#endif
// All sockets will be created with the following flags
-#define SCKIPC_FLAGS (wxSOCKET_WAITALL)
+#define SCKIPC_FLAGS (wxSOCKET_WAITALL|wxSOCKET_REUSEADDR)
// headers needed for umask()
#ifdef __UNIX_LIKE__
GetAddressFromName(const wxString& serverName, const wxString& host = wxEmptyString)
{
// we always use INET sockets under non-Unix systems
-#if defined(__UNIX__) && !defined(__WINDOWS__) && !defined(__WINE__) && (!defined(__WXMAC__) || defined(__DARWIN__))
+#if defined(__UNIX__) && !defined(__WINDOWS__) && !defined(__WINE__)
// under Unix, if the server name looks like a path, create a AF_UNIX
// socket instead of AF_INET one
if ( serverName.Find(_T('/')) != wxNOT_FOUND )
m_codeco = NULL;
}
-wxTCPConnection::wxTCPConnection(wxChar *buffer, int size)
+wxTCPConnection::wxTCPConnection(void *buffer, size_t size)
: wxConnectionBase(buffer, size)
{
m_sock = NULL;
wxTCPConnection::~wxTCPConnection ()
{
Disconnect();
- wxDELETE(m_codeci);
- wxDELETE(m_codeco);
- wxDELETE(m_sockstrm);
if (m_sock)
{
m_sock->SetClientData(NULL);
m_sock->Destroy();
}
+
+ /* Delete after destroy */
+ wxDELETE(m_codeci);
+ wxDELETE(m_codeco);
+ wxDELETE(m_sockstrm);
}
void wxTCPConnection::Compress(bool WXUNUSED(on))
return true;
// Send the the disconnect message to the peer.
m_codeco->Write8(IPC_DISCONNECT);
- m_sock->Notify(false);
- m_sock->Close();
+
+ if ( m_sock )
+ {
+ m_sock->Notify(false);
+ m_sock->Close();
+ }
+
SetConnected(false);
return true;
}
-bool wxTCPConnection::Execute(const wxChar *data, int size, wxIPCFormat format)
+bool wxTCPConnection::DoExecute(const void *data, size_t size, wxIPCFormat format)
{
if (!m_sock->IsConnected())
return false;
m_codeco->Write8(IPC_EXECUTE);
m_codeco->Write8(format);
- if (size < 0)
- size = (wxStrlen(data) + 1) * sizeof(wxChar); // includes final NUL
-
m_codeco->Write32(size);
m_sockstrm->Write(data, size);
return true;
}
-wxChar *wxTCPConnection::Request (const wxString& item, int *size, wxIPCFormat format)
+const void *wxTCPConnection::Request (const wxString& item, size_t *size, wxIPCFormat format)
{
if (!m_sock->IsConnected())
return NULL;
return NULL;
else
{
- size_t s;
+ size_t s = m_codeci->Read32();
- s = m_codeci->Read32();
- wxChar *data = GetBufferAtLeast( s );
+ void *data = GetBufferAtLeast( s );
wxASSERT_MSG(data != NULL,
_T("Buffer too small in wxTCPConnection::Request") );
m_sockstrm->Read(data, s);
}
}
-bool wxTCPConnection::Poke (const wxString& item, wxChar *data, int size, wxIPCFormat format)
+bool wxTCPConnection::DoPoke (const wxString& item, const void *data, size_t size, wxIPCFormat format)
{
if (!m_sock->IsConnected())
return false;
m_codeco->WriteString(item);
m_codeco->Write8(format);
- if (size < 0)
- size = (wxStrlen(data) + 1) * sizeof(wxChar); // includes final NUL
-
m_codeco->Write32(size);
m_sockstrm->Write(data, size);
}
// Calls that SERVER can make
-bool wxTCPConnection::Advise (const wxString& item,
- wxChar *data, int size, wxIPCFormat format)
+bool wxTCPConnection::DoAdvise (const wxString& item,
+ const void *data, size_t size, wxIPCFormat format)
{
if (!m_sock->IsConnected())
return false;
m_codeco->WriteString(item);
m_codeco->Write8(format);
- if (size < 0)
- size = (wxStrlen(data) + 1) * sizeof(wxChar); // includes final NUL
-
m_codeco->Write32(size);
m_sockstrm->Write(data, size);
void wxTCPEventHandler::Client_OnRequest(wxSocketEvent &event)
{
wxSocketBase *sock = event.GetSocket();
+ if (!sock) { /* No socket, no glory */
+ return ;
+ }
wxSocketNotify evt = event.GetSocketEvent();
wxTCPConnection *connection = (wxTCPConnection *)(sock->GetClientData());
{
case IPC_EXECUTE:
{
- wxChar *data;
+ void *data;
size_t size;
wxIPCFormat format;
format = (wxIPCFormat)codeci->Read8();
size = codeci->Read32();
+
data = connection->GetBufferAtLeast( size );
wxASSERT_MSG(data != NULL,
_T("Buffer too small in wxTCPEventHandler::Client_OnRequest") );
}
case IPC_ADVISE:
{
- wxChar *data;
- size_t size;
- wxIPCFormat format;
-
item = codeci->ReadString();
- format = (wxIPCFormat)codeci->Read8();
- size = codeci->Read32();
- data = connection->GetBufferAtLeast( size );
+ wxIPCFormat format = (wxIPCFormat)codeci->Read8();
+ size_t size = codeci->Read32();
+ void *data = connection->GetBufferAtLeast( size );
wxASSERT_MSG(data != NULL,
_T("Buffer too small in wxTCPEventHandler::Client_OnRequest") );
sockstrm->Read(data, size);
}
case IPC_POKE:
{
- wxIPCFormat format;
- size_t size;
- wxChar *data;
-
item = codeci->ReadString();
- format = (wxIPCFormat)codeci->Read8();
- size = codeci->Read32();
- data = connection->GetBufferAtLeast( size );
+ wxIPCFormat format = (wxIPCFormat)codeci->Read8();
+ size_t size = codeci->Read32();
+ void *data = connection->GetBufferAtLeast( size );
wxASSERT_MSG(data != NULL,
_T("Buffer too small in wxTCPEventHandler::Client_OnRequest") );
sockstrm->Read(data, size);
item = codeci->ReadString();
format = (wxIPCFormat)codeci->Read8();
- int user_size = -1;
- wxChar *user_data = connection->OnRequest (topic_name, item, &user_size, format);
+ size_t user_size = wxNO_LEN;
+ const void *user_data = connection->OnRequest (topic_name, item, &user_size, format);
if (user_data)
{
codeco->Write8(IPC_REQUEST_REPLY);
- if (user_size == -1)
- user_size = (wxStrlen(user_data) + 1) * sizeof(wxChar); // includes final NUL
+ if (user_size == wxNO_LEN)
+ {
+ switch (format)
+ {
+ case wxIPC_TEXT:
+ case wxIPC_UTF8TEXT:
+ user_size = strlen((const char *)user_data) + 1; // includes final NUL
+ break;
+ case wxIPC_UNICODETEXT:
+ user_size = (wcslen((const wchar_t *)user_data) + 1) * sizeof(wchar_t); // includes final NUL
+ break;
+ default:
+ user_size = 0;
+ }
+ }
codeco->Write32(user_size);
sockstrm->Write(user_data, user_size);
void wxTCPEventHandler::Server_OnRequest(wxSocketEvent &event)
{
wxSocketServer *server = (wxSocketServer *) event.GetSocket();
+ if (!server) { /* No server, Then exit */
+ return ;
+ }
wxTCPServer *ipcserv = (wxTCPServer *) server->GetClientData();
// This socket is being deleted; skip this event
// Accept the connection, getting a new socket
wxSocketBase *sock = server->Accept();
+ if (!sock) { /* No socket, no glory */
+ return ;
+ }
if (!sock->Ok())
{
sock->Destroy();