#include "wx/bitmap.h"
#include "wx/icon.h"
#include "wx/log.h"
+#include "wx/image.h"
extern "C"
{
#endif
#ifdef __UNIX__
- #include <QD/PictUtils.h>
+ #include <ApplicationServices/ApplicationServices.h>
#else
#include <PictUtils.h>
#endif
+#include "wx/mac/uma.h"
+
CTabHandle wxMacCreateColorTable( int numColors )
{
CTabHandle newColors; /* Handle to the new color table */
DisposeGWorld( gw ) ;
}
+PicHandle wxMacCreatePict(GWorldPtr wp, GWorldPtr mask)
+{
+ CGrafPtr origPort ;
+ GDHandle origDev ;
+
+ PicHandle pict; // this is the Picture we give back
+
+ RGBColor gray = { 0xCCCC ,0xCCCC , 0xCCCC } ;
+ RGBColor white = { 0xffff ,0xffff , 0xffff } ;
+ RGBColor black = { 0x0000 ,0x0000 , 0x0000 } ;
+
+ unsigned char *maskimage = NULL ;
+ Rect portRect ;
+ GetPortBounds( wp , &portRect ) ;
+ int width = portRect.right - portRect.left ;
+ int height = portRect.bottom - portRect.top ;
+
+ LockPixels( GetGWorldPixMap( wp ) ) ;
+ GetGWorld( &origPort , &origDev ) ;
+
+ if ( mask )
+ {
+ maskimage = (unsigned char*) malloc( width * height ) ;
+ SetGWorld( mask , NULL ) ;
+ LockPixels( GetGWorldPixMap( mask ) ) ;
+ for ( int y = 0 ; y < height ; y++ )
+ {
+ for( int x = 0 ; x < width ; x++ )
+ {
+ RGBColor col ;
+
+ GetCPixel( x + portRect.left , y + portRect.top , &col ) ;
+ maskimage[y*width + x] = ( col.red == 0 ) ; // for monochrome masks
+ }
+ }
+ UnlockPixels( GetGWorldPixMap( mask ) ) ;
+ }
+
+ SetGWorld( wp , NULL ) ;
+
+ pict = OpenPicture(&portRect); // open a picture, this disables drawing
+ if(!pict)
+ return NULL;
+
+ if ( maskimage )
+ {
+ RGBForeColor( &black ) ;
+ RGBBackColor( &white ) ;
+ PenMode(transparent);
+
+ for ( int y = 0 ; y < height ; ++y )
+ {
+ for( int x = 0 ; x < width ; ++x )
+ {
+ if ( maskimage[y*width + x] )
+ {
+ RGBColor col ;
+
+ GetCPixel( x + portRect.left , y + portRect.top , &col ) ;
+ SetCPixel( x + portRect.left , y + portRect.top , &col ) ;
+ }
+ else {
+ // With transparency set this sets a blank pixel not a white one
+ SetCPixel( x + portRect.left , y + portRect.top , &white);
+ }
+ }
+ }
+ free( maskimage ) ;
+ maskimage = NULL ;
+ }
+ else
+ {
+ RGBBackColor( &gray ) ;
+ EraseRect(&portRect);
+ RGBForeColor( &black ) ;
+ RGBBackColor( &white ) ;
+
+ CopyBits(GetPortBitMapForCopyBits(wp), /* src PixMap - we copy image over
+ * itself - */
+ GetPortBitMapForCopyBits(wp), // dst PixMap - no drawing occurs
+ &portRect, // srcRect - it will be recorded and compressed -
+ &portRect, // dstRect - into the picture that is open -
+ srcCopy,NULL); // copyMode and no clip region
+ }
+ ClosePicture(); // We are done recording the picture
+ UnlockPixels( GetGWorldPixMap( wp ) ) ;
+ SetGWorld( origPort , origDev ) ;
+
+ return pict; // return our groovy pict handle
+}
+
wxBitmapRefData::wxBitmapRefData()
{
m_ok = FALSE;
GetGWorld( &origPort , &origDevice ) ;
SetGWorld( M_BITMAPDATA->m_hBitmap , NULL ) ;
- LockPixels( GetGWorldPixMap( (CGrafPtr) M_BITMAPDATA->m_hBitmap ) ) ;
-
+ LockPixels( GetGWorldPixMap( M_BITMAPDATA->m_hBitmap ) ) ;
+
+#ifdef __UNIX__
+ // bits is a word aligned array?? Don't think so
+ // bits is a char array on MAC OS X however using the benefit of the
+ // doubt I replaced references to 16 with sizeof(unsigned char)*8
+ unsigned char* linestart = (unsigned char*) bits ;
+ int linesize = ( the_width / (sizeof(unsigned char) * 8)) ;
+ if ( the_width % (sizeof(unsigned char) * 8) ) {
+ linesize += sizeof(unsigned char);
+ }
+#else
// bits is a word aligned array
unsigned char* linestart = (unsigned char*) bits ;
{
linesize += 2 ;
}
+#endif
RGBColor colors[2] = {
{ 0xFFFF , 0xFFFF , 0xFFFF } ,
}
}
- UnlockPixels( GetGWorldPixMap( (CGrafPtr) M_BITMAPDATA->m_hBitmap ) ) ;
+ UnlockPixels( GetGWorldPixMap( M_BITMAPDATA->m_hBitmap ) ) ;
SetGWorld( origPort , origDevice ) ;
}
(void) Create((void *)data, wxBITMAP_TYPE_XPM_DATA, 0, 0, 0);
}
+wxBitmap wxBitmap::GetSubBitmap(const wxRect &rect) const
+{
+ wxCHECK_MSG( Ok() &&
+ (rect.x >= 0) && (rect.y >= 0) &&
+ (rect.x+rect.width <= GetWidth()) &&
+ (rect.y+rect.height <= GetHeight()),
+ wxNullBitmap, wxT("invalid bitmap or bitmap region") );
+
+
+ wxBitmap ret( rect.width, rect.height, GetDepth() );
+ wxASSERT_MSG( ret.Ok(), wxT("GetSubBitmap error") );
+
+ WXHBITMAP origPort;
+ GDHandle origDevice;
+
+ GetGWorld( &origPort, &origDevice );
+
+ // Update the subbitmaps reference data
+ wxBitmapRefData *ref = (wxBitmapRefData *)ret.GetRefData();
+
+ ref->m_numColors = M_BITMAPDATA->m_numColors;
+ ref->m_bitmapPalette = M_BITMAPDATA->m_bitmapPalette;
+ ref->m_bitmapType = M_BITMAPDATA->m_bitmapType;
+
+ // Copy sub region of this bitmap
+ if(M_BITMAPDATA->m_bitmapType == kMacBitmapTypePict)
+ {
+ printf("GetSubBitmap: Copy a region of a Pict structure - TODO\n");
+ }
+ else if(M_BITMAPDATA->m_bitmapType == kMacBitmapTypeGrafWorld)
+ {
+ // Copy mask
+ if(GetMask())
+ {
+ WXHBITMAP submask, mask;
+ RGBColor color;
+
+ mask = GetMask()->GetMaskBitmap();
+ submask = wxMacCreateGWorld(rect.width, rect.height, 1);
+ LockPixels(GetGWorldPixMap(mask));
+ LockPixels(GetGWorldPixMap(submask));
+
+ for(int yy = 0; yy < rect.height; yy++)
+ {
+ for(int xx = 0; xx < rect.width; xx++)
+ {
+ SetGWorld(mask, NULL);
+ GetCPixel(rect.x + xx, rect.y + yy, &color);
+ SetGWorld(submask, NULL);
+ SetCPixel(xx,yy, &color);
+ }
+ }
+ UnlockPixels(GetGWorldPixMap(mask));
+ UnlockPixels(GetGWorldPixMap(submask));
+ ref->m_bitmapMask = new wxMask;
+ ref->m_bitmapMask->SetMaskBitmap(submask);
+ }
+
+ // Copy bitmap
+ if(GetHBITMAP())
+ {
+ WXHBITMAP subbitmap, bitmap;
+ RGBColor color;
+
+ bitmap = GetHBITMAP();
+ subbitmap = wxMacCreateGWorld(rect.width, rect.height, GetDepth());
+ LockPixels(GetGWorldPixMap(bitmap));
+ LockPixels(GetGWorldPixMap(subbitmap));
+
+ for(int yy = 0; yy < rect.height; yy++)
+ {
+ for(int xx = 0; xx < rect.width; xx++)
+ {
+ SetGWorld(bitmap, NULL);
+ GetCPixel(rect.x + xx, rect.y + yy, &color);
+ SetGWorld(subbitmap, NULL);
+ SetCPixel(xx, yy, &color);
+ }
+ }
+ UnlockPixels(GetGWorldPixMap(bitmap));
+ UnlockPixels(GetGWorldPixMap(subbitmap));
+ ret.SetHBITMAP(subbitmap);
+ }
+ }
+ SetGWorld( origPort, origDevice );
+
+ return ret;
+}
+
bool wxBitmap::Create(int w, int h, int d)
{
UnRef();
return M_BITMAPDATA->m_ok;
}
+int wxBitmap::GetBitmapType() const
+{
+ wxCHECK_MSG( Ok(), kMacBitmapTypeUnknownType, wxT("invalid bitmap") );
+
+ return M_BITMAPDATA->m_bitmapType;
+}
+
void wxBitmap::SetHBITMAP(WXHBITMAP bmp)
{
M_BITMAPDATA->m_bitmapType = kMacBitmapTypeGrafWorld ;
return handler->Create(this, data, type, width, height, depth);
}
+wxBitmap::wxBitmap(const wxImage& image, int depth)
+{
+ wxCHECK_RET( image.Ok(), wxT("invalid image") )
+ wxCHECK_RET( depth == -1, wxT("invalid bitmap depth") )
+
+ m_refData = new wxBitmapRefData();
+
+ if (wxTheBitmapList) wxTheBitmapList->AddBitmap(this);
+
+ // width and height of the device-dependent bitmap
+ int width = image.GetWidth();
+ int height = image.GetHeight();
+
+ // Create picture
+
+ Create( width , height , wxDisplayDepth() ) ;
+ wxBitmap maskBitmap( width, height, 1);
+
+ CGrafPtr origPort ;
+ GDHandle origDevice ;
+
+ LockPixels( GetGWorldPixMap(GetHBITMAP()) );
+ LockPixels( GetGWorldPixMap(maskBitmap.GetHBITMAP()) );
+
+ GetGWorld( &origPort , &origDevice ) ;
+ SetGWorld( GetHBITMAP() , NULL ) ;
+
+ // Render image
+ wxColour rgb, maskcolor(image.GetMaskRed(), image.GetMaskGreen(), image.GetMaskBlue());
+ RGBColor color;
+ RGBColor white = { 0xffff, 0xffff, 0xffff };
+ RGBColor black = { 0 , 0 , 0 };
+
+ register unsigned char* data = image.GetData();
+
+ int index = 0;
+ for (int y = 0; y < height; y++)
+ {
+ for (int x = 0; x < width; x++)
+ {
+ rgb.Set(data[index++], data[index++], data[index++]);
+ color = rgb.GetPixel();
+ SetCPixel( x , y , &color ) ;
+ if (image.HasMask())
+ {
+ SetGWorld(maskBitmap.GetHBITMAP(), NULL);
+ if (rgb == maskcolor) {
+ SetCPixel(x,y, &white);
+ }
+ else {
+ SetCPixel(x,y, &black);
+ }
+ SetGWorld(GetHBITMAP(), NULL);
+ }
+ }
+ } // for height
+
+ // Create mask
+ if ( image.HasMask() ) {
+ wxMask *mask = new wxMask( maskBitmap );
+ }
+
+ UnlockPixels( GetGWorldPixMap(GetHBITMAP()) );
+ UnlockPixels( GetGWorldPixMap(maskBitmap.GetHBITMAP()) );
+ SetGWorld( origPort, origDevice );
+}
+
+wxImage wxBitmap::ConvertToImage() const
+{
+ wxImage image;
+
+ wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") );
+
+ // create an wxImage object
+ int width = GetWidth();
+ int height = GetHeight();
+ image.Create( width, height );
+
+ unsigned char *data = image.GetData();
+
+ wxCHECK_MSG( data, wxNullImage, wxT("Could not allocate data for image") );
+
+ WXHBITMAP origPort;
+ GDHandle origDevice;
+ int index;
+ RGBColor color;
+ // background color set to RGB(16,16,16) in consistent with wxGTK
+ unsigned char mask_r=16, mask_g=16, mask_b=16;
+ SInt16 r,g,b;
+ wxMask *mask = GetMask();
+
+ GetGWorld( &origPort, &origDevice );
+ LockPixels(GetGWorldPixMap(GetHBITMAP()));
+ SetGWorld( GetHBITMAP(), NULL);
+
+ // Copy data into image
+ index = 0;
+ for (int yy = 0; yy < height; yy++)
+ {
+ for (int xx = 0; xx < width; xx++)
+ {
+ GetCPixel(xx,yy, &color);
+ r = ((color.red ) >> 8);
+ g = ((color.green ) >> 8);
+ b = ((color.blue ) >> 8);
+ data[index ] = r;
+ data[index + 1] = g;
+ data[index + 2] = b;
+ if (mask)
+ {
+ if (mask->PointMasked(xx,yy))
+ {
+ data[index ] = mask_r;
+ data[index + 1] = mask_g;
+ data[index + 2] = mask_b;
+ }
+ }
+ index += 3;
+ }
+ }
+ if (mask)
+ {
+ image.SetMaskColour( mask_r, mask_g, mask_b );
+ image.SetMask( true );
+ }
+
+ // Free resources
+ UnlockPixels(GetGWorldPixMap(GetHBITMAP()));
+ SetGWorld(origPort, origDevice);
+
+ return image;
+}
+
+
bool wxBitmap::SaveFile(const wxString& filename, int type, const wxPalette *palette)
{
wxBitmapHandler *handler = FindHandler(type);
return handler->SaveFile(this, filename, type, palette);
}
+bool wxBitmap::Ok() const
+{
+ return (M_BITMAPDATA && M_BITMAPDATA->m_ok);
+}
+
+int wxBitmap::GetHeight() const
+{
+ wxCHECK_MSG( Ok(), -1, wxT("invalid bitmap") );
+
+ return M_BITMAPDATA->m_height;
+}
+
+int wxBitmap::GetWidth() const
+{
+ wxCHECK_MSG( Ok(), -1, wxT("invalid bitmap") );
+
+ return M_BITMAPDATA->m_width;
+}
+
+int wxBitmap::GetDepth() const
+{
+ wxCHECK_MSG( Ok(), -1, wxT("invalid bitmap") );
+
+ return M_BITMAPDATA->m_depth;
+}
+
+int wxBitmap::GetQuality() const
+{
+ wxCHECK_MSG( Ok(), -1, wxT("invalid bitmap") );
+
+ return M_BITMAPDATA->m_quality;
+}
+
+wxMask *wxBitmap::GetMask() const
+{
+ wxCHECK_MSG( Ok(), (wxMask *) NULL, wxT("invalid bitmap") );
+
+ return M_BITMAPDATA->m_bitmapMask;
+}
+
void wxBitmap::SetWidth(int w)
{
if (!M_BITMAPDATA)
M_BITMAPDATA->m_ok = isOk;
}
+wxPalette *wxBitmap::GetPalette() const
+{
+ wxCHECK_MSG( Ok(), NULL, wxT("Invalid bitmap GetPalette()") );
+
+ return &M_BITMAPDATA->m_bitmapPalette;
+}
+
void wxBitmap::SetPalette(const wxPalette& palette)
{
if (!M_BITMAPDATA)
M_BITMAPDATA->m_bitmapMask = mask ;
}
+WXHBITMAP wxBitmap::GetHBITMAP() const
+{
+ wxCHECK_MSG( Ok(), NULL, wxT("invalid bitmap") );
+
+ return M_BITMAPDATA->m_hBitmap;
+}
+
+PicHandle wxBitmap::GetPict() const
+{
+ wxCHECK_MSG( Ok(), NULL, wxT("invalid bitmap") );
+
+ PicHandle picture; // This is the returned picture
+
+ // If bitmap already in Pict format return pointer
+ if(M_BITMAPDATA->m_bitmapType == kMacBitmapTypePict) {
+ return M_BITMAPDATA->m_hPict;
+ }
+ else if(M_BITMAPDATA->m_bitmapType != kMacBitmapTypeGrafWorld) {
+ // Invalid bitmap
+ return NULL;
+ }
+
+ RGBColor gray = { 0xCCCC ,0xCCCC , 0xCCCC } ;
+ RGBColor white = { 0xffff ,0xffff , 0xffff } ;
+ RGBColor black = { 0x0000 ,0x0000 , 0x0000 } ;
+ CGrafPtr origPort;
+ GDHandle origDev ;
+ wxMask *mask;
+ Rect portRect ;
+
+ GetPortBounds( GetHBITMAP() , &portRect ) ;
+ int width = portRect.right - portRect.left ;
+ int height = portRect.bottom - portRect.top ;
+
+ LockPixels( GetGWorldPixMap( GetHBITMAP() ) ) ;
+ GetGWorld( &origPort , &origDev ) ;
+
+ mask = GetMask();
+
+ SetGWorld( GetHBITMAP() , NULL ) ;
+
+ picture = OpenPicture(&portRect); // open a picture, this disables drawing
+ if(!picture) {
+ return NULL;
+ }
+
+ if( mask )
+ {
+#ifdef __UNIX__
+ RGBColor trans = white;
+#else
+ RGBBackColor( &gray );
+ EraseRect( &portRect );
+ RGBColor trans = gray;
+#endif
+ RGBForeColor( &black ) ;
+ RGBBackColor( &white ) ;
+ PenMode(transparent);
+
+ for ( int y = 0 ; y < height ; ++y )
+ {
+ for( int x = 0 ; x < width ; ++x )
+ {
+ if ( !mask->PointMasked(x,y) )
+ {
+ RGBColor col ;
+
+ GetCPixel( x + portRect.left , y + portRect.top , &col ) ;
+ SetCPixel( x + portRect.left , y + portRect.top , &col ) ;
+ }
+ else {
+ // With transparency this sets a blank pixel
+ SetCPixel( x + portRect.left , y + portRect.top , &trans);
+ }
+ }
+ }
+ }
+ else
+ {
+ RGBBackColor( &gray ) ;
+ EraseRect(&portRect);
+ RGBForeColor( &black ) ;
+ RGBBackColor( &white ) ;
+
+ CopyBits(GetPortBitMapForCopyBits(GetHBITMAP()),
+ // src PixMap - we copy image over itself -
+ GetPortBitMapForCopyBits(GetHBITMAP()),
+ // dst PixMap - no drawing occurs
+ &portRect, // srcRect - it will be recorded and compressed -
+ &portRect, // dstRect - into the picture that is open -
+ srcCopy,NULL); // copyMode and no clip region
+ }
+ ClosePicture(); // We are done recording the picture
+ UnlockPixels( GetGWorldPixMap( GetHBITMAP() ) ) ;
+ SetGWorld( origPort , origDev ) ;
+
+ return picture; // return our groovy pict handle
+}
+
void wxBitmap::AddHandler(wxBitmapHandler *handler)
{
sm_handlers.Append(handler);
// Create a mask from a mono bitmap (copies the bitmap).
bool wxMask::Create(const wxBitmap& bitmap)
{
-// TODO
- return FALSE;
+ if ( m_maskBitmap )
+ {
+ wxMacDestroyGWorld( m_maskBitmap ) ;
+ m_maskBitmap = NULL ;
+ }
+ wxCHECK_MSG( bitmap.GetBitmapType() == kMacBitmapTypeGrafWorld, false,
+ wxT("Cannot create mask from this bitmap type (TODO)"));
+ // other types would require a temporary bitmap. not yet implemented
+
+ wxCHECK_MSG( bitmap.Ok(), false, wxT("Invalid bitmap"));
+
+ wxCHECK_MSG(bitmap.GetDepth() == 1, false,
+ wxT("Cannot create mask from colour bitmap"));
+
+ m_maskBitmap = wxMacCreateGWorld(bitmap.GetWidth(), bitmap.GetHeight(), 1);
+ Rect rect = { 0,0, bitmap.GetHeight(), bitmap.GetWidth() };
+
+ LockPixels( GetGWorldPixMap(m_maskBitmap) );
+ LockPixels( GetGWorldPixMap(bitmap.GetHBITMAP()) );
+ CopyBits(GetPortBitMapForCopyBits(bitmap.GetHBITMAP()),
+ GetPortBitMapForCopyBits(m_maskBitmap),
+ &rect, &rect, srcCopy, 0);
+ UnlockPixels( GetGWorldPixMap(m_maskBitmap) );
+ UnlockPixels( GetGWorldPixMap(bitmap.GetHBITMAP()) );
+
+ return FALSE;
}
// Create a mask from a bitmap and a palette index indicating
bool wxMask::Create(const wxBitmap& bitmap, int paletteIndex)
{
// TODO
+ wxCHECK_MSG( 0, false, wxT("Not implemented"));
return FALSE;
}
wxMacDestroyGWorld( m_maskBitmap ) ;
m_maskBitmap = NULL ;
}
- wxASSERT( ((wxBitmapRefData*) bitmap.GetRefData())->m_bitmapType == kMacBitmapTypeGrafWorld ) ;
+ wxCHECK_MSG( bitmap.GetBitmapType() == kMacBitmapTypeGrafWorld, false,
+ wxT("Cannot create mask from this bitmap type (TODO)"));
// other types would require a temporary bitmap. not yet implemented
- if (!bitmap.Ok())
- {
- return FALSE;
- }
+ wxCHECK_MSG( bitmap.Ok(), false, wxT("Illigal bitmap"));
- m_maskBitmap = wxMacCreateGWorld( bitmap.GetWidth() , bitmap.GetHeight() , 1 ) ;
- LockPixels( GetGWorldPixMap( (CGrafPtr) m_maskBitmap ) ) ;
- LockPixels( GetGWorldPixMap( (CGrafPtr) ((wxBitmapRefData*) bitmap.GetRefData())->m_hBitmap ) ) ;
- RGBColor maskColor = colour.GetPixel() ;
+ m_maskBitmap = wxMacCreateGWorld( bitmap.GetWidth() , bitmap.GetHeight() , 1 );
+ LockPixels( GetGWorldPixMap( m_maskBitmap ) );
+ LockPixels( GetGWorldPixMap( bitmap.GetHBITMAP() ) );
+ RGBColor maskColor = colour.GetPixel();
// this is not very efficient, but I can't think
// of a better way of doing it
CGrafPtr origPort ;
GDHandle origDevice ;
+ RGBColor col;
+ RGBColor colors[2] = {
+ { 0xFFFF, 0xFFFF, 0xFFFF },
+ { 0, 0, 0 }};
GetGWorld( &origPort , &origDevice ) ;
for (int w = 0; w < bitmap.GetWidth(); w++)
{
for (int h = 0; h < bitmap.GetHeight(); h++)
{
- RGBColor colors[2] = {
- { 0xFFFF , 0xFFFF , 0xFFFF } ,
- { 0, 0 , 0 }
- } ;
-
- SetGWorld( ((wxBitmapRefData*) bitmap.GetRefData())->m_hBitmap , NULL ) ;
- RGBColor col ;
+ SetGWorld( bitmap.GetHBITMAP(), NULL ) ;
GetCPixel( w , h , &col ) ;
SetGWorld( m_maskBitmap , NULL ) ;
- if (col.red == maskColor.red && col.blue == maskColor.blue && col.green == maskColor.green)
+ if (col.red == maskColor.red && col.green == maskColor.green && col.blue == maskColor.blue)
{
SetCPixel( w , h , &colors[0] ) ;
}
}
}
UnlockPixels( GetGWorldPixMap( (CGrafPtr) m_maskBitmap ) ) ;
- UnlockPixels( GetGWorldPixMap( ((wxBitmapRefData*) bitmap.GetRefData())->m_hBitmap ) ) ;
+ UnlockPixels( GetGWorldPixMap( bitmap.GetHBITMAP() ) ) ;
SetGWorld( origPort , origDevice ) ;
return TRUE;
}
+bool wxMask::PointMasked(int x, int y)
+{
+ WXHBITMAP origPort;
+ GDHandle origDevice;
+ RGBColor color;
+ bool masked = true;
+
+ GetGWorld( &origPort, &origDevice);
+
+ //Set port to mask and see if it masked (1) or not ( 0 )
+ SetGWorld(m_maskBitmap, NULL);
+ LockPixels(GetGWorldPixMap(m_maskBitmap));
+ GetCPixel(x,y, &color);
+ masked = !(color.red == 0 && color.green == 0 && color.blue == 0);
+ UnlockPixels(GetGWorldPixMap(m_maskBitmap));
+
+ SetGWorld( origPort, origDevice);
+
+ return masked;
+}
+
/*
* wxBitmapHandler
*/