/////////////////////////////////////////////////////////////////////////////
-// Name: sound.h
+// Name: wx/os2/sound.h
// Purpose: wxSound class (loads and plays short Windows .wav files).
// Optional on non-Windows platforms.
// Author: David Webster
// Modified by:
// Created: 10/17/99
-// RCS-ID: $Id$
// Copyright: (c) David Webster
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
public:
wxSound();
wxSound(const wxString& fileName, bool isResource = FALSE);
- wxSound(int size, const wxByte* data);
+ wxSound(size_t size, const void* data);
virtual ~wxSound();
public:
// Create from resource or file
bool Create(const wxString& fileName, bool isResource = FALSE);
// Create from data
- bool Create(int size, const wxByte* data);
+ bool Create(size_t size, const void* data);
- bool IsOk() const { return (m_waveData ? TRUE : FALSE); };
+ bool IsOk() const { return (m_waveData ? TRUE : FALSE); }
protected:
bool Free();