\section{\class{wxMutex}}\label{wxmutex}

A mutex object is a synchronization object whose state is set to signaled when
it is not owned by any thread, and nonsignaled when it is owned. Its name comes
from its usefulness in coordinating mutually-exclusive access to a shared
resource as only one thread at a time can own a mutex object.

Mutexes may be recursive in the sense that a thread can lock a mutex which it
had already locked before (instead of dead locking the entire process in this
situation by starting to wait on a mutex which will never be released while the
thread is waiting) but using them is not recommended and they are {\bf not}
recursive by default. The reason for this is that recursive mutexes are not
supported by all Unix flavours and, worse, they cannot be used with 
\helpref{wxCondition}{wxcondition}.

For example, when several threads use the data stored in the linked list,
modifications to the list should only be allowed to one thread at a time
because during a new node addition the list integrity is temporarily broken
(this is also called {\it program invariant}).

\wxheading{Example}

{\small%
\begin{verbatim}
    // this variable has an "s_" prefix because it is static: seeing an "s_" in
    // a multithreaded program is in general a good sign that you should use a
    // mutex (or a critical section)
    static wxMutex *s_mutexProtectingTheGlobalData;

    // we store some numbers in this global array which is presumably used by
    // several threads simultaneously
    wxArrayInt s_data;

    void MyThread::AddNewNode(int num)
    {
        // ensure that no other thread accesses the list
        s_mutexProtectingTheGlobalList->Lock();

        s_data.Add(num);

        s_mutexProtectingTheGlobalList->Unlock();
    }

    // return true if the given number is greater than all array elements
    bool MyThread::IsGreater(int num)
    {
        // before using the list we must acquire the mutex
        wxMutexLocker lock(s_mutexProtectingTheGlobalData);

        size_t count = s_data.Count();
        for ( size_t n = 0; n < count; n++ )
        {
            if ( s_data[n] > num )
                return false;
        }

        return true;
    }
\end{verbatim}
}

Notice how wxMutexLocker was used in the second function to ensure that the
mutex is unlocked in any case: whether the function returns true or false
(because the destructor of the local object {\it lock} is always called). Using
this class instead of directly using wxMutex is, in general safer and is even
more so if your program uses C++ exceptions.

\wxheading{Constants}

\begin{verbatim}
enum wxMutexType
{
    // normal mutex: try to always use this one
    wxMUTEX_DEFAULT,

    // recursive mutex: don't use these ones with wxCondition
    wxMUTEX_RECURSIVE
};
\end{verbatim}

\wxheading{Derived from}

None.

\wxheading{Include files}

<wx/thread.h>

\wxheading{Library}

\helpref{wxBase}{librarieslist}

\wxheading{See also}

\helpref{wxThread}{wxthread}, \helpref{wxCondition}{wxcondition}, 
\helpref{wxMutexLocker}{wxmutexlocker}, \helpref{wxCriticalSection}{wxcriticalsection}

\latexignore{\rtfignore{\wxheading{Members}}}


\membersection{wxMutex::wxMutex}\label{wxmutexctor}

\func{}{wxMutex}{\param{wxMutexType }{type = {\tt wxMUTEX\_DEFAULT}}}

Default constructor.


\membersection{wxMutex::\destruct{wxMutex}}\label{wxmutexdtor}

\func{}{\destruct{wxMutex}}{\void}

Destroys the wxMutex object.


\membersection{wxMutex::Lock}\label{wxmutexlock}

\func{wxMutexError}{Lock}{\void}

Locks the mutex object. This is equivalent to 
\helpref{LockTimeout}{wxmutexlocktimeout} with infinite timeout.

\wxheading{Return value}

One of:

\twocolwidtha{7cm}
\begin{twocollist}\itemsep=0pt
\twocolitem{{\bf wxMUTEX\_NO\_ERROR}}{There was no error.}
\twocolitem{{\bf wxMUTEX\_DEAD\_LOCK}}{A deadlock situation was detected.}
\end{twocollist}


\membersection{wxMutex::LockTimeout}\label{wxmutexlocktimeout}

\func{wxMutexError}{LockTimeout}{\param{unsigned long}{ msec}}

Try to lock the mutex object during the specified time interval.

\wxheading{Return value}

One of:

\twocolwidtha{7cm}
\begin{twocollist}\itemsep=0pt
\twocolitem{{\bf wxMUTEX\_NO\_ERROR}}{Mutex successfully locked.}
\twocolitem{{\bf wxMUTEX\_TIMEOUT}}{Mutex couldn't be acquired before timeout expiration.}
\twocolitem{{\bf wxMUTEX\_DEAD\_LOCK}}{A deadlock situation was detected.}
\end{twocollist}


\membersection{wxMutex::TryLock}\label{wxmutextrylock}

\func{wxMutexError}{TryLock}{\void}

Tries to lock the mutex object. If it can't, returns immediately with an error.

\wxheading{Return value}

One of:

\twocolwidtha{7cm}
\begin{twocollist}\itemsep=0pt
\twocolitem{{\bf wxMUTEX\_NO\_ERROR}}{There was no error.}
\twocolitem{{\bf wxMUTEX\_BUSY}}{The mutex is already locked by another thread.}
\end{twocollist}


\membersection{wxMutex::Unlock}\label{wxmutexunlock}

\func{wxMutexError}{Unlock}{\void}

Unlocks the mutex object.

\wxheading{Return value}

One of:

\twocolwidtha{7cm}
\begin{twocollist}\itemsep=0pt
\twocolitem{{\bf wxMUTEX\_NO\_ERROR}}{There was no error.}
\twocolitem{{\bf wxMUTEX\_UNLOCKED}}{The calling thread doesn't own the mutex.}
\end{twocollist}

