+/////////////////////////////////////////////////////////////////////////////
+// Name: wx/icon.h
+// Purpose: wxIcon base header
+// Author: Julian Smart
+// Modified by:
+// Created:
+// Copyright: (c) Julian Smart
+// RCS-ID: $Id$
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
#ifndef _WX_ICON_H_BASE_
#define _WX_ICON_H_BASE_
-// this is for Unix (i.e. now for anything other than MSW)
-#undef wxICON
-#define wxICON(icon_name) wxIcon(icon_name##_xpm)
-
-#if defined(__WXMSW__)
- // under Windows, icon name is the ressource id (string)
- #undef wxICON
- #define wxICON(icon_name) wxIcon(#icon_name)
+#include "wx/iconloc.h"
+#if defined(__WXPALMOS__)
+ #include "wx/palmos/icon.h"
+#elif defined(__WXMSW__)
#include "wx/msw/icon.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/icon.h"
+#elif defined(__WXGTK20__)
+ #include "wx/generic/icon.h"
#elif defined(__WXGTK__)
- #include "wx/gtk/icon.h"
-#elif defined(__WXQT__)
- #include "wx/qt/icon.h"
+ #include "wx/generic/icon.h"
+#elif defined(__WXX11__)
+ #include "wx/generic/icon.h"
+#elif defined(__WXMGL__)
+ #define wxICON_DEFAULT_BITMAP_TYPE wxBITMAP_TYPE_ICO_RESOURCE
+ #include "wx/generic/icon.h"
#elif defined(__WXMAC__)
#include "wx/mac/icon.h"
-#elif defined(__WXSTUBS__)
- #include "wx/stubs/icon.h"
+#elif defined(__WXCOCOA__)
+ #include "wx/cocoa/icon.h"
+#elif defined(__WXPM__)
+ #include "wx/os2/icon.h"
#endif
#endif