## This file gives the details of what is needed to build this extension ## module so the Makefile can be created. ## If you have not done "make install" for wxWindows then see Setup.in.linux ## for a more verbose version of this file. *shared* CCC=c++ WXWIN=../../.. GENCODEDIR=gtk # srcdir=$(GENCODEDIR) WX_CONFIG_CFLAGS=`wx-config --cflags` WX_CONFIG_LIBS=`wx-config --libs` ## Depending on how your Python was built, you may have to set this ## value to use the C++ driver to link with instead of the default ## C driver. For example: MY_LDSHARED=$(CCC) -shared ## Same as above, but for statically linking Python and wxPython together, ## in other words, if you comment out the *shared* above. If this is the ## case then you should ensure that the main() function is Python's, not ## wxWindows'. You can rebuild $(WXWIN)/src/gtk/app.cpp with NOMAIN defined ## to force this... MY_LINKCC=$(CCC) ## Pick one of these, or set your own. This is where the wxPython module ## should be installed. It should be a subdirectory named wxPython. #TARGETDIR=.. TARGETDIR=$(BINLIBDEST)/site-packages/wxPython # The location of the wxPython source dir WXP_SRCDIR=../../src ## define SEPARATE so that the individual modules 'know' at compile time ## they're not going to be part of a big wxcmodule.so C_DEFINES = -DSWIG_GLOBAL -DWXP_USE_THREAD -DSEPARATE C_FLAGS = -I. -I$(WXP_SRCDIR) $(WX_CONFIG_CFLAGS) C_LIBS = -lwxPyHelpers $(WX_CONFIG_LIBS) PYMODULES = $(GENCODEDIR)/lseditor.py lseditorc $(GENCODEDIR)/lseditor.cpp finddlg.cpp lseditorpl.cpp markup.cpp \ plugin.cpp sourcepainter.cpp tdefs.cpp \ $(C_DEFINES) $(C_FLAGS) -Xlinker $(C_LIBS)