///////////////////////////////////////////////////////////////////////////// // Name: _config.i // Purpose: SWIG interface for wxConfig, wxFileConfig, etc. // // Author: Robin Dunn // // Created: 25-Nov-1998 // RCS-ID: $Id$ // Copyright: (c) 2003 by Total Control Software // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// // Not a %module //--------------------------------------------------------------------------- %newgroup %{ %} //--------------------------------------------------------------------------- %{ static PyObject* __EnumerationHelper(bool flag, wxString& str, long index) { PyObject* ret = PyTuple_New(3); if (ret) { PyTuple_SET_ITEM(ret, 0, PyInt_FromLong(flag)); PyTuple_SET_ITEM(ret, 1, wx2PyString(str)); PyTuple_SET_ITEM(ret, 2, PyInt_FromLong(index)); } return ret; } %} enum { wxCONFIG_USE_LOCAL_FILE, wxCONFIG_USE_GLOBAL_FILE, wxCONFIG_USE_RELATIVE_PATH, wxCONFIG_USE_NO_ESCAPE_CHARACTERS }; // abstract base class wxConfigBase which defines the interface for derived // classes // // wxConfig organizes the items in a tree-like structure (modeled after the // Unix/Dos filesystem). There are groups (directories) and keys (files). // There is always one current group given by the current path. // // Keys are pairs "key_name = value" where value may be of string or integer // (long) type (TODO doubles and other types such as wxDate coming soon). class wxConfigBase { public: // wxConfigBase(const wxString& appName = wxPyEmptyString, **** An ABC // const wxString& vendorName = wxPyEmptyString, // const wxString& localFilename = wxPyEmptyString, // const wxString& globalFilename = wxPyEmptyString, // long style = 0); ~wxConfigBase(); enum EntryType { Type_Unknown, Type_String, Type_Boolean, Type_Integer, // use Read(long *) Type_Float // use Read(double *) }; // sets the config object, returns the previous pointer static wxConfigBase *Set(wxConfigBase *pConfig); // get the config object, creates it on demand unless DontCreateOnDemand // was called static wxConfigBase *Get(bool createOnDemand = TRUE); // create a new config object: this function will create the "best" // implementation of wxConfig available for the current platform, see // comments near definition wxUSE_CONFIG_NATIVE for details. It returns // the created object and also sets it as ms_pConfig. static wxConfigBase *Create(); // should Get() try to create a new log object if the current one is NULL? static void DontCreateOnDemand(); // set current path: if the first character is '/', it's the absolute path, // otherwise it's a relative path. '..' is supported. If the strPath // doesn't exist it is created. virtual void SetPath(const wxString& strPath); // retrieve the current path (always as absolute path) virtual const wxString& GetPath() const; // Each of these enumeration methods return a 3-tuple consisting of // the continue flag, the value string, and the index for the next call. %extend { // enumerate subgroups PyObject* GetFirstGroup() { bool cont; long index = 0; wxString value; cont = self->GetFirstGroup(value, index); return __EnumerationHelper(cont, value, index); } PyObject* GetNextGroup(long index) { bool cont; wxString value; cont = self->GetNextGroup(value, index); return __EnumerationHelper(cont, value, index); } // enumerate entries PyObject* GetFirstEntry() { bool cont; long index = 0; wxString value; cont = self->GetFirstEntry(value, index); return __EnumerationHelper(cont, value, index); } PyObject* GetNextEntry(long index) { bool cont; wxString value; cont = self->GetNextEntry(value, index); return __EnumerationHelper(cont, value, index); } } // get number of entries/subgroups in the current group, with or without // it's subgroups virtual size_t GetNumberOfEntries(bool bRecursive = FALSE) const; virtual size_t GetNumberOfGroups(bool bRecursive = FALSE) const; // returns TRUE if the group by this name exists virtual bool HasGroup(const wxString& strName) const; // same as above, but for an entry virtual bool HasEntry(const wxString& strName) const; // returns TRUE if either a group or an entry with a given name exist bool Exists(const wxString& strName) const; // get the entry type virtual EntryType GetEntryType(const wxString& name) const; // Key access. Returns the value of key if it exists, defaultVal otherwise wxString Read(const wxString& key, const wxString& defaultVal = wxPyEmptyString); %extend { long ReadInt(const wxString& key, long defaultVal = 0) { long rv; self->Read(key, &rv, defaultVal); return rv; } double ReadFloat(const wxString& key, double defaultVal = 0.0) { double rv; self->Read(key, &rv, defaultVal); return rv; } bool ReadBool(const wxString& key, bool defaultVal = FALSE) { bool rv; self->Read(key, &rv, defaultVal); return rv; } } // write the value (return true on success) bool Write(const wxString& key, const wxString& value); %name(WriteInt)bool Write(const wxString& key, long value); %name(WriteFloat)bool Write(const wxString& key, double value); %name(WriteBool)bool Write(const wxString& key, bool value); // permanently writes all changes virtual bool Flush(bool bCurrentOnly = FALSE); // renaming, all functions return FALSE on failure (probably because the new // name is already taken by an existing entry) // rename an entry virtual bool RenameEntry(const wxString& oldName, const wxString& newName); // rename a group virtual bool RenameGroup(const wxString& oldName, const wxString& newName); // deletes the specified entry and the group it belongs to if // it was the last key in it and the second parameter is true virtual bool DeleteEntry(const wxString& key, bool bDeleteGroupIfEmpty = TRUE); // delete the group (with all subgroups) virtual bool DeleteGroup(const wxString& key); // delete the whole underlying object (disk file, registry key, ...) // primarly for use by desinstallation routine. virtual bool DeleteAll(); // we can automatically expand environment variables in the config entries // (this option is on by default, you can turn it on/off at any time) bool IsExpandingEnvVars() const; void SetExpandEnvVars(bool bDoIt = TRUE); // recording of default values void SetRecordDefaults(bool bDoIt = TRUE); bool IsRecordingDefaults() const; // does expansion only if needed wxString ExpandEnvVars(const wxString& str) const; // misc accessors wxString GetAppName() const; wxString GetVendorName() const; // Used wxIniConfig to set members in constructor void SetAppName(const wxString& appName); void SetVendorName(const wxString& vendorName); void SetStyle(long style); long GetStyle() const; }; //--------------------------------------------------------------------------- // a handy little class which changes current path to the path of given entry // and restores it in dtor: so if you declare a local variable of this type, // you work in the entry directory and the path is automatically restored // when the function returns // Taken out of wxConfig since not all compilers can cope with nested classes. class wxConfigPathChanger { public: // ctor/dtor do path changing/restorin wxConfigPathChanger(const wxConfigBase *pContainer, const wxString& strEntry); ~wxConfigPathChanger(); // get the key name const wxString& Name() const { return m_strName; } }; //--------------------------------------------------------------------------- // This will be a wxRegConfig on Win32 and wxFileConfig otherwise. class wxConfig : public wxConfigBase { public: wxConfig(const wxString& appName = wxPyEmptyString, const wxString& vendorName = wxPyEmptyString, const wxString& localFilename = wxPyEmptyString, const wxString& globalFilename = wxPyEmptyString, long style = 0); ~wxConfig(); }; // Sometimes it's nice to explicitly have a wxFileConfig too. class wxFileConfig : public wxConfigBase { public: wxFileConfig(const wxString& appName = wxPyEmptyString, const wxString& vendorName = wxPyEmptyString, const wxString& localFilename = wxPyEmptyString, const wxString& globalFilename = wxPyEmptyString, long style = 0); ~wxFileConfig(); }; //--------------------------------------------------------------------------- // Replace environment variables ($SOMETHING) with their values. The format is // $VARNAME or ${VARNAME} where VARNAME contains alphanumeric characters and // '_' only. '$' must be escaped ('\$') in order to be taken literally. wxString wxExpandEnvVars(const wxString &sz); //---------------------------------------------------------------------------