Making a new wxWidgets release ============================== Before making the release ------------------------- Update docs/readme.txt. Please review its contents in addition to just changing the version number. Creating release files ---------------------- Currently our release system uses a Python 2.x script to generate releases. The script requires Unix utilities such as tar, zip and unix2dos and thus must be run either on Unix or using Cygwin on Windows. To generate a release, simply run the following command: build/tools/create-archive.py --compression=all /path/to/output/dir This will produce zip, gzip and bzip archives of the tree (without "compression" argument only .gz is made). Note that this commands produces huge amounts of output so redirecting it to a file is recommended. To add a prefix to the release, such as RC1, the SVN revision, or a date, just pass --postfix="postfix" to the script. More info on the options and their possible values can be found by calling `create-archive.py --help`. IMPORTANT NOTE: You *must* run this script from a clean source tree, that is, with no junk files in it or modifications. This is because the release should be a pristine copy of the tree as of the time of release. If you have legitimate modifications in the tree that need to be in the release, commit them first. To generate the windows installer (.exe) and the documentation files (chm and htb formats) run: build\tools\bld_chm_exe.bat which depends on the wxwidgets.iss file, and generates output in the %DAILY% directory. It assumes a clean copy of the wxWidgets source tree in %INNO%. Temporary files will be generated in the tree from which the batch file is run. It depends on doxygen, a number of gnu win32 tools and Microsofts htmlhelp compiler. The wxwidgets.iss file should not need editing, but you will want to check that the bld_chm_exe.bat has the correct version number. Alternative non official release scripts ---------------------------------------- If you use git-svn, then you can use alternative script that avoids the problems such as using non-clean tree and also has better handling of the ends of lines conversions. To use it you need to run - build/tools/svn-find-native-eols.pl - build/tools/git-make-release - build/tools/make-html-docs (the last one can also be used without git). Uploading --------- Upload the files to SourceForge. This can be done via the web interface or just scp to sfusername,wxwindows@frs.sf.net:/home/frs/project/w/wx/wxwindows/x.y.z You will need to use the web interface to mark the latest uploaded files as being "default downloads" for the appropriate platforms (.zip or .exe for MSW, .tar.bz2 for everything else) as otherwise SourceForge would continue to suggest people to download old files. Also upload the files to the FTP mirror at ftp.wxwidgets.org (ask Chris for access if you don't have it). Create http://docs.wxwidgets.org/x.y.z/ (ask Bryan to do it if not done yet). Announcement ------------ Post announcement at least to wx-announce@googlegroups.com. TODO: where else to announce it? Update www.wxwidgets.org, usually a news item is enough but something more can be called for for major releases. Post to wxBlog if necessary. Version updates --------------- Trac: mark the milestone corresponding to the release as completed and add a new version for it to allow reporting bugs against it (ask Vadim or Robin to do it). Run misc/scripts/inc_release to increment micro version, i.e. replace x.y.z with x.y.z+1 (minor or major versions updates require manual intervention).