# Microsoft eMbedded Visual Tools Project File - Name="wxWindowsCE" - Package Owner=<4> # Microsoft eMbedded Visual Tools Generated Build File, Format Version 6.02 # ** DO NOT EDIT ** # TARGTYPE "Win32 (WCE x86) Static Library" 0x8304 # TARGTYPE "Win32 (WCE MIPS) Static Library" 0x8204 # TARGTYPE "Win32 (WCE x86em) Static Library" 0x7f04 # TARGTYPE "Win32 (WCE SH3) Static Library" 0x8104 # TARGTYPE "Win32 (WCE ARM) Static Library" 0x8504 # TARGTYPE "Win32 (WCE ARMV4) Static Library" 0xa304 # TARGTYPE "Win32 (WCE emulator) Static Library" 0xa604 CFG=wxWindowsCE - Win32 (WCE x86) Debug Unicode !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "wxWindowsCE.vcn". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "wxWindowsCE.vcn" CFG="wxWindowsCE - Win32 (WCE x86) Debug Unicode" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "wxWindowsCE - Win32 (WCE x86) Debug Unicode" (based on "Win32 (WCE x86) Static Library") !MESSAGE "wxWindowsCE - Win32 (WCE x86) Release Unicode" (based on "Win32 (WCE x86) Static Library") !MESSAGE "wxWindowsCE - Win32 (WCE ARM) Debug Unicode" (based on "Win32 (WCE ARM) Static Library") !MESSAGE "wxWindowsCE - Win32 (WCE ARM) Release Unicode" (based on "Win32 (WCE ARM) Static Library") !MESSAGE "wxWindowsCE - Win32 (WCE x86em) Debug Unicode" (based on "Win32 (WCE x86em) Static Library") !MESSAGE "wxWindowsCE - Win32 (WCE x86em) Release Unicode" (based on "Win32 (WCE x86em) Static Library") !MESSAGE "wxWindowsCE - Win32 (WCE MIPS) Debug Unicode" (based on "Win32 (WCE MIPS) Static Library") !MESSAGE "wxWindowsCE - Win32 (WCE MIPS) Release Unicode" (based on "Win32 (WCE MIPS) Static Library") !MESSAGE "wxWindowsCE - Win32 (WCE SH3) Debug Unicode" (based on "Win32 (WCE SH3) Static Library") !MESSAGE "wxWindowsCE - Win32 (WCE SH3) Release Unicode" (based on "Win32 (WCE SH3) Static Library") !MESSAGE "wxWindowsCE - Win32 (WCE emulator) Debug Unicode" (based on "Win32 (WCE emulator) Static Library") !MESSAGE "wxWindowsCE - Win32 (WCE emulator) Release Unicode" (based on "Win32 (WCE emulator) Static Library") !MESSAGE "wxWindowsCE - Win32 (WCE ARMV4) Debug Unicode" (based on "Win32 (WCE ARMV4) Static Library") !MESSAGE "wxWindowsCE - Win32 (WCE ARMV4) Release Unicode" (based on "Win32 (WCE ARMV4) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" # PROP ATL_Project 2 !IF "$(CFG)" == "wxWindowsCE - Win32 (WCE x86) Debug Unicode" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "X86Dbg" # PROP BASE Intermediate_Dir "X86Dbg" # PROP BASE CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "../../../lib" # PROP Intermediate_Dir "../../../DebugUnicodeX86" # PROP CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Sec_AlwaysSign 0 # PROP Sec_ConfigureDevice 0 # PROP Target_Dir "" CPP=cl.exe # ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "_LIB" /YX /Gs8192 /GF /c # ADD CPP /nologo /W3 /Zi /Od /I "..\..\..\include" /I "..\..\..\lib\wince_x86ud" /D "DEBUG" /D "_i386_" /D "_X86_" /D "x86" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "__WXWINCE__" /D "_LIB" /Yu"wx/wxprec.h" /Gs8192 /GF /c LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\..\..\lib\wxmswce_x86ud.lib" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE x86) Release Unicode" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "X86Rel" # PROP BASE Intermediate_Dir "X86Rel" # PROP BASE CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "../../../lib" # PROP Intermediate_Dir "../../../ReleaseUnicodeX86" # PROP CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Sec_AlwaysSign 0 # PROP Sec_ConfigureDevice 0 # PROP Target_Dir "" CPP=cl.exe # ADD BASE CPP /nologo /W3 /Oxs /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "_LIB" /YX /Gs8192 /GF /c # ADD CPP /nologo /W3 /Oxs /I "..\..\..\include" /I "..\..\..\lib\wince_x86u" /D "NDEBUG" /D "_i386_" /D "_X86_" /D "x86" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "__WXWINCE__" /D "_LIB" /Yu"wx/wxprec.h" /Gs8192 /GF /c LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\..\..\lib\wxmswce_x86u.lib" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE ARM) Debug Unicode" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "ARMDbg" # PROP BASE Intermediate_Dir "ARMDbg" # PROP BASE CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "../../../lib" # PROP Intermediate_Dir "../../../DebugUnicodeARM" # PROP CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Sec_AlwaysSign 0 # PROP Sec_ConfigureDevice 0 # PROP Target_Dir "" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\..\..\lib\wxmswce_armud.lib" CPP=clarm.exe # ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /M$(CECrtMTDebug) /c # ADD CPP /nologo /W3 /Zi /Od /I "..\..\..\include" /I "..\..\..\lib\wince_armud" /D "DEBUG" /D "ARM" /D "_ARM_" /D "__WXWINCE__" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /Yu"wx/wxprec.h" /M$(CECrtMTDebug) /c !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE ARM) Release Unicode" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "ARMRel" # PROP BASE Intermediate_Dir "ARMRel" # PROP BASE CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "../../../lib" # PROP Intermediate_Dir "../../../ReleaseUnicodeARM" # PROP CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Sec_AlwaysSign 0 # PROP Sec_ConfigureDevice 0 # PROP Target_Dir "" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"..\..\..\lib\wxmswce_armu.lib" CPP=clarm.exe # ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /YX /Oxs /M$(CECrtMT) /c # ADD CPP /nologo /W3 /I "..\..\..\include" /I "..\..\..\lib\wince_armu" /D "NDEBUG" /D "ARM" /D "_ARM_" /D "__WXWINCE__" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_LIB" /Yu"wx/wxprec.h" /Oxs /M$(CECrtMT) /c !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE x86em) Debug Unicode" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "X86EMDbg" # PROP BASE Intermediate_Dir "X86EMDbg" # PROP BASE CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Sec_AlwaysSign 0 # PROP BASE Sec_ConfigureDevice 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "../../../lib" # PROP Intermediate_Dir "../../../DebugUnicodeX86EM" # PROP CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Sec_AlwaysSign 0 # PROP Sec_ConfigureDevice 0 # PROP Target_Dir "" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\..\..\lib\wxmswce_armd.lib" # ADD LIB32 /nologo /out:"..\..\..\lib\wxmswce_x86emud.lib" CPP=cl.exe # ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "WIN32" /D "STRICT" /D "_WIN32_WCE_EMULATION" /D "INTERNATIONAL" /D "USA" /D "INTLMSG_CODEPAGE" /D "$(CePlatform)" /D "i486" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "__WXWINCE__" /Yu"wx/wxprec.h" /M$(CECrtMTDebug) /c # ADD CPP /nologo /W3 /Zi /Od /I "..\..\..\include" /I "..\..\..\lib\wince_x86emud" /D "DEBUG" /D "i486" /D "_X86_" /D "x86" /D "WIN32" /D "STRICT" /D "_WIN32_WCE_EMULATION" /D "INTERNATIONAL" /D "USA" /D "INTLMSG_CODEPAGE" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "__WXWINCE__" /D "_LIB" /Yu"wx/wxprec.h" /Gz /c !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE x86em) Release Unicode" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "X86EMRelease Unicode" # PROP BASE Intermediate_Dir "X86EMRelease Unicode" # PROP BASE CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Sec_AlwaysSign 0 # PROP BASE Sec_ConfigureDevice 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "../../../lib" # PROP Intermediate_Dir "../../../ReleaseUnicodeX86EM" # PROP CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Sec_AlwaysSign 0 # PROP Sec_ConfigureDevice 0 # PROP Target_Dir "" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\..\..\lib\wxmswce_arm.lib" # ADD LIB32 /nologo /out:"..\..\..\lib\wxmswce_x86emu.lib" CPP=cl.exe # ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "WIN32" /D "STRICT" /D "_WIN32_WCE_EMULATION" /D "INTERNATIONAL" /D "USA" /D "INTLMSG_CODEPAGE" /D "$(CePlatform)" /D "i486" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "__WXWINCE__" /Yu"wx/wxprec.h" /Oxs /M$(CECrtMT) /c # ADD CPP /nologo /W3 /I "..\..\..\include" /I "..\..\..\lib\wince_x86emu" /D "NDEBUG" /D "i486" /D "_X86_" /D "x86" /D "WIN32" /D "STRICT" /D "_WIN32_WCE_EMULATION" /D "INTERNATIONAL" /D "USA" /D "INTLMSG_CODEPAGE" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "__WXWINCE__" /D "_LIB" /Yu"wx/wxprec.h" /Oxs /M$(CECrtMT) /c !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE MIPS) Debug Unicode" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "MIPSDebug Unicode" # PROP BASE Intermediate_Dir "MIPSDebug Unicode" # PROP BASE CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Sec_AlwaysSign 0 # PROP BASE Sec_ConfigureDevice 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "../../../lib" # PROP Intermediate_Dir "../../../DebugUnicodeMIPS" # PROP CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Sec_AlwaysSign 0 # PROP Sec_ConfigureDevice 0 # PROP Target_Dir "" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\..\..\lib\wxmswce_armd.lib" # ADD LIB32 /nologo /out:"..\..\..\lib\wxmswce_mipsud.lib" CPP=clmips.exe # ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "__WXWINCE__" /Yu"wx/wxprec.h" /M$(CECrtMTDebug) /c # ADD CPP /nologo /W3 /Zi /Od /I "..\..\..\include" /I "..\..\..\lib\wince_mipsud" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "__WXWINCE__" /D "_LIB" /Yu"wx/wxprec.h" /M$(CECrtMTDebug) /c !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE MIPS) Release Unicode" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "MIPSRelease Unicode" # PROP BASE Intermediate_Dir "MIPSRelease Unicode" # PROP BASE CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Sec_AlwaysSign 0 # PROP BASE Sec_ConfigureDevice 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "../../../lib" # PROP Intermediate_Dir "../../../ReleaseUnicodeMIPS" # PROP CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Sec_AlwaysSign 0 # PROP Sec_ConfigureDevice 0 # PROP Target_Dir "" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\..\..\lib\wxmswce_arm.lib" # ADD LIB32 /nologo /out:"..\..\..\lib\wxmswce_mipsu.lib" CPP=clmips.exe # ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /D "__WXWINCE__" /Yu"wx/wxprec.h" /Oxs /M$(CECrtMT) /c # ADD CPP /nologo /W3 /I "..\..\..\include" /I "..\..\..\lib\wince_mipsu" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "MIPS" /D "_MIPS_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /D "__WXWINCE__" /D "_LIB" /Yu"wx/wxprec.h" /Oxs /M$(CECrtMT) /c !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE SH3) Debug Unicode" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "SH3Debug Unicode" # PROP BASE Intermediate_Dir "SH3Debug Unicode" # PROP BASE CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Sec_AlwaysSign 0 # PROP BASE Sec_ConfigureDevice 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "../../../lib" # PROP Intermediate_Dir "../../../DebugUnicodeSH3" # PROP CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Sec_AlwaysSign 0 # PROP Sec_ConfigureDevice 0 # PROP Target_Dir "" CPP=shcl.exe # ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "SHx" /D "SH3" /D "_SH3_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "__WXWINCE__" /Yu"wx/wxprec.h" /M$(CECrtMTDebug) /c # ADD CPP /nologo /W3 /Zi /Od /I "..\..\..\include" /I "..\..\..\lib\wince_sh3ud" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "SHx" /D "SH3" /D "_SH3_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "__WXWINCE__" /D "_LIB" /Yu"wx/wxprec.h" /M$(CECrtMTDebug) /c LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\..\..\lib\wxmswce_armd.lib" # ADD LIB32 /nologo /out:"..\..\..\lib\wxmswce_sh3ud.lib" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE SH3) Release Unicode" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "SH3Release Unicode" # PROP BASE Intermediate_Dir "SH3Release Unicode" # PROP BASE CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Sec_AlwaysSign 0 # PROP BASE Sec_ConfigureDevice 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "../../../lib" # PROP Intermediate_Dir "../../../ReleaseUnicodeSH3" # PROP CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Sec_AlwaysSign 0 # PROP Sec_ConfigureDevice 0 # PROP Target_Dir "" CPP=shcl.exe # ADD BASE CPP /nologo /W3 /Oxs /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "SHx" /D "SH3" /D "_SH3_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /D "__WXWINCE__" /Yu"wx/wxprec.h" /M$(CECrtMT) /c # ADD CPP /nologo /W3 /Oxs /I "..\..\..\include" /I "..\..\..\lib\wince_sh3u" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "SHx" /D "SH3" /D "_SH3_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /D "__WXWINCE__" /D "_LIB" /Yu"wx/wxprec.h" /M$(CECrtMT) /c LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\..\..\lib\wxmswce_arm.lib" # ADD LIB32 /nologo /out:"..\..\..\lib\wxmswce_sh3u.lib" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE emulator) Debug Unicode" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "emulatorDebug Unicode" # PROP BASE Intermediate_Dir "emulatorDebug Unicode" # PROP BASE CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Sec_AlwaysSign 0 # PROP BASE Sec_ConfigureDevice 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "DebugUnicodeEmulator" # PROP Intermediate_Dir "DebugUnicodeEmulator" # PROP CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Sec_AlwaysSign 0 # PROP Sec_ConfigureDevice 0 # PROP Target_Dir "" CPP=cl.exe # ADD BASE CPP /nologo /W3 /GX- /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "__WXWINCE__" /Yu"wx/wxprec.h" /Gs8192 /GF /c # ADD CPP /nologo /W3 /GX- /Zi /Od /I "..\..\..\include" /I "..\..\..\lib\wince_emud" /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "__WXWINCE__" /Yu"wx/wxprec.h" /Gs8192 /GF /c LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\..\..\lib\wxmswce_x86ud.lib" # ADD LIB32 /nologo /out:"..\..\..\lib\wxmswce_emud.lib" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE emulator) Release Unicode" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "emulatorRelease Unicode" # PROP BASE Intermediate_Dir "emulatorRelease Unicode" # PROP BASE CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Sec_AlwaysSign 0 # PROP BASE Sec_ConfigureDevice 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "emulatorRelease Unicode" # PROP Intermediate_Dir "emulatorRelease Unicode" # PROP CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Sec_AlwaysSign 0 # PROP Sec_ConfigureDevice 0 # PROP Target_Dir "" CPP=cl.exe # ADD BASE CPP /nologo /W3 /GX- /Oxs /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "__WXWINCE__" /Yu"wx/wxprec.h" /Gs8192 /GF /c # ADD CPP /nologo /W3 /GX- /Oxs /I "..\..\..\include" /I "..\..\..\lib\wince_emu" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /D "__WXWINCE__" /Yu"wx/wxprec.h" /Gs8192 /GF /c LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\..\..\lib\wxmswce_x86u.lib" # ADD LIB32 /nologo /out:"..\..\..\lib\wxmswce_emu.lib" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE ARMV4) Debug Unicode" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "ARMV4Debug Unicode" # PROP BASE Intermediate_Dir "ARMV4Debug Unicode" # PROP BASE CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Sec_AlwaysSign 0 # PROP BASE Sec_ConfigureDevice 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "ARMV4Debug Unicode" # PROP Intermediate_Dir "ARMV4Debug Unicode" # PROP CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Sec_AlwaysSign 0 # PROP Sec_ConfigureDevice 0 # PROP Target_Dir "" CPP=clarm.exe # ADD BASE CPP /nologo /W3 /GX- /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "__WXWINCE__" /Yu"wx/wxprec.h" /Gs8192 /GF /c # ADD CPP /nologo /W3 /GX- /Zi /Od /D "DEBUG" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "__WXWINCE__" /Yu"wx/wxprec.h" /Gs8192 /GF /c LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\..\..\lib\wxmswce_x86ud.lib" # ADD LIB32 /nologo /out:"..\..\..\lib\wxmswce_arm4ud.lib" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE ARMV4) Release Unicode" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "ARMV4Release Unicode" # PROP BASE Intermediate_Dir "ARMV4Release Unicode" # PROP BASE CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}" # PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP BASE Sec_AlwaysSign 0 # PROP BASE Sec_ConfigureDevice 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "ARMV4Release Unicode" # PROP Intermediate_Dir "ARMV4Release Unicode" # PROP CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}" # PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}" # PROP Sec_AlwaysSign 0 # PROP Sec_ConfigureDevice 0 # PROP Target_Dir "" CPP=clarm.exe # ADD BASE CPP /nologo /W3 /GX- /Oxs /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "__WXWINCE__" /Yu"wx/wxprec.h" /Gs8192 /GF /c # ADD CPP /nologo /W3 /GX- /Oxs /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "NDEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "__WXWINCE__" /Yu"wx/wxprec.h" /Gs8192 /GF /c LIB32=link.exe -lib # ADD BASE LIB32 /nologo /out:"..\..\..\lib\wxmswce_x86u.lib" # ADD LIB32 /nologo /out:"..\..\..\lib\wxmswce_arm4u.lib" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo !ENDIF # Begin Target # Name "wxWindowsCE - Win32 (WCE x86) Debug Unicode" # Name "wxWindowsCE - Win32 (WCE x86) Release Unicode" # Name "wxWindowsCE - Win32 (WCE ARM) Debug Unicode" # Name "wxWindowsCE - Win32 (WCE ARM) Release Unicode" # Name "wxWindowsCE - Win32 (WCE x86em) Debug Unicode" # Name "wxWindowsCE - Win32 (WCE x86em) Release Unicode" # Name "wxWindowsCE - Win32 (WCE MIPS) Debug Unicode" # Name "wxWindowsCE - Win32 (WCE MIPS) Release Unicode" # Name "wxWindowsCE - Win32 (WCE SH3) Debug Unicode" # Name "wxWindowsCE - Win32 (WCE SH3) Release Unicode" # Name "wxWindowsCE - Win32 (WCE emulator) Debug Unicode" # Name "wxWindowsCE - Win32 (WCE emulator) Release Unicode" # Name "wxWindowsCE - Win32 (WCE ARMV4) Debug Unicode" # Name "wxWindowsCE - Win32 (WCE ARMV4) Release Unicode" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Group "Common Files" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\common\accesscmn.cpp # End Source File # Begin Source File SOURCE=..\..\common\appbase.cpp # End Source File # Begin Source File SOURCE=..\..\common\appcmn.cpp # End Source File # Begin Source File SOURCE=..\..\common\artprov.cpp # End Source File # Begin Source File SOURCE=..\..\common\artstd.cpp # End Source File # Begin Source File SOURCE=..\..\common\bmpbase.cpp # End Source File # Begin Source File SOURCE=..\..\common\bookctrl.cpp # End Source File # Begin Source File SOURCE=..\..\common\choiccmn.cpp # End Source File # Begin Source File SOURCE=..\..\common\clipcmn.cpp # End Source File # Begin Source File SOURCE=..\..\common\clntdata.cpp # End Source File # Begin Source File SOURCE=..\..\common\cmdline.cpp # End Source File # Begin Source File SOURCE=..\..\common\cmdproc.cpp # End Source File # Begin Source File SOURCE=..\..\common\cmndata.cpp # End Source File # Begin Source File SOURCE=..\..\common\config.cpp # End Source File # Begin Source File SOURCE=..\..\common\containr.cpp # End Source File # Begin Source File SOURCE=..\..\common\cshelp.cpp # End Source File # Begin Source File SOURCE=..\..\common\ctrlcmn.cpp # End Source File # Begin Source File SOURCE=..\..\common\ctrlsub.cpp # End Source File # Begin Source File SOURCE=..\..\common\datacmn.cpp # End Source File # Begin Source File SOURCE=..\..\common\datetime.cpp # End Source File # Begin Source File SOURCE=..\..\common\datstrm.cpp # End Source File # Begin Source File SOURCE=..\..\common\db.cpp # End Source File # Begin Source File SOURCE=..\..\common\dbgrid.cpp # End Source File # Begin Source File SOURCE=..\..\common\dbtable.cpp # End Source File # Begin Source File SOURCE=..\..\common\dcbase.cpp # End Source File # Begin Source File SOURCE=..\..\common\dircmn.cpp # End Source File # Begin Source File SOURCE=..\..\common\dlgcmn.cpp # End Source File # Begin Source File SOURCE=..\..\common\dndcmn.cpp # End Source File # Begin Source File SOURCE=..\..\common\dobjcmn.cpp # End Source File # Begin Source File SOURCE=..\..\common\docmdi.cpp # End Source File # Begin Source File SOURCE=..\..\common\docview.cpp # End Source File # Begin Source File SOURCE=..\..\common\dpycmn.cpp # End Source File # Begin Source File SOURCE=..\..\common\dseldlg.cpp # End Source File # Begin Source File SOURCE=..\..\common\dynarray.cpp # End Source File # Begin Source File SOURCE=..\..\common\dynlib.cpp # End Source File # Begin Source File SOURCE=..\..\common\dynload.cpp # End Source File # Begin Source File SOURCE=..\..\common\effects.cpp # End Source File # Begin Source File SOURCE=..\..\common\encconv.cpp # End Source File # Begin Source File SOURCE=..\..\common\event.cpp # End Source File # Begin Source File SOURCE=..\..\common\extended.c !IF "$(CFG)" == "wxWindowsCE - Win32 (WCE x86) Debug Unicode" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE x86) Release Unicode" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE ARM) Debug Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE ARM) Release Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE x86em) Debug Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE x86em) Release Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE MIPS) Debug Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE MIPS) Release Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE SH3) Debug Unicode" # SUBTRACT BASE CPP /YX /Yc /Yu # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE SH3) Release Unicode" # SUBTRACT BASE CPP /YX /Yc /Yu # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE emulator) Debug Unicode" # SUBTRACT BASE CPP /YX /Yc /Yu # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE emulator) Release Unicode" # SUBTRACT BASE CPP /YX /Yc /Yu # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE ARMV4) Debug Unicode" # SUBTRACT BASE CPP /YX /Yc /Yu # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE ARMV4) Release Unicode" # SUBTRACT BASE CPP /YX /Yc /Yu # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\..\common\fddlgcmn.cpp # End Source File # Begin Source File SOURCE=..\..\common\ffile.cpp # End Source File # Begin Source File SOURCE=..\..\common\file.cpp # End Source File # Begin Source File SOURCE=..\..\common\fileconf.cpp # End Source File # Begin Source File SOURCE=..\..\common\filefn.cpp # End Source File # Begin Source File SOURCE=..\..\common\filename.cpp # End Source File # Begin Source File SOURCE=..\..\common\filesys.cpp # End Source File # Begin Source File SOURCE=..\..\common\fldlgcmn.cpp # End Source File # Begin Source File SOURCE=..\..\common\fmapbase.cpp # End Source File # Begin Source File SOURCE=..\..\common\fontcmn.cpp # End Source File # Begin Source File SOURCE=..\..\common\fontmap.cpp # End Source File # Begin Source File SOURCE=..\..\common\framecmn.cpp # End Source File # Begin Source File SOURCE=..\..\common\fs_inet.cpp # End Source File # Begin Source File SOURCE=..\..\common\fs_mem.cpp # End Source File # Begin Source File SOURCE=..\..\common\fs_zip.cpp # End Source File # Begin Source File SOURCE=..\..\common\ftp.cpp # End Source File # Begin Source File SOURCE=..\..\common\gaugecmn.cpp # End Source File # Begin Source File SOURCE=..\..\common\gdicmn.cpp # End Source File # Begin Source File SOURCE=..\..\common\geometry.cpp # End Source File # Begin Source File SOURCE=..\..\common\gifdecod.cpp # End Source File # Begin Source File SOURCE=..\..\common\hash.cpp # End Source File # Begin Source File SOURCE=..\..\common\hashmap.cpp # End Source File # Begin Source File SOURCE=..\..\common\helpbase.cpp # End Source File # Begin Source File SOURCE=..\..\common\http.cpp # End Source File # Begin Source File SOURCE=..\..\common\iconbndl.cpp # End Source File # Begin Source File SOURCE=..\..\common\imagall.cpp # End Source File # Begin Source File SOURCE=..\..\common\imagbmp.cpp # End Source File # Begin Source File SOURCE=..\..\common\image.cpp # End Source File # Begin Source File SOURCE=..\..\common\imagfill.cpp # End Source File # Begin Source File SOURCE=..\..\common\imaggif.cpp # End Source File # Begin Source File SOURCE=..\..\common\imagiff.cpp # End Source File # Begin Source File SOURCE=..\..\common\imagjpeg.cpp # End Source File # Begin Source File SOURCE=..\..\common\imagpcx.cpp # End Source File # Begin Source File SOURCE=..\..\common\imagpng.cpp # End Source File # Begin Source File SOURCE=..\..\common\imagpnm.cpp # End Source File # Begin Source File SOURCE=..\..\common\imagtiff.cpp # End Source File # Begin Source File SOURCE=..\..\common\imagxpm.cpp # End Source File # Begin Source File SOURCE=..\..\common\init.cpp # End Source File # Begin Source File SOURCE=..\..\common\intl.cpp # End Source File # Begin Source File SOURCE=..\..\common\ipcbase.cpp # End Source File # Begin Source File SOURCE=..\..\common\layout.cpp # End Source File # Begin Source File SOURCE=..\..\common\lboxcmn.cpp # End Source File # Begin Source File SOURCE=..\..\common\list.cpp # End Source File # Begin Source File SOURCE=..\..\common\log.cpp # End Source File # Begin Source File SOURCE=..\..\common\longlong.cpp # End Source File # Begin Source File SOURCE=..\..\common\matrix.cpp # End Source File # Begin Source File SOURCE=..\..\common\memory.cpp # End Source File # Begin Source File SOURCE=..\..\common\menucmn.cpp # End Source File # Begin Source File SOURCE=..\..\common\mimecmn.cpp # End Source File # Begin Source File SOURCE=..\..\common\module.cpp # End Source File # Begin Source File SOURCE=..\..\common\msgout.cpp # End Source File # Begin Source File SOURCE=..\..\common\mstream.cpp # End Source File # Begin Source File SOURCE=..\..\common\nbkbase.cpp # End Source File # Begin Source File SOURCE=..\..\common\object.cpp # End Source File # Begin Source File SOURCE=..\..\common\paper.cpp # End Source File # Begin Source File SOURCE=..\..\common\popupcmn.cpp # End Source File # Begin Source File SOURCE=..\..\common\prntbase.cpp # End Source File # Begin Source File SOURCE=..\..\common\process.cpp # End Source File # Begin Source File SOURCE=..\..\common\protocol.cpp # End Source File # Begin Source File SOURCE=..\..\common\quantize.cpp # End Source File # Begin Source File SOURCE=..\..\common\radiocmn.cpp # End Source File # Begin Source File SOURCE=..\..\common\regex.cpp # End Source File # Begin Source File SOURCE=..\..\common\rgncmn.cpp # End Source File # Begin Source File SOURCE=..\..\common\sckaddr.cpp # End Source File # Begin Source File SOURCE=..\..\common\sckfile.cpp # End Source File # Begin Source File SOURCE=..\..\common\sckipc.cpp # End Source File # Begin Source File SOURCE=..\..\common\sckstrm.cpp # End Source File # Begin Source File SOURCE=..\..\common\settcmn.cpp # End Source File # Begin Source File SOURCE=..\..\common\sizer.cpp # End Source File # Begin Source File SOURCE=..\..\common\socket.cpp # End Source File # Begin Source File SOURCE=..\..\common\statbar.cpp # End Source File # Begin Source File SOURCE=..\..\common\stopwatch.cpp # End Source File # Begin Source File SOURCE=..\..\common\strconv.cpp # End Source File # Begin Source File SOURCE=..\..\common\stream.cpp # End Source File # Begin Source File SOURCE=..\..\common\string.cpp # End Source File # Begin Source File SOURCE=..\..\common\sysopt.cpp # End Source File # Begin Source File SOURCE=..\..\common\taskbarcmn.cpp # End Source File # Begin Source File SOURCE=..\..\common\tbarbase.cpp # End Source File # Begin Source File SOURCE=..\..\common\textbuf.cpp # End Source File # Begin Source File SOURCE=..\..\common\textcmn.cpp # End Source File # Begin Source File SOURCE=..\..\common\textfile.cpp # End Source File # Begin Source File SOURCE=..\..\common\timercmn.cpp # End Source File # Begin Source File SOURCE=..\..\common\tokenzr.cpp # End Source File # Begin Source File SOURCE=..\..\common\toplvcmn.cpp # End Source File # Begin Source File SOURCE=..\..\common\treebase.cpp # End Source File # Begin Source File SOURCE=..\..\common\txtstrm.cpp # End Source File # Begin Source File SOURCE=..\..\common\unzip.c !IF "$(CFG)" == "wxWindowsCE - Win32 (WCE x86) Debug Unicode" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE x86) Release Unicode" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE ARM) Debug Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE ARM) Release Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE x86em) Debug Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE x86em) Release Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE MIPS) Debug Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE MIPS) Release Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE SH3) Debug Unicode" # SUBTRACT BASE CPP /YX /Yc /Yu # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE SH3) Release Unicode" # SUBTRACT BASE CPP /YX /Yc /Yu # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE emulator) Debug Unicode" # SUBTRACT BASE CPP /YX /Yc /Yu # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE emulator) Release Unicode" # SUBTRACT BASE CPP /YX /Yc /Yu # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE ARMV4) Debug Unicode" # SUBTRACT BASE CPP /YX /Yc /Yu # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE ARMV4) Release Unicode" # SUBTRACT BASE CPP /YX /Yc /Yu # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\..\common\unzip.h # End Source File # Begin Source File SOURCE=..\..\common\url.cpp # End Source File # Begin Source File SOURCE=..\..\common\utilscmn.cpp # End Source File # Begin Source File SOURCE=..\..\common\valgen.cpp # End Source File # Begin Source File SOURCE=..\..\common\validate.cpp # End Source File # Begin Source File SOURCE=..\..\common\valtext.cpp # End Source File # Begin Source File SOURCE=..\..\common\variant.cpp # End Source File # Begin Source File SOURCE=..\..\common\wfstream.cpp # End Source File # Begin Source File SOURCE=..\..\common\wincmn.cpp # End Source File # Begin Source File SOURCE=..\..\common\wxchar.cpp # End Source File # Begin Source File SOURCE=..\..\common\xpmdecod.cpp # End Source File # Begin Source File SOURCE=..\..\common\zipstrm.cpp # End Source File # Begin Source File SOURCE=..\..\common\zstream.cpp # End Source File # End Group # Begin Group "Generic Files" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\generic\busyinfo.cpp # End Source File # Begin Source File SOURCE=..\..\generic\calctrl.cpp # End Source File # Begin Source File SOURCE=..\..\generic\choicdgg.cpp # End Source File # Begin Source File SOURCE=..\..\generic\dirctrlg.cpp # End Source File # Begin Source File SOURCE=..\..\generic\dirdlgg.cpp # End Source File # Begin Source File SOURCE=..\..\generic\dragimgg.cpp # End Source File # Begin Source File SOURCE=..\..\generic\fdrepdlg.cpp # End Source File # Begin Source File SOURCE=..\..\generic\fontdlgg.cpp # End Source File # Begin Source File SOURCE=..\..\generic\grid.cpp # End Source File # Begin Source File SOURCE=..\..\generic\gridctrl.cpp # End Source File # Begin Source File SOURCE=..\..\generic\gridsel.cpp # End Source File # Begin Source File SOURCE=..\..\generic\helpext.cpp # End Source File # Begin Source File SOURCE=..\..\generic\laywin.cpp # End Source File # Begin Source File SOURCE=..\..\generic\logg.cpp # End Source File # Begin Source File SOURCE=..\..\generic\mdig.cpp # End Source File # Begin Source File SOURCE=..\..\generic\numdlgg.cpp # End Source File # Begin Source File SOURCE=..\..\generic\panelg.cpp # End Source File # Begin Source File SOURCE=..\..\generic\progdlgg.cpp # End Source File # Begin Source File SOURCE=..\..\generic\sashwin.cpp # End Source File # Begin Source File SOURCE=..\..\generic\scrlwing.cpp # End Source File # Begin Source File SOURCE=..\..\generic\selstore.cpp # End Source File # Begin Source File SOURCE=..\..\generic\splash.cpp # End Source File # Begin Source File SOURCE=..\..\generic\splitter.cpp # End Source File # Begin Source File SOURCE=..\..\generic\statusbr.cpp # End Source File # Begin Source File SOURCE=..\..\generic\textdlgg.cpp # End Source File # Begin Source File SOURCE=..\..\generic\tipdlg.cpp # End Source File # Begin Source File SOURCE=..\..\generic\tipwin.cpp # End Source File # Begin Source File SOURCE=..\..\generic\vlbox.cpp # End Source File # Begin Source File SOURCE=..\..\generic\vscroll.cpp # End Source File # Begin Source File SOURCE=..\..\generic\wizard.cpp # End Source File # End Group # Begin Group "MSW Files" # PROP Default_Filter "" # Begin Source File SOURCE=..\accel.cpp # End Source File # Begin Source File SOURCE=..\app.cpp # End Source File # Begin Source File SOURCE=..\basemsw.cpp # End Source File # Begin Source File SOURCE=..\bitmap.cpp # End Source File # Begin Source File SOURCE=..\bmpbuttn.cpp # End Source File # Begin Source File SOURCE=..\brush.cpp # End Source File # Begin Source File SOURCE=..\button.cpp # End Source File # Begin Source File SOURCE=..\caret.cpp # End Source File # Begin Source File SOURCE=..\checkbox.cpp # End Source File # Begin Source File SOURCE=..\checklst.cpp # End Source File # Begin Source File SOURCE=..\choice.cpp # End Source File # Begin Source File SOURCE=..\clipbrd.cpp # End Source File # Begin Source File SOURCE=..\colordlg.cpp # End Source File # Begin Source File SOURCE=..\colour.cpp # End Source File # Begin Source File SOURCE=..\combobox.cpp # End Source File # Begin Source File SOURCE=..\control.cpp # End Source File # Begin Source File SOURCE=..\cursor.cpp # End Source File # Begin Source File SOURCE=..\data.cpp # End Source File # Begin Source File SOURCE=..\dc.cpp # End Source File # Begin Source File SOURCE=..\dcclient.cpp # End Source File # Begin Source File SOURCE=..\dcmemory.cpp # End Source File # Begin Source File SOURCE=..\dcprint.cpp # End Source File # Begin Source File SOURCE=..\dcscreen.cpp # End Source File # Begin Source File SOURCE=..\dde.cpp # End Source File # Begin Source File SOURCE=..\dialog.cpp # End Source File # Begin Source File SOURCE=..\dialup.cpp # End Source File # Begin Source File SOURCE=..\dir.cpp # End Source File # Begin Source File SOURCE=..\display.cpp # End Source File # Begin Source File SOURCE=..\dragimag.cpp # End Source File # Begin Source File SOURCE=..\dummy.cpp !IF "$(CFG)" == "wxWindowsCE - Win32 (WCE x86) Debug Unicode" # ADD CPP /Yc"wx/wxprec.h" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE x86) Release Unicode" # ADD CPP /Yc"wx/wxprec.h" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE ARM) Debug Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE ARM) Release Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE x86em) Debug Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE x86em) Release Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE MIPS) Debug Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE MIPS) Release Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE SH3) Debug Unicode" # ADD BASE CPP /Yc"wx/wxprec.h" # ADD CPP /Yc"wx/wxprec.h" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE SH3) Release Unicode" # ADD BASE CPP /Yc"wx/wxprec.h" # ADD CPP /Yc"wx/wxprec.h" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE emulator) Debug Unicode" # ADD BASE CPP /Yc"wx/wxprec.h" # ADD CPP /Yc"wx/wxprec.h" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE emulator) Release Unicode" # ADD BASE CPP /Yc"wx/wxprec.h" # ADD CPP /Yc"wx/wxprec.h" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE ARMV4) Debug Unicode" # ADD BASE CPP /Yc"wx/wxprec.h" # ADD CPP /Yc"wx/wxprec.h" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE ARMV4) Release Unicode" # ADD BASE CPP /Yc"wx/wxprec.h" # ADD CPP /Yc"wx/wxprec.h" !ENDIF # End Source File # Begin Source File SOURCE=..\evtloop.cpp # End Source File # Begin Source File SOURCE=..\filedlg.cpp # End Source File # Begin Source File SOURCE=..\font.cpp # End Source File # Begin Source File SOURCE=..\fontenum.cpp # End Source File # Begin Source File SOURCE=..\fontutil.cpp # End Source File # Begin Source File SOURCE=..\frame.cpp # End Source File # Begin Source File SOURCE=..\gauge95.cpp # End Source File # Begin Source File SOURCE=..\gdiimage.cpp # End Source File # Begin Source File SOURCE=..\gdiobj.cpp # End Source File # Begin Source File SOURCE=..\glcanvas.cpp # End Source File # Begin Source File SOURCE=..\gsocket.c !IF "$(CFG)" == "wxWindowsCE - Win32 (WCE x86) Debug Unicode" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE x86) Release Unicode" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE ARM) Debug Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE ARM) Release Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE x86em) Debug Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE x86em) Release Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE MIPS) Debug Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE MIPS) Release Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE SH3) Debug Unicode" # SUBTRACT BASE CPP /YX /Yc /Yu # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE SH3) Release Unicode" # SUBTRACT BASE CPP /YX /Yc /Yu # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE emulator) Debug Unicode" # SUBTRACT BASE CPP /YX /Yc /Yu # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE emulator) Release Unicode" # SUBTRACT BASE CPP /YX /Yc /Yu # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE ARMV4) Debug Unicode" # SUBTRACT BASE CPP /YX /Yc /Yu # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE ARMV4) Release Unicode" # SUBTRACT BASE CPP /YX /Yc /Yu # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\gsockmsw.c !IF "$(CFG)" == "wxWindowsCE - Win32 (WCE x86) Debug Unicode" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE x86) Release Unicode" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE ARM) Debug Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE ARM) Release Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE x86em) Debug Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE x86em) Release Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE MIPS) Debug Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE MIPS) Release Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE SH3) Debug Unicode" # SUBTRACT BASE CPP /YX /Yc /Yu # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE SH3) Release Unicode" # SUBTRACT BASE CPP /YX /Yc /Yu # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE emulator) Debug Unicode" # SUBTRACT BASE CPP /YX /Yc /Yu # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE emulator) Release Unicode" # SUBTRACT BASE CPP /YX /Yc /Yu # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE ARMV4) Debug Unicode" # SUBTRACT BASE CPP /YX /Yc /Yu # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE ARMV4) Release Unicode" # SUBTRACT BASE CPP /YX /Yc /Yu # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=..\icon.cpp # End Source File # Begin Source File SOURCE=..\imaglist.cpp # End Source File # Begin Source File SOURCE=..\iniconf.cpp # End Source File # Begin Source File SOURCE=..\listbox.cpp # End Source File # Begin Source File SOURCE=..\listctrl.cpp # End Source File # Begin Source File SOURCE=..\main.cpp # End Source File # Begin Source File SOURCE=..\menu.cpp # End Source File # Begin Source File SOURCE=..\menuitem.cpp # End Source File # Begin Source File SOURCE=..\metafile.cpp # End Source File # Begin Source File SOURCE=..\mimetype.cpp # End Source File # Begin Source File SOURCE=..\minifram.cpp # End Source File # Begin Source File SOURCE=..\msgdlg.cpp # End Source File # Begin Source File SOURCE=..\nativdlg.cpp # End Source File # Begin Source File SOURCE=..\notebook.cpp # End Source File # Begin Source File SOURCE=..\ownerdrw.cpp # End Source File # Begin Source File SOURCE=..\palette.cpp # End Source File # Begin Source File SOURCE=..\pen.cpp # End Source File # Begin Source File SOURCE=..\penwin.cpp # End Source File # Begin Source File SOURCE=..\popupwin.cpp # End Source File # Begin Source File SOURCE=..\printdlg.cpp # End Source File # Begin Source File SOURCE=..\printwin.cpp # End Source File # Begin Source File SOURCE=..\radiobox.cpp # End Source File # Begin Source File SOURCE=..\radiobut.cpp # End Source File # Begin Source File SOURCE=..\regconf.cpp # End Source File # Begin Source File SOURCE=..\region.cpp # End Source File # Begin Source File SOURCE=..\registry.cpp # End Source File # Begin Source File SOURCE=..\scrolbar.cpp # End Source File # Begin Source File SOURCE=..\settings.cpp # End Source File # Begin Source File SOURCE=..\slider95.cpp # End Source File # Begin Source File SOURCE=..\snglinst.cpp # End Source File # Begin Source File SOURCE=..\spinbutt.cpp # End Source File # Begin Source File SOURCE=..\spinctrl.cpp # End Source File # Begin Source File SOURCE=..\statbmp.cpp # End Source File # Begin Source File SOURCE=..\statbox.cpp # End Source File # Begin Source File SOURCE=..\statbr95.cpp # End Source File # Begin Source File SOURCE=..\statline.cpp # End Source File # Begin Source File SOURCE=..\stattext.cpp # End Source File # Begin Source File SOURCE=..\tabctrl.cpp # End Source File # Begin Source File SOURCE=..\taskbar.cpp # End Source File # Begin Source File SOURCE=..\tbar95.cpp # End Source File # Begin Source File SOURCE=..\textctrl.cpp # End Source File # Begin Source File SOURCE=..\tglbtn.cpp # End Source File # Begin Source File SOURCE=..\thread.cpp # End Source File # Begin Source File SOURCE=..\timer.cpp # End Source File # Begin Source File SOURCE=..\tooltip.cpp # End Source File # Begin Source File SOURCE=..\toplevel.cpp # End Source File # Begin Source File SOURCE=..\treectrl.cpp # End Source File # Begin Source File SOURCE=..\utils.cpp # End Source File # Begin Source File SOURCE=..\utilsexc.cpp # End Source File # Begin Source File SOURCE=..\utilsgui.cpp # End Source File # Begin Source File SOURCE=..\uxtheme.cpp # End Source File # Begin Source File SOURCE=..\volume.cpp # End Source File # Begin Source File SOURCE=..\sound.cpp # End Source File # Begin Source File SOURCE=..\window.cpp # End Source File # End Group # Begin Group "OLE Files" # PROP Default_Filter "" # Begin Source File SOURCE=..\ole\automtn.cpp # End Source File # Begin Source File SOURCE=..\ole\dataobj.cpp # End Source File # Begin Source File SOURCE=..\ole\dropsrc.cpp # End Source File # Begin Source File SOURCE=..\ole\droptgt.cpp # End Source File # Begin Source File SOURCE=..\ole\oleutils.cpp # End Source File # End Group # Begin Group "WinCE Files" # PROP Default_Filter "" # Begin Source File SOURCE=.\filedlgwce.cpp # End Source File # Begin Source File SOURCE=.\helpwce.cpp # End Source File # Begin Source File SOURCE=.\net.cpp !IF "$(CFG)" == "wxWindowsCE - Win32 (WCE x86) Debug Unicode" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE x86) Release Unicode" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE ARM) Debug Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE ARM) Release Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE x86em) Debug Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE x86em) Release Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE MIPS) Debug Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE MIPS) Release Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE SH3) Debug Unicode" # SUBTRACT BASE CPP /YX /Yc /Yu # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE SH3) Release Unicode" # SUBTRACT BASE CPP /YX /Yc /Yu # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE emulator) Debug Unicode" # SUBTRACT BASE CPP /YX /Yc /Yu # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE emulator) Release Unicode" # SUBTRACT BASE CPP /YX /Yc /Yu # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE ARMV4) Debug Unicode" # SUBTRACT BASE CPP /YX /Yc /Yu # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE ARMV4) Release Unicode" # SUBTRACT BASE CPP /YX /Yc /Yu # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # Begin Source File SOURCE=.\tbarwce.cpp # End Source File # Begin Source File SOURCE=.\time.cpp !IF "$(CFG)" == "wxWindowsCE - Win32 (WCE x86) Debug Unicode" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE x86) Release Unicode" # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE ARM) Debug Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE ARM) Release Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE x86em) Debug Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE x86em) Release Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE MIPS) Debug Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE MIPS) Release Unicode" !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE SH3) Debug Unicode" # SUBTRACT BASE CPP /YX /Yc /Yu # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE SH3) Release Unicode" # SUBTRACT BASE CPP /YX /Yc /Yu # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE emulator) Debug Unicode" # SUBTRACT BASE CPP /YX /Yc /Yu # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE emulator) Release Unicode" # SUBTRACT BASE CPP /YX /Yc /Yu # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE ARMV4) Debug Unicode" # SUBTRACT BASE CPP /YX /Yc /Yu # SUBTRACT CPP /YX /Yc /Yu !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE ARMV4) Release Unicode" # SUBTRACT BASE CPP /YX /Yc /Yu # SUBTRACT CPP /YX /Yc /Yu !ENDIF # End Source File # End Group # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Group "Setup" # PROP Default_Filter "" # Begin Source File SOURCE=..\..\..\include\wx\msw\wince\setup.h !IF "$(CFG)" == "wxWindowsCE - Win32 (WCE x86) Debug Unicode" # Begin Custom Build - Creating ..\..\..\lib\wince_x86ud\wx\setup.h from $(InputPath) InputPath=..\..\..\include\wx\msw\wince\setup.h "../../../lib/wince_x86ud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\..\..\lib\wince_x86ud\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE x86) Release Unicode" # Begin Custom Build - Creating ..\..\..\lib\wince_x86u\wx\setup.h from $(InputPath) InputPath=..\..\..\include\wx\msw\wince\setup.h "../../../lib/wince_x86u/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\..\..\lib\wince_x86u\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE ARM) Debug Unicode" # Begin Custom Build - Creating ..\..\..\lib\wince_armud\wx\setup.h from $(InputPath) InputPath=..\..\..\include\wx\msw\wince\setup.h "../../../lib/wince_armud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\..\..\lib\wince_armud\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE ARM) Release Unicode" # Begin Custom Build - Creating ..\..\..\lib\wince_armu\wx\setup.h from $(InputPath) InputPath=..\..\..\include\wx\msw\wince\setup.h "../../../lib/wince_armu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\..\..\lib\wince_armu\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE x86em) Debug Unicode" # Begin Custom Build - Creating ..\..\..\lib\wince_x86emud\wx\setup.h from $(InputPath) InputPath=..\..\..\include\wx\msw\wince\setup.h "../../../lib/wince_x86emud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\..\..\lib\wince_x86emud\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE x86em) Release Unicode" # Begin Custom Build - Creating ..\..\..\lib\wince_x86emu\wx\setup.h from $(InputPath) InputPath=..\..\..\include\wx\msw\wince\setup.h "../../../lib/wince_x86emu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\..\..\lib\wince_x86emu\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE MIPS) Debug Unicode" # Begin Custom Build - Creating ..\..\..\lib\wince_mipsud\wx\setup.h from $(InputPath) InputPath=..\..\..\include\wx\msw\wince\setup.h "../../../lib/wince_mipsud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\..\..\lib\wince_mipsud\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE MIPS) Release Unicode" # Begin Custom Build - Creating ..\..\..\lib\wince_mipsu\wx\setup.h from $(InputPath) InputPath=..\..\..\include\wx\msw\wince\setup.h "../../../lib/wince_mipsu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\..\..\lib\wince_mipsu\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE SH3) Debug Unicode" # Begin Custom Build - Creating ..\..\..\lib\wince_sh3ud\wx\setup.h from $(InputPath) InputPath=..\..\..\include\wx\msw\wince\setup.h "../../../lib/wince_sh3ud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\..\..\lib\wince_sh3ud\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE SH3) Release Unicode" # Begin Custom Build - Creating ..\..\..\lib\wince_sh3u\wx\setup.h from $(InputPath) InputPath=..\..\..\include\wx\msw\wince\setup.h "../../../lib/wince_sh3u/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\..\..\lib\wince_sh3u\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE emulator) Debug Unicode" # Begin Custom Build - Creating ..\..\..\lib\wince_emud\wx\setup.h from $(InputPath) InputPath=..\..\..\include\wx\msw\wince\setup.h "../../../lib/wince_emud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\..\..\lib\wince_emud\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE emulator) Release Unicode" # Begin Custom Build - Creating ..\..\..\lib\wince_emu\wx\setup.h from $(InputPath) InputPath=..\..\..\include\wx\msw\wince\setup.h "../../../lib/wince_emu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\..\..\lib\wince_emu\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE ARMV4) Debug Unicode" # Begin Custom Build - Creating ..\..\..\lib\wince_arm4ud\wx\setup.h from $(InputPath) InputPath=..\..\..\include\wx\msw\wince\setup.h "../../../lib/wince_arm4ud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\..\..\lib\wince_arm4ud\wx\setup.h # End Custom Build !ELSEIF "$(CFG)" == "wxWindowsCE - Win32 (WCE ARMV4) Release Unicode" # Begin Custom Build - Creating ..\..\..\lib\wince_arm4u\wx\setup.h from $(InputPath) InputPath=..\..\..\include\wx\msw\wince\setup.h "../../../lib/wince_arm4u/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy "$(InputPath)" ..\..\..\lib\wince_arm4u\wx\setup.h # End Custom Build !ENDIF # End Source File # End Group # End Group # End Target # End Project