///////////////////////////////////////////////////////////////////////////// // Name: _brush.i // Purpose: SWIG interface for wxPen // // Author: Robin Dunn // // Created: 7-July-1997 // RCS-ID: $Id$ // Copyright: (c) 2003 by Total Control Software // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// // Not a %module //--------------------------------------------------------------------------- %newgroup DocStr(wxBrush, "A brush is a drawing tool for filling in areas. It is used for painting the background of rectangles, ellipses, etc. when drawing on a `wx.DC`. It has a colour and a style.", " :warning: Do not create instances of wx.Brush before the `wx.App` object has been created because, depending on the platform, required internal data structures may not have been initialized yet. Instead create your brushes in the app's OnInit or as they are needed for drawing. :note: On monochrome displays all brushes are white, unless the colour really is black. :see: `wx.BrushList`, `wx.DC`, `wx.DC.SetBrush` "); MustHaveApp(wxBrush); class wxBrush : public wxGDIObject { public: DocCtorStr( wxBrush(const wxColour& colour, int style=wxSOLID), "Constructs a brush from a `wx.Colour` object and a style.", "The style parameter may be one of the following: =================== ============================= Style Meaning =================== ============================= wx.TRANSPARENT Transparent (no fill). wx.SOLID Solid. wx.STIPPLE Uses a bitmap as a stipple. wx.BDIAGONAL_HATCH Backward diagonal hatch. wx.CROSSDIAG_HATCH Cross-diagonal hatch. wx.FDIAGONAL_HATCH Forward diagonal hatch. wx.CROSS_HATCH Cross hatch. wx.HORIZONTAL_HATCH Horizontal hatch. wx.VERTICAL_HATCH Vertical hatch. =================== ============================= :see: `wx.BrushFromBitmap` "); DocCtorStrName( wxBrush(const wxBitmap& stippleBitmap), "Constructs a stippled brush using a bitmap.", "", BrushFromBitmap); ~wxBrush(); DocDeclStr( virtual void , SetColour(const wxColour& col), "Set the brush's `wx.Colour`.", ""); DocDeclStr( virtual void , SetStyle(int style), "Sets the style of the brush. See `__init__` for a listing of styles.", ""); DocDeclStr( virtual void , SetStipple(const wxBitmap& stipple), "Sets the stipple `wx.Bitmap`.", ""); DocDeclStr( wxColour , GetColour() const, "Returns the `wx.Colour` of the brush.", ""); DocDeclStr( int , GetStyle() const, "Returns the style of the brush. See `__init__` for a listing of styles.", ""); DocDeclStr( wxBitmap *, GetStipple() const, "Returns the stiple `wx.Bitmap` of the brush. If the brush does not have a wx.STIPPLE style, then the return value may be non-None but an uninitialised bitmap (`wx.Bitmap.Ok` returns False).", ""); DocDeclStr( bool , IsHatch() const, "Is the current style a hatch type?", ""); DocDeclStr( bool , IsOk(), "Returns True if the brush is initialised and valid.", ""); %pythoncode { Ok = IsOk } #ifdef __WXMAC__ short MacGetTheme(); void MacSetTheme(short macThemeBrush); #endif %pythoncode { def __nonzero__(self): return self.IsOk() } %property(Colour, GetColour, SetColour, doc="See `GetColour` and `SetColour`"); %property(Stipple, GetStipple, SetStipple, doc="See `GetStipple` and `SetStipple`"); %property(Style, GetStyle, SetStyle, doc="See `GetStyle` and `SetStyle`"); }; //---------------------------------------------------------------------------