// Number of pixels per user unit (0 or -1 for no scrollbar)
// Length of virtual canvas in user units
// Length of page in user units
-void wxRemotelyScrolledTreeCtrl::SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY,
+void wxRemotelyScrolledTreeCtrl::SetScrollbars(
+ #if USE_GENERIC_TREECTRL || !defined(__WXMSW__)
+ int pixelsPerUnitX, int pixelsPerUnitY,
int noUnitsX, int noUnitsY,
int xPos, int yPos,
- bool noRefresh)
+ bool noRefresh
+ #else
+ int WXUNUSED(pixelsPerUnitX), int WXUNUSED(pixelsPerUnitY),
+ int WXUNUSED(noUnitsX), int WXUNUSED(noUnitsY),
+ int WXUNUSED(xPos), int WXUNUSED(yPos),
+ bool WXUNUSED(noRefresh)
+ #endif
+ )
{
#if USE_GENERIC_TREECTRL || !defined(__WXMSW__)
if (IsKindOf(CLASSINFO(wxGenericTreeCtrl)))
}
// In case we're using the generic tree control.
-int wxRemotelyScrolledTreeCtrl::GetScrollPos(int orient) const
+int wxRemotelyScrolledTreeCtrl::GetScrollPos(
+ #if USE_GENERIC_TREECTRL || !defined(__WXMSW__)
+ int orient
+ #else
+ int WXUNUSED(orient)
+ #endif
+ ) const
{
- wxScrolledWindow* scrolledWindow = GetScrolledWindow();
+
+#if USE_GENERIC_TREECTRL || !defined(__WXMSW__)
+ // this condition fixes extsitence of warning but
+ wxScrolledWindow* scrolledWindow =
+ // but GetScrolledWindow is still executed in case internally does something
+#endif
+ GetScrolledWindow();
#if USE_GENERIC_TREECTRL || !defined(__WXMSW__)
if (IsKindOf(CLASSINFO(wxGenericTreeCtrl)))
}
// In case we're using the generic tree control.
-void wxRemotelyScrolledTreeCtrl::PrepareDC(wxDC& dc)
+void wxRemotelyScrolledTreeCtrl::PrepareDC(
+ #if USE_GENERIC_TREECTRL || !defined(__WXMSW__)
+ wxDC& dc
+ #else
+ wxDC& WXUNUSED(dc)
+ #endif
+ )
{
#if USE_GENERIC_TREECTRL || !defined(__WXMSW__)
if (IsKindOf(CLASSINFO(wxGenericTreeCtrl)))
// Scroll to the given line (in scroll units where each unit is
// the height of an item)
-void wxRemotelyScrolledTreeCtrl::ScrollToLine(int posHoriz, int posVert)
+void wxRemotelyScrolledTreeCtrl::ScrollToLine(int WXUNUSED(posHoriz), int posVert)
{
#ifdef __WXMSW__
#if USE_GENERIC_TREECTRL
wxTreeItemIdValue cookie;
wxTreeItemId childId = GetFirstChild(id, cookie);
- while (childId != 0)
+ while (childId)
{
CalcTreeSize(childId, rect);
childId = GetNextChild(childId, cookie);
#endif
}
-void wxTreeCompanionWindow::OnPaint(wxPaintEvent& event)
+void wxTreeCompanionWindow::OnPaint(wxPaintEvent& WXUNUSED(event))
{
wxPaintDC dc(this);
Refresh(TRUE);
}
-void wxTreeCompanionWindow::OnExpand(wxTreeEvent& event)
+void wxTreeCompanionWindow::OnExpand(wxTreeEvent& WXUNUSED(event))
{
// TODO: something more optimized than simply refresh the whole
// window when the tree is expanded/collapsed. Tricky.
}
// Tests for x, y over sash
-bool wxThinSplitterWindow::SashHitTest(int x, int y, int tolerance)
+bool wxThinSplitterWindow::SashHitTest(int x, int y, int WXUNUSED(tolerance))
{
return wxSplitterWindow::SashHitTest(x, y, 4);
}
{
}
-void wxSplitterScrolledWindow::OnSize(wxSizeEvent& event)
+void wxSplitterScrolledWindow::OnSize(wxSizeEvent& WXUNUSED(event))
{
wxSize sz = GetClientSize();
if (GetChildren().GetFirst())