///////////////////////////////////////////////////////////////////////////// // Name: _imaglist.i // Purpose: SWIG interface defs for wxImageList and releated classes // // Author: Robin Dunn // // Created: 7-July-1997 // RCS-ID: $Id$ // Copyright: (c) 2003 by Total Control Software // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// // Not a %module //--------------------------------------------------------------------------- %{ %} //--------------------------------------------------------------------------- %typemap(in) (int points, wxPoint* points_array ) { $2 = wxPoint_LIST_helper($input, &$1); if ($2 == NULL) SWIG_fail; } %typemap(freearg) (int points, wxPoint* points_array ) { if ($2) delete [] $2; } //--------------------------------------------------------------------------- %newgroup enum wxRegionContain { wxOutRegion = 0, wxPartRegion = 1, wxInRegion = 2 }; MustHaveApp(wxRegion); class wxRegion : public wxGDIObject { public: wxRegion(wxCoord x=0, wxCoord y=0, wxCoord width=0, wxCoord height=0); %RenameCtor(RegionFromBitmap, wxRegion(const wxBitmap& bmp)); %RenameCtor(RegionFromBitmapColour, wxRegion(const wxBitmap& bmp, const wxColour& transColour, int tolerance = 0)); %RenameCtor(RegionFromPoints, wxRegion(int points, wxPoint* points_array, int fillStyle = wxWINDING_RULE)); ~wxRegion(); void Clear(); bool Offset(wxCoord x, wxCoord y); wxRegionContain Contains(wxCoord x, wxCoord y); %Rename(ContainsPoint, wxRegionContain, Contains(const wxPoint& pt)); %Rename(ContainsRect, wxRegionContain, Contains(const wxRect& rect)); %Rename(ContainsRectDim, wxRegionContain, Contains(wxCoord x, wxCoord y, wxCoord w, wxCoord h)); wxRect GetBox(); bool Intersect(wxCoord x, wxCoord y, wxCoord width, wxCoord height); %Rename(IntersectRect, bool, Intersect(const wxRect& rect)); %Rename(IntersectRegion, bool, Intersect(const wxRegion& region)); bool IsEmpty(); bool Union(wxCoord x, wxCoord y, wxCoord width, wxCoord height); %Rename(UnionRect, bool, Union(const wxRect& rect)); %Rename(UnionRegion, bool, Union(const wxRegion& region)); bool Subtract(wxCoord x, wxCoord y, wxCoord width, wxCoord height); %Rename(SubtractRect, bool, Subtract(const wxRect& rect)); %Rename(SubtractRegion, bool, Subtract(const wxRegion& region)); bool Xor(wxCoord x, wxCoord y, wxCoord width, wxCoord height); %Rename(XorRect, bool, Xor(const wxRect& rect)); %Rename(XorRegion, bool, Xor(const wxRegion& region)); // Convert the region to a B&W bitmap with the white pixels being inside // the region. wxBitmap ConvertToBitmap(); // Use the non-transparent pixels of a wxBitmap for the region to combine // with this region. If the bitmap has a mask then it will be used, // otherwise the colour to be treated as transparent may be specified, // along with an optional tolerance value. %Rename(UnionBitmap, bool, Union(const wxBitmap& bmp)); %Rename(UnionBitmapColour, bool, Union(const wxBitmap& bmp, const wxColour& transColour, int tolerance = 0)); %property(Box, GetBox, doc="See `GetBox`"); }; MustHaveApp(wxRegionIterator); class wxRegionIterator : public wxObject { public: wxRegionIterator(const wxRegion& region); ~wxRegionIterator(); wxCoord GetX(); wxCoord GetY(); wxCoord GetW(); wxCoord GetWidth(); wxCoord GetH(); wxCoord GetHeight(); wxRect GetRect(); bool HaveRects(); void Reset(); %extend { void Next() { (*self) ++; } bool __nonzero__() { return self->operator bool(); } }; %property(H, GetH, doc="See `GetH`"); %property(Height, GetHeight, doc="See `GetHeight`"); %property(Rect, GetRect, doc="See `GetRect`"); %property(W, GetW, doc="See `GetW`"); %property(Width, GetWidth, doc="See `GetWidth`"); %property(X, GetX, doc="See `GetX`"); %property(Y, GetY, doc="See `GetY`"); }; //--------------------------------------------------------------------------- //---------------------------------------------------------------------------