#include "wx/defs.h"
+class WXDLLEXPORT wxMouseEvent;
+class WXDLLEXPORT wxKeyEvent;
+
/* Put any private declarations here.
*/
extern KeySym wxCharCodeWXToX(int id);
bool wxTranslateMouseEvent(wxMouseEvent& wxevent, wxWindow *win, Widget widget, XEvent *xevent);
bool wxTranslateKeyEvent(wxKeyEvent& wxevent, wxWindow *win, Widget widget, XEvent *xevent);
+int wxGetBestMatchingPixel(Display *display, XColor *desiredColor, Colormap cmap);
+Pixmap XCreateInsensitivePixmap( Display *display, Pixmap pixmap );
+extern XColor g_itemColors[];
+extern int wxComputeColours (Display *display, wxColour * back, wxColour * fore);
+
+extern void wxDoChangeForegroundColour(WXWidget widget, wxColour& foregroundColour);
+extern void wxDoChangeBackgroundColour(WXWidget widget, wxColour& backgroundColour, bool changeArmColour = FALSE);
+
+// For repainting arbitrary windows
+void wxUniversalRepaintProc(Widget w, XtPointer WXUNUSED(c_data), XEvent *event, char *);
#define wxNO_COLORS 0x00
#define wxBACK_COLORS 0x01