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxFrameBase : public wxTopLevelWindow
+class WXDLLIMPEXP_CORE wxFrameBase : public wxTopLevelWindow
{
public:
// construction
// if the frame has a toolbar) in client coordinates
virtual wxPoint GetClientAreaOrigin() const;
- // sends a size event to the window using its current size -- this has an
- // effect of refreshing the window layout
- virtual void SendSizeEvent();
// menu bar functions
// ------------------
// find the item by id in the frame menu bar: this is an internal function
// and exists mainly in order to be overridden in the MDI parent frame
// which also looks at its active child menu bar
- virtual const wxMenuItem *FindItemInMenuBar(int menuId) const;
-#endif // wxUSE_MENUS
+ virtual wxMenuItem *FindItemInMenuBar(int menuId) const;
+
+ // generate menu command corresponding to the given menu item
+ //
+ // returns true if processed
+ bool ProcessCommand(wxMenuItem *item);
- // process menu command: returns true if processed
+ // generate menu command corresponding to the given menu command id
+ //
+ // returns true if processed
bool ProcessCommand(int winid);
+#else
+ bool ProcessCommand(int WXUNUSED(winid)) { return false; }
+#endif // wxUSE_MENUS
// status bar functions
// --------------------
virtual void DoGiveHelp(const wxString& text, bool show);
#endif
+ virtual bool IsClientAreaChild(const wxWindow *child) const
+ {
+ return !IsOneOfBars(child) && wxTopLevelWindow::IsClientAreaChild(child);
+ }
+
protected:
// the frame main menu/status/tool bars
// ------------------------------------
// test whether this window makes part of the frame
virtual bool IsOneOfBars(const wxWindow *win) const;
- virtual bool IsClientAreaChild(const wxWindow *child) const
- {
- return !IsOneOfBars(child) && wxTopLevelWindow::IsClientAreaChild(child);
- }
#if wxUSE_MENUS
// override to update menu bar position when the frame size changes
#elif defined(__WXMOTIF__)
#include "wx/motif/frame.h"
#elif defined(__WXMAC__)
- #include "wx/mac/frame.h"
+ #include "wx/osx/frame.h"
#elif defined(__WXCOCOA__)
#include "wx/cocoa/frame.h"
#elif defined(__WXPM__)