# ========================================================================= # This configuration file was generated by # Bakefile 0.2.3 (http://www.bakefile.org) # Beware that all changes made to this file will be overwritten next # time you run Bakefile! # ========================================================================= # ------------------------------------------------------------------------- # These are configurable options: # ------------------------------------------------------------------------- # Compiler flags to link shared library LINK_DLL_FLAGS := -shared # Compiler flags to link loadable module LINK_MODULE_FLAGS := -shared # C compiler CC := gcc # C++ compiler CXX := g++ # Standard flags for CC CFLAGS := # Standard flags for C++ CXXFLAGS := # Standard preprocessor flags (common for CC and CXX) CPPFLAGS := # Standard linker flags LDFLAGS := # The C preprocessor CPP := $(CC) -E # What type of library to build? [0,1] SHARED := 0 # Build wxUniversal instead of native port? [0,1] WXUNIV := 0 # Compile Unicode build of wxWidgets? [0,1] UNICODE := 1 # Use MSLU library when building Unicode version. [0,1] MSLU := 0 # Type of compiled binaries [debug,release] BUILD := debug # Should debugging info be included in the executables? The default value # "default" means that debug info will be included if BUILD=debug # and not included if BUILD=release. [0,1,default] DEBUG_INFO := default # Should __WXDEBUG__ be defined? The default value "default" means that it will # be defined if BUILD=debug and not defined if BUILD=release. [0,1,default] DEBUG_FLAG := default # Multiple libraries or single huge monolithic one? [0,1] MONOLITHIC := 0 # Build GUI libraries? [0,1] USE_GUI := 1 # Build wxHTML library (USE_GUI must be 1)? [0,1] USE_HTML := 1 # Build multimedia library (USE_GUI must be 1)? [0,1] USE_MEDIA := 1 # Build wxXRC library (USE_GUI must be 1)? [0,1] USE_XRC := 1 # Build wxAUI library (USE_GUI must be 1)? [0,1] USE_AUI := 1 # Build wxPropertyGrid library (USE_GUI must be 1)? [0,1] USE_PROPGRID := 1 # Build wxRichTextCtrl library (USE_GUI must be 1)? [0,1] USE_RICHTEXT := 1 # Build wxStyledTextCtrl library (USE_GUI must be 1)? [0,1] USE_STC := 1 # Build OpenGL canvas library (USE_GUI must be 1)? [0,1] USE_OPENGL := 0 # Build quality assurance classes library (USE_GUI must be 1)? [0,1] USE_QA := 0 # Enable exceptions in compiled code. [0,1] USE_EXCEPTIONS := 1 # Enable run-time type information (RTTI) in compiled code. [0,1] USE_RTTI := 1 # Enable threading in compiled code. [0,1] USE_THREADS := 1 # Link with gdiplus.lib? (Needed for wxGraphicsContext, will also set wxUSE_GRAPHICS_CONTEXT) [0,1] USE_GDIPLUS := 0 # Is this official build by wxWidgets developers? [0,1] OFFICIAL_BUILD := 0 # Use this to name your customized DLLs differently VENDOR := custom # WX_FLAVOUR := # WX_LIB_FLAVOUR := # Name of your custom configuration. This affects directory # where object files are stored as well as the location of # compiled .lib files and setup.h under the lib/ toplevel directory. CFG := # Compiler flags needed to compile test suite in tests directory. If you want # to run the tests, set it so that the compiler can find CppUnit headers. CPPUNIT_CFLAGS := # Linker flags needed to link test suite in tests directory. If you want # to run the tests, include CppUnit library here. CPPUNIT_LIBS := # Version of C runtime library to use. You can change this to # static if SHARED=0, but it is highly recommended to not do # it if SHARED=1 unless you know what you are doing. [dynamic,static] RUNTIME_LIBS := dynamic # Set the version of your Mingw installation here. # "3" ...... this is for Mingw 2.0 or newer (comes with gcc3) # "2.95" ... for Mingw 1.1 or any of the older versions [3,2.95] GCC_VERSION := 3