#include "wx/control.h"
#include "wx/event.h"
-#define wxSPIN_BUTTON_NAME _T("wxSpinButton")
-
-class WXDLLIMPEXP_FWD_CORE wxSpinEvent;
-wxDECLARE_EXPORTED_EVENT_REFERENCE( WXDLLIMPEXP_CORE, wxEVT_SPIN_UP, wxSpinEvent )
-wxDECLARE_EXPORTED_EVENT_REFERENCE( WXDLLIMPEXP_CORE, wxEVT_SPIN_DOWN, wxSpinEvent )
-wxDECLARE_EXPORTED_EVENT_REFERENCE( WXDLLIMPEXP_CORE, wxEVT_SPIN, wxSpinEvent )
+#define wxSPIN_BUTTON_NAME wxT("wxSpinButton")
// ----------------------------------------------------------------------------
// The wxSpinButton is like a small scrollbar than is often placed next
int m_min;
int m_max;
- DECLARE_NO_COPY_CLASS(wxSpinButtonBase)
+ wxDECLARE_NO_COPY_CLASS(wxSpinButtonBase);
};
// ----------------------------------------------------------------------------
// (because of undefined initialization order of the globals defined in
// different translation units) references in them
#define EVT_SPIN_UP(winid, func) \
- wx__DECLARE_EVT1(wxEVT_SCROLL_LINEUP, winid, wxSpinEventHandler(func))
+ wx__DECLARE_EVT1(wxEVT_SPIN_UP, winid, wxSpinEventHandler(func))
#define EVT_SPIN_DOWN(winid, func) \
- wx__DECLARE_EVT1(wxEVT_SCROLL_LINEDOWN, winid, wxSpinEventHandler(func))
+ wx__DECLARE_EVT1(wxEVT_SPIN_DOWN, winid, wxSpinEventHandler(func))
#define EVT_SPIN(winid, func) \
- wx__DECLARE_EVT1(wxEVT_SCROLL_THUMBTRACK, winid, wxSpinEventHandler(func))
+ wx__DECLARE_EVT1(wxEVT_SPIN, winid, wxSpinEventHandler(func))
#endif // wxUSE_SPINBTN