// number of standard keys
static const size_t nStdKeys;
// get the name of a standard key
- static const char *GetStdKeyName(size_t key);
+ static const wxChar *GetStdKeyName(size_t key);
// get the short name of a standard key
- static const char *GetStdKeyShortName(size_t key);
+ static const wxChar *GetStdKeyShortName(size_t key);
// get StdKey from root HKEY
static StdKey GetStdKeyFromHkey(WXHKEY hkey);
bool Exists() const;
// get the info about key (any number of these pointers may be NULL)
-#ifdef __GNUWIN32__
+#if defined( __GNUWIN32__) && !defined(wxUSE_NORLANDER_HEADERS)
bool GetKeyInfo(size_t *pnSubKeys, // number of subkeys
size_t *pnMaxKeyLen, // max len of subkey name
size_t *pnValues, // number of values
// deletes this key and all of it's subkeys/values
bool DeleteSelf();
// deletes the subkey with all of it's subkeys/values recursively
- bool DeleteKey(const char *szKey);
+ bool DeleteKey(const wxChar *szKey);
// deletes the named value (may be NULL to remove the default value)
- bool DeleteValue(const char *szValue);
+ bool DeleteValue(const wxChar *szValue);
// access to values and subkeys
// get value type
- ValueType GetValueType(const char *szValue) const;
+ ValueType GetValueType(const wxChar *szValue) const;
// returns TRUE if the value contains a number (else it's some string)
- bool IsNumericValue(const char *szValue) const;
+ bool IsNumericValue(const wxChar *szValue) const;
// assignment operators set the default value of the key
wxRegKey& operator=(const wxString& strValue)
operator wxString() const;
// set the string value
- bool SetValue(const char *szValue, const wxString& strValue);
+ bool SetValue(const wxChar *szValue, const wxString& strValue);
// return the string value
- bool QueryValue(const char *szValue, wxString& strValue) const;
+ bool QueryValue(const wxChar *szValue, wxString& strValue) const;
#ifdef __WIN32__
// set the numeric value
- bool SetValue(const char *szValue, long lValue);
+ bool SetValue(const wxChar *szValue, long lValue);
// return the numeric value
- bool QueryValue(const char *szValue, long *plValue) const;
+ bool QueryValue(const wxChar *szValue, long *plValue) const;
#endif //Win32
// query existence of a key/value
// return true if value exists
- bool HasValue(const char *szKey) const;
+ bool HasValue(const wxChar *szKey) const;
// return true if given subkey exists
- bool HasSubKey(const char *szKey) const;
+ bool HasSubKey(const wxChar *szKey) const;
// return true if any subkeys exist
- bool HasSubkeys() const;
+ bool HasSubkeys() const;
+ // return true if any values exist
+ bool HasValues() const;
+ // return true if the key is empty (nothing under this key)
+ bool IsEmpty() const { return !HasSubkeys() && !HasValues(); }
// enumerate values and subkeys
bool GetFirstValue(wxString& strValueName, long& lIndex);