]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/spinctrl.h
compilation fixes (I wonder how did you people ever compile it...)
[wxWidgets.git] / include / wx / spinctrl.h
index db8ddd129f7376d0c0e7691df2b16a9f5a6fb365..453175ebbb8f16219ad68c74de48c8cb3a9d3588 100644 (file)
@@ -12,8 +12,7 @@
 #ifndef _WX_SPINCTRL_H_
 #define _WX_SPINCTRL_H_
 
-#include "wx/control.h"
-#include "wx/event.h"
+#include "wx/spinbutt.h"        // should make wxSpinEvent visible to the app
 
 // ----------------------------------------------------------------------------
 // a spin ctrl is a text control with a spin button which is usually used to
@@ -34,6 +33,7 @@ public:
     virtual int GetMax() const { return m_max; }
 
     // operations
+    virtual void SetValue(const wxString& value) = 0;
     virtual void SetValue(int val) = 0;
     virtual void SetRange(int minVal, int maxVal) = 0;
 
@@ -50,15 +50,24 @@ protected:
 // include the platform-dependent class implementation
 // ----------------------------------------------------------------------------
 
-#if defined(__WXMSW__) && defined(__WIN32__)
+#if defined(__WXUNIVERSAL__)
+    #include "wx/generic/spinctlg.h"
+#elif defined(__WXMSW__) && defined(__WIN32__)
     #include "wx/msw/spinctrl.h"
 #elif defined(__WXPM__)
     #include "wx/os2/spinctrl.h"
 #elif defined(__WXGTK__)
     #include "wx/gtk/spinctrl.h"
+#elif defined(__WXMOTIF__)
+    #include "wx/generic/spinctlg.h"
+#elif defined(__WXMAC__)
+    #include "wx/generic/spinctlg.h"
 #else // Win16 || !Win
-    #include "wx/generic/spinctrl.h"
+    #include "wx/generic/spinctlg.h"
 #endif // platform
 
+#define EVT_SPINCTRL(id, fn) \
+    DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_SPINCTRL_UPDATED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & fn, (wxObject *) NULL ),
+
 #endif // _WX_SPINCTRL_H_